diff --git a/htdocs/index.php b/htdocs/index.php index 1704e8d0..7adee1aa 100644 --- a/htdocs/index.php +++ b/htdocs/index.php @@ -42,6 +42,61 @@ href="http://fceultra.svn.sourceforge.net/viewvc/fceultra/fceu/documentation/exa
+FCEUX 2.0.3 release +
+Jump to the download page. +
+We have been trying to address issues which are holding back adoption of FCEUX for both the SDL and windows builds. +
+emulator: +bug: fix fcm conversion, recording, and playback of reset and power commands +bug: prevent excessively long movie filenames +bug: SF [ 2085437 ] should fix issues with missing author field in fcm convert crashing fceux +bug: fix savestate recovery code which prevented aborted savestate loads from recovering emulator state correctly. +bug: gracefully handle non-convertible broken utf-8 text without crashing +enh: permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing. +enh: Adding an experimental (optional and undocumented) new PPU. Slow, but more precise in some ways. + Contact developers if you think you need more precision + +sdl: +bug: fixed issue where windowed mode would always be set to 32 bpp +bug: SF [ 2062823 ] fixed ppc build errors and added LSB_FIRST option to build scripts +bug: SF [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues. +bug: SF [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup +enh: added support for AVI creation for SDL, see documention/Videolog.txt for more +enh: toggle lag frame counter for SDL, default hotkey F8 +enh: toggle skipping of lag frames for SDL, default hotkey F6 +enh: made the input config window more usable +enh: --inputcfg can now be used without a filename +enh: SF [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2 +enh: SF [ 2047057 ] added uninstall script for gfceux + +windows: +bug: SF [ 2073113 ] Child windows inside debugging window get invalid sizes +bug: Sound config dialog will now look to see if Mute Turbo should be checked +bug: hex editor find dialog does not reopen (fixed) +bug: SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does) +bug: fix problem where replay dialog couldnt work when the process current directory + had changed to something other than emulator base directory +bug: fix issue where keyboard keys get stuck when switching between debugger window and main window +enh: added a toggle for binding savestates to movies +enh: added -cfg (config file) command line argument +enh: add maximize button to debugger window +enh: bind a menu option for display framecounter +enh: autoload the only useful rom or movie from an archive, in cases where there is only one +enh: don't read every archive file when scanning for replay dialog. scan them, and only look for *.fm2 + +emulua: +bug: SF [ 2153843 ] Lua ignores second joypad.set() +enh: add execute timeout functions useful for lua contests ++ + + -- zeromus + +
FCEUX 2.0.2 release diff --git a/htdocs/pressrelease-2.0.3.html b/htdocs/pressrelease-2.0.3.html new file mode 100644 index 00000000..85cde81e --- /dev/null +++ b/htdocs/pressrelease-2.0.3.html @@ -0,0 +1,48 @@ +
+02 November 2008 + +FCEUX 2.0.3 release + +We have been trying to address issues which are holding back adoption of FCEUX for both the SDL and windows builds. + +emulator: +bug: fix fcm conversion, recording, and playback of reset and power commands +bug: prevent excessively long movie filenames +bug: SF [ 2085437 ] should fix issues with missing author field in fcm convert crashing fceux +bug: fix savestate recovery code which prevented aborted savestate loads from recovering emulator state correctly. +bug: gracefully handle non-convertible broken utf-8 text without crashing +enh: permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing. +enh: Adding an experimental (optional and undocumented) new PPU. Slow, but more precise in some ways. + Contact developers if you think you need more precision + +sdl: +bug: fixed issue where windowed mode would always be set to 32 bpp +bug: SF [ 2062823 ] fixed ppc build errors and added LSB_FIRST option to build scripts +bug: SF [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues. +bug: SF [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup +enh: added support for AVI creation for SDL, see documention/Videolog.txt for more +enh: toggle lag frame counter for SDL, default hotkey F8 +enh: toggle skipping of lag frames for SDL, default hotkey F6 +enh: made the input config window more usable +enh: --inputcfg can now be used without a filename +enh: SF [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2 +enh: SF [ 2047057 ] added uninstall script for gfceux + +windows: +bug: SF [ 2073113 ] Child windows inside debugging window get invalid sizes +bug: Sound config dialog will now look to see if Mute Turbo should be checked +bug: hex editor find dialog does not reopen (fixed) +bug: SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does) +bug: fix problem where replay dialog couldnt work when the process current directory + had changed to something other than emulator base directory +bug: fix issue where keyboard keys get stuck when switching between debugger window and main window +enh: added a toggle for binding savestates to movies +enh: added -cfg (config file) command line argument +enh: add maximize button to debugger window +enh: bind a menu option for display framecounter +enh: autoload the only useful rom or movie from an archive, in cases where there is only one +enh: don't read every archive file when scanning for replay dialog. scan them, and only look for *.fm2 + +emulua: +bug: SF [ 2153843 ] Lua ignores second joypad.set() +enh: add execute timeout functions useful for lua contests \ No newline at end of file