diff --git a/htdocs/archive.php b/htdocs/archive.php index 140859fb..2ed300e4 100644 --- a/htdocs/archive.php +++ b/htdocs/archive.php @@ -6,6 +6,118 @@
+No, this project is not dead. There are a few of us developers working in subversion. However, we could always use more help. We need both SDL and Windows developers. If interested, just come chat with us in #fceu on irc.freenode.net
+Lukas Sabota
+
+We've created a mailing list for all kinds of discussion about +FCE Ultra. You can subscribe at the +fceultra-discuss +mailing list page. Also, we're hoping to bring any FCE Ultra forks +into one combined effort. If you work on a fork of fceu and you're +interested in creating an NES emulator to end all NES emulators, +you might want to join the fceultra-discuss mailing list and +introduce yourself :-) +
+ ++I, Lukas Sabota have +been asked to join the FCE Ultra team. I hope to improve this project by maintaining a graphical +interface for FCE Ultra. You can check out my existing work here. +
+ + ++We've added Jay Lanagan +as a developer to the project. It seems that there +still is some interest in maintaining FCEUltra after all! +
+ + ++Alright, we've uploaded some files--please see +the download page. Who are "we," +you ask? +Anthony +Giorgio and +Mark +Doliner. We're two guys who like FCE Ultra and didn't want +to see the project disappear. +
+ ++What happens now? Well I'm not sure either of us has very much +free time to spend working on things, so if you're interested in +working on the source, by all means drop us a line. We have checked +the 0.98.13-pre source code into SourceForge's Subversion server +at https://svn.sourceforge.net/svnroot/fceultra/fceultra. Feel +free to grab a copy and start hacking. +
+ ++If you're not much of a coder you could always work on documentation, +or improve the web page (which is checked into Subversion at +https://svn.sourceforge.net/svnroot/fceultra/web). +
+ ++I can't speak for Anthony, but here are some things I would work +on if I had the time: +
+ ++The FCE Ultra project has been taken over! Our current goal is only +to preserve the state of the project as it was left by the author, +Xodnizel. But we'd love to get development going again, too. We'll +post more information soon. +
+ +
+ No, this project is not dead. There are a few of us developers working in subversion. However, we could always use more help. We need both SDL and Windows developers. If interested, just come chat with us in #fceu on irc.freenode.net
+ Lukas Sabota
+
+ We've created a mailing list for all kinds of discussion about + FCE Ultra. You can subscribe at the + fceultra-discuss + mailing list page. Also, we're hoping to bring any FCE Ultra forks + into one combined effort. If you work on a fork of fceu and you're + interested in creating an NES emulator to end all NES emulators, + you might want to join the fceultra-discuss mailing list and + introduce yourself :-) +
+ ++ I, Lukas Sabota have + been asked to join the FCE Ultra team. I hope to improve this project by maintaining a graphical + interface for FCE Ultra. You can check out my existing work here. +
+diff --git a/htdocs/index.php b/htdocs/index.php index c9abfa60..bd78cb50 100644 --- a/htdocs/index.php +++ b/htdocs/index.php @@ -10,11 +10,17 @@ Over time FCE Ultra had separated into many separate branches.
- The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-umm into a single branch of FCEU. - As the X implies , it is a all encompassing FCEU emulator that gives the best of all worlds for the general player, + The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-umm into a single branch of FCEU. + As the X implies , it is a all encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community. -
+ ++ We have a mailing list for all kinds of discussion about FCEUX. You can subscribe at the + fceultra-discuss + mailing list page. +
+
-No, this project is not dead. There are a few of us developers working in subversion. However, we could always use more help. We need both SDL and Windows developers. If interested, just come chat with us in #fceu on irc.freenode.net
-Lukas Sabota
-
-We've created a mailing list for all kinds of discussion about -FCE Ultra. You can subscribe at the -fceultra-discuss -mailing list page. Also, we're hoping to bring any FCE Ultra forks -into one combined effort. If you work on a fork of fceu and you're -interested in creating an NES emulator to end all NES emulators, -you might want to join the fceultra-discuss mailing list and -introduce yourself :-) -
- --I, Lukas Sabota have -been asked to join the FCE Ultra team. I hope to improve this project by maintaining a graphical -interface for FCE Ultra. You can check out my existing work here. -
- - --We've added Jay Lanagan -as a developer to the project. It seems that there -still is some interest in maintaining FCEUltra after all! -
- - --Alright, we've uploaded some files--please see -the download page. Who are "we," -you ask? -Anthony -Giorgio and -Mark -Doliner. We're two guys who like FCE Ultra and didn't want -to see the project disappear. -
- --What happens now? Well I'm not sure either of us has very much -free time to spend working on things, so if you're interested in -working on the source, by all means drop us a line. We have checked -the 0.98.13-pre source code into SourceForge's Subversion server -at https://svn.sourceforge.net/svnroot/fceultra/fceultra. Feel -free to grab a copy and start hacking. -
- --If you're not much of a coder you could always work on documentation, -or improve the web page (which is checked into Subversion at -https://svn.sourceforge.net/svnroot/fceultra/web). -
- --I can't speak for Anthony, but here are some things I would work -on if I had the time: -
- --The FCE Ultra project has been taken over! Our current goal is only -to preserve the state of the project as it was left by the author, -Xodnizel. But we'd love to get development going again, too. We'll -post more information soon. -
+