sdl: switched default frame advance key from "\" to "`" for consistency with Win32 port

[[Split portion of a mixed commit.]]
This commit is contained in:
punkrockguy318 2012-01-08 18:29:12 +00:00
parent c6c04b577b
commit 64a4100c54
2 changed files with 2 additions and 2 deletions

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@ -1,4 +1,4 @@
08-jan-2011 - prg - switched advance one frame key from "\" to "`"
27-dec-2011 - AnS - Tasedit: "About" window 27-dec-2011 - AnS - Tasedit: "About" window
27-dec-2011 - AnS - Tasedit: searching Markers with similar Notes ("Similar" and "More" buttons) 27-dec-2011 - AnS - Tasedit: searching Markers with similar Notes ("Similar" and "More" buttons)
26-dec-2011 - AnS - Tasedit: Find Note dialog (Ctrl-F) 26-dec-2011 - AnS - Tasedit: Find Note dialog (Ctrl-F)

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@ -337,7 +337,7 @@ InitConfig()
SDLK_PAUSE, // pause SDLK_PAUSE, // pause
SDLK_MINUS, // speed++ SDLK_MINUS, // speed++
SDLK_EQUALS, // speed-- SDLK_EQUALS, // speed--
SDLK_BACKSLASH, //frame advnace SDLK_BACKQUOTE, //frame advnace
SDLK_TAB, // turbo SDLK_TAB, // turbo
SDLK_COMMA, // toggle input display SDLK_COMMA, // toggle input display
SDLK_q, // toggle movie RW SDLK_q, // toggle movie RW