hack ntview never to cache, for now, since its cache logic is failing in some cases and not refreshing. need to study kuja's game to figure out why the caching logic fails
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@ -234,7 +234,7 @@ void DrawNameTable(int scanline, int ntnum, bool invalidateCache) {
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c.curr_vnapage = vnapage[ntnum];
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c.curr_vnapage = vnapage[ntnum];
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//HACK: never cache anything
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//HACK: never cache anything
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//invalid = true;
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invalid = true;
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pbitmap = bitmap;
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pbitmap = bitmap;
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for(int y=0;y<30;y++){
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for(int y=0;y<30;y++){
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