From 6021ba627dd8e6226a3fed9c8cf23fa229d54eaf Mon Sep 17 00:00:00 2001 From: zeromus Date: Mon, 15 May 2017 05:09:13 +0000 Subject: [PATCH] lua: add emu_debuggerloop --- trunk/src/lua-engine.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/trunk/src/lua-engine.cpp b/trunk/src/lua-engine.cpp index b4455993..2258004c 100644 --- a/trunk/src/lua-engine.cpp +++ b/trunk/src/lua-engine.cpp @@ -399,6 +399,14 @@ static int emu_poweron(lua_State *L) { return 0; } +static int emu_debuggerloop(lua_State *L) { + #ifdef WIN32 + extern void win_debuggerLoop(); + win_debuggerLoop(); + #endif + return 0; +} + // emu.softreset() // // Executes a power cycle @@ -5538,6 +5546,7 @@ static int emu_exec_time(lua_State *L) { return 0; } static const struct luaL_reg emulib [] = { {"poweron", emu_poweron}, + {"debuggerloop", emu_debuggerloop}, {"softreset", emu_softreset}, {"speedmode", emu_speedmode}, {"frameadvance", emu_frameadvance},