Win32 - Window caption now shows the name of the rom loaded.
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@ -1,3 +1,4 @@
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22-may-2009 - adelikat - win32 - Window caption shows the name of the ROM loaded
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22-may-2009 - adelikat - win32 - Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file
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22-may-2009 - adelikat - win32 - Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file
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21-may-2009 - adelikat - win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
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21-may-2009 - adelikat - win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
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21-may-2009 - adelikat - win32 - made fullscreen toggle (Alt+Enter) remappable
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21-may-2009 - adelikat - win32 - made fullscreen toggle (Alt+Enter) remappable
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@ -811,12 +811,14 @@ void CloseGame()
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FCEUI_CloseGame();
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FCEUI_CloseGame();
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KillMemView();
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KillMemView();
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updateGameDependentMenus(GameInfo != 0);
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updateGameDependentMenus(GameInfo != 0);
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SetWindowText(hAppWnd, FCEU_NAME_AND_VERSION);
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}
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}
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}
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}
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void ALoad(char *nameo, char* innerFilename)
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void ALoad(char *nameo, char* innerFilename)
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{
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{
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if (GameInfo) FCEUI_CloseGame();
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if (GameInfo) FCEUI_CloseGame();
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if(FCEUI_LoadGameVirtual(nameo, 1))
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if(FCEUI_LoadGameVirtual(nameo, 1))
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{
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{
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pal_emulation = FCEUI_GetCurrentVidSystem(0, 0);
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pal_emulation = FCEUI_GetCurrentVidSystem(0, 0);
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@ -844,7 +846,16 @@ void ALoad(char *nameo, char* innerFilename)
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{
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{
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SetFSVideoMode();
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SetFSVideoMode();
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}
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}
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//Add the filename to the window caption
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extern char FileBase[];
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string str = FCEU_NAME_AND_VERSION;
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str.append(": ");
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str.append(FileBase);
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SetWindowText(hAppWnd, str.c_str());
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}
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}
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else
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SetWindowText(hAppWnd, FCEU_NAME_AND_VERSION); //adelikat: If game fails to load while a previous one was open, the previous would have been closed, so reflect that in the window caption
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ParseGIInput(GameInfo);
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ParseGIInput(GameInfo);
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@ -1844,7 +1855,6 @@ int CreateMainWindow()
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NULL );
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NULL );
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//CenterWindowOnScreen(hAppWnd);
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//CenterWindowOnScreen(hAppWnd);
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DragAcceptFiles(hAppWnd, 1);
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DragAcceptFiles(hAppWnd, 1);
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SetMainWindowStuff();
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SetMainWindowStuff();
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