sdl: fixed some issues with --nogui . "--nogui" no longer requires an argument and can be used like this "$ fceux --nogui rom.nes"
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@ -1,3 +1,4 @@
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07-octo-2011 - prg318 - sdl: fixed some issues with --nogui . "--nogui" no longer requires an argument and can be used like this "$ fceux --nogui rom.nes"
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07-octo-2011 - prg318 - gtk: support mouseclicks (ie zapper)
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30-sept-2011 - AnS - logging all display messages to Message Log
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30-sept-2011 - AnS - Tasedit: special method of inserting frames; progressbar updating when loading/saving large projects; moved "Follow cursor" checkbox from View menu to main TASEdit window
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@ -28,4 +28,5 @@ extern int GtkMouseData[3];
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int InitGTKSubsystem(int argc, char** argv);
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void pushOutputToGTK(const char* str);
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void showGui(bool b);
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extern int noGui;
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#endif
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@ -376,8 +376,6 @@ InitVideo(FCEUGI *gi)
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#endif
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#if defined(_GTK) && defined(SDL_VIDEO_DRIVER_X11)
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int noGui;
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g_config->getOption("SDL.NoGUI", &noGui);
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if(noGui == 0)
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{
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while (gtk_events_pending())
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@ -407,9 +405,12 @@ InitVideo(FCEUGI *gi)
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}
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#ifdef _GTK
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GtkRequisition req;
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gtk_widget_size_request(GTK_WIDGET(MainWindow), &req);
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gtk_window_resize(GTK_WINDOW(MainWindow), req.width, req.height);
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if(noGui == 0)
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{
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GtkRequisition req;
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gtk_widget_size_request(GTK_WIDGET(MainWindow), &req);
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gtk_window_resize(GTK_WINDOW(MainWindow), req.width, req.height);
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}
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#endif
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}
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s_curbpp = s_screen->format->BitsPerPixel;
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@ -507,10 +508,13 @@ ToggleFS()
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// flip the fullscreen flag
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g_config->setOption("SDL.Fullscreen", !fullscreen);
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#ifdef _GTK
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if(!fullscreen)
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showGui(0);
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else
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showGui(1);
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if(noGui == 0)
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{
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if(!fullscreen)
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showGui(0);
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else
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showGui(1);
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}
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#endif
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// try to initialize the video
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error = InitVideo(GameInfo);
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@ -118,7 +118,7 @@ Option Value Description\n\
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--netkey s Use string 's' to create a unique session for the game loaded.\n\
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--players x Set the number of local players.\n\
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--rp2mic {0,1} Replace Port 2 Start with microphone (Famicom).\n\
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--nogui {0,1} Enable or disable the GTK GUI\n";
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--nogui Don't load the GTK GUI\n";
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// these should be moved to the man file
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@ -491,6 +491,13 @@ void FCEUD_TraceInstruction() {
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}
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#ifdef _GTK
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int noGui = 0;
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#else
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int noGui = 1;
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#endif
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/**
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* The main loop for the SDL.
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*/
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@ -545,6 +552,23 @@ int main(int argc, char *argv[])
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return -1;
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}
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// check for --help or -h and display usage; also check for --nogui
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for(int i=0; i<argc;i++)
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{
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if(strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "-h") == 0)
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{
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ShowUsage(argv[0]);
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SDL_Quit();
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return 0;
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}
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#ifdef _GTK
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else if(strcmp(argv[i], "--nogui") == 0)
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{
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noGui = 1;
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argv[i] = "";
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}
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#endif
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}
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int romIndex = g_config->parse(argc, argv);
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// This is here so that a default fceux.cfg will be created on first
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@ -690,26 +714,6 @@ int main(int argc, char *argv[])
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return 0;
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}
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#ifdef _GTK
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int noGui = 0;
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#else
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int noGui = 1;
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#endif
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// check for --help or -h and display usage; also check for --nogui
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for(int i=0; i<argc;i++)
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{
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if(strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "-h") == 0)
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{
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ShowUsage(argv[0]);
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SDL_Quit();
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return 0;
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}
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#ifdef _GTK
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else if(strcmp(argv[i], "--nogui") == 0)
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noGui = 1;
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#endif
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}
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// if we're not compiling w/ the gui, exit if a rom isn't specified
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#ifndef _GTK
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@ -755,17 +759,22 @@ int main(int argc, char *argv[])
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setHotKeys();
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#ifdef _GTK
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gtk_init(&argc, &argv);
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if(noGui == 0)
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{
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gtk_init(&argc, &argv);
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InitGTKSubsystem(argc, argv);
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}
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#endif
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#ifdef _GTK
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while(gtk_events_pending())
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if(noGui == 0)
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{
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while(gtk_events_pending())
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gtk_main_iteration_do(FALSE);
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}
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#endif
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if(romIndex >= 0)
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if(romIndex >= 0)
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{
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// load the specified game
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error = LoadGame(argv[romIndex]);
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