win32 - open rom runs close rom first, fixes bug where sav file was not getting updated
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@ -1,4 +1,5 @@
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---version 2.0.4 yet to be released---
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---version 2.0.4 yet to be released---
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08-dec-2008 - adelikat - win32 - opening a rom runs closerom first, fixes bug where new sav file was not getting loaded
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07-dec-2008 - adelikat - win32 - turbo now employs frame skip
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07-dec-2008 - adelikat - win32 - turbo now employs frame skip
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30-nov-2008 - punkrockguy - commit 1000
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30-nov-2008 - punkrockguy - commit 1000
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30-nov-2008 - punkrockguy - fixed gcc compile error
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30-nov-2008 - punkrockguy - fixed gcc compile error
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@ -621,6 +621,7 @@ void CloseGame()
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void ALoad(char *nameo, char* innerFilename)
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void ALoad(char *nameo, char* innerFilename)
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{
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{
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if (GameInfo) FCEUI_CloseGame();
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if(FCEUI_LoadGameVirtual(nameo, 1))
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if(FCEUI_LoadGameVirtual(nameo, 1))
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{
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{
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pal_emulation = FCEUI_GetCurrentVidSystem(0, 0);
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pal_emulation = FCEUI_GetCurrentVidSystem(0, 0);
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