mapper 99 - fixed
UNIF SMB2J - now not support SMB2j which is proven bad dump
This commit is contained in:
parent
6652cec0ae
commit
5ca09c31d5
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@ -0,0 +1,67 @@
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2007 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* FDS Conversions
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*
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* Super Mario Bros 2 J alt version is a BAD incomplete dump, should be mapper 43
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*
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* Both Voleyball and Zanac by Whirlind Manu shares the same PCB, but with
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* some differences: Voleyball has 8K CHR ROM and 8K ROM at 6000K, Zanac
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* have 8K CHR RAM and banked 16K ROM mapper at 6000 as two 8K banks.
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*
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* PCB for this mapper is "09-034A"
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*/
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#include "mapinc.h"
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static uint8 prg;
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static SFORMAT StateRegs[] =
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{
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{ &prg, 1, "PRG" },
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{ 0 }
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};
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static void Sync(void) {
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setprg8r(1, 0x6000, prg);
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setprg32(0x8000, 0);
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setchr8(0);
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}
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static DECLFW(UNLSMB2JWrite) {
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prg = V & 1;
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Sync();
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}
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static void UNLSMB2JPower(void) {
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prg = 0;
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Sync();
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SetReadHandler(0x6000, 0xFFFF, CartBR);
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SetWriteHandler(0x4027, 0x4027, UNLSMB2JWrite);
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}
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static void StateRestore(int version) {
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Sync();
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}
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void UNLSMB2J_Init(CartInfo *info) {
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info->Power = UNLSMB2JPower;
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GameStateRestore = StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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}
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@ -1,98 +0,0 @@
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2007 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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* Super Mario Bros 2 J alt version
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* as well as "Voleyball" FDS conversion, bank layot is similar but no bankswitching and CHR ROM present
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*
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* mapper seems wrongly researched by me ;( it should be mapper 43 modification
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*/
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#include "mapinc.h"
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static uint8 prg, IRQa;
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static uint16 IRQCount;
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static SFORMAT StateRegs[]=
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{
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{&prg, 1, "PRG"},
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{&IRQa, 1, "IRQA"},
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{&IRQCount, 2, "IRQC"},
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{0}
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};
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static void Sync(void)
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{
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setprg4r(1,0x5000,1);
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setprg8r(1,0x6000,1);
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setprg32(0x8000,prg);
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setchr8(0);
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}
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static DECLFW(UNLSMB2JWrite)
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{
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if(A==0x4022)
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{
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prg=V&1;
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Sync();
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}
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if(A==0x4122)
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{
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IRQa=V;
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IRQCount=0;
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X6502_IRQEnd(FCEU_IQEXT);
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}
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}
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static void UNLSMB2JPower(void)
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{
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prg=~0;
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Sync();
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SetReadHandler(0x5000,0x7FFF,CartBR);
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SetReadHandler(0x8000,0xFFFF,CartBR);
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SetWriteHandler(0x4020,0xffff,UNLSMB2JWrite);
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}
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static void UNLSMB2JReset(void)
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{
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prg=~0;
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Sync();
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}
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static void UNLSMB2JIRQHook(int a)
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{
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if(IRQa)
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{
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IRQCount+=a*3;
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if((IRQCount>>12)==IRQa)
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X6502_IRQBegin(FCEU_IQEXT);
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}
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}
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static void StateRestore(int version)
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{
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Sync();
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}
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void UNLSMB2J_Init(CartInfo *info)
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{
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info->Reset=UNLSMB2JReset;
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info->Power=UNLSMB2JPower;
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MapIRQHook=UNLSMB2JIRQHook;
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GameStateRestore=StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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}
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@ -756,7 +756,14 @@ void FCEU_MemoryRand(uint8 *ptr, uint32 size)
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int x=0;
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while(size)
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{
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*ptr=(x&4)?0xFF:0x00;
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*ptr = (x & 4) ? 0xFF : 0x00; // Huang Di DEBUG MODE enabled by default
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// Cybernoid NO MUSIC by default
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// *ptr = (x & 4) ? 0x7F : 0x00; // Huang Di DEBUG MODE enabled by default
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// Minna no Taabou no Nakayoshi Daisakusen DOESN'T BOOT
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// Cybernoid NO MUSIC by default
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// *ptr = (x & 1) ? 0x55 : 0xAA; // F-15 Sity War HISCORE is screwed...
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// 1942 SCORE/HISCORE is screwed...
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// *ptr = 0xFF; // Work for all cases
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x++;
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size--;
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ptr++;
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287
src/vsuni.cpp
287
src/vsuni.cpp
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@ -34,8 +34,7 @@
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#define IOPTION_SWAPDIRAB 0x2
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#define IOPTION_PREDIP 0x10
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typedef struct
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{
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typedef struct {
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char *name;
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uint64 md5partial;
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int mapper;
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VSUNIENTRY *curvs;
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static uint8 DIPS=0;
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uint8 vsdip=0;
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static uint8 DIPS = 0;
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uint8 vsdip = 0;
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void FCEUI_VSUniToggleDIPView(void)
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{
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DIPS=!DIPS;
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void FCEUI_VSUniToggleDIPView(void) {
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DIPS = !DIPS;
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}
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void FCEU_VSUniToggleDIP(int w)
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{
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vsdip^=1<<w;
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void FCEU_VSUniToggleDIP(int w) {
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vsdip ^= 1 << w;
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}
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void FCEUI_VSUniSetDIP(int w, int state)
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{
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if(((vsdip >> w) & 1) != state)
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void FCEUI_VSUniSetDIP(int w, int state) {
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if (((vsdip >> w) & 1) != state)
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FCEUI_VSUniToggleDIP(w);
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}
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uint8 FCEUI_VSUniGetDIPs(void)
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{
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uint8 FCEUI_VSUniGetDIPs(void) {
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return(vsdip);
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}
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static uint8 secdata[2][32]=
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static uint8 secdata[2][32] =
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{
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{
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0xff, 0xbf, 0xb7, 0x97, 0x97, 0x17, 0x57, 0x4f,
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static uint8 VSindex;
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static DECLFR(VSSecRead)
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{
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switch(A)
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{
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case 0x5e00: VSindex=0;return X.DB;
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case 0x5e01: return(secptr[(VSindex++)&0x1F]);
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static DECLFR(VSSecRead) {
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switch (A) {
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case 0x5e00: VSindex = 0; return X.DB;
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case 0x5e01: return(secptr[(VSindex++) & 0x1F]);
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}
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return(0x00);
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}
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uint8 coinon=0;
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uint8 coinon = 0;
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void FCEU_VSUniCoin(void)
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{
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coinon=6;
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void FCEU_VSUniCoin(void) {
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coinon = 6;
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}
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static int curppu;
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static readfunc OldReadPPU;
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static writefunc OldWritePPU[2];
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static DECLFR(A2002_Gumshoe)
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{
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return( (OldReadPPU(A)&~0x3F) | 0x1C);
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static DECLFR(A2002_Gumshoe) {
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return((OldReadPPU(A) & ~0x3F) | 0x1C);
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}
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static DECLFR(A2002_Topgun)
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{
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return( (OldReadPPU(A)&~0x3F) | 0x1B);
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static DECLFR(A2002_Topgun) {
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return((OldReadPPU(A) & ~0x3F) | 0x1B);
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}
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static DECLFR(A2002_MBJ) // Mighty Bomb Jack
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{
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return( (OldReadPPU(A)&~0x3F) | 0x3D);
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static DECLFR(A2002_MBJ) { // Mighty Bomb Jack
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return((OldReadPPU(A) & ~0x3F) | 0x3D);
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}
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static DECLFW(B2000_2001_2C05)
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{
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OldWritePPU[(A&1)^1](A ^ 1, V);
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static DECLFW(B2000_2001_2C05) {
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OldWritePPU[(A & 1) ^ 1](A ^ 1, V);
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}
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static uint8 xevselect = 0;
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static DECLFR(XevRead)
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{
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//printf("%04x\n",A);
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if(A == 0x54FF)
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{
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static DECLFR(XevRead) {
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if (A == 0x54FF) {
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return(0x5);
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}
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else if(A == 0x5678)
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{
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return(xevselect?0:1);
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}
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else if(A == 0x578F)
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{
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return(xevselect?0xd1:0x89);
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}
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else if(A == 0x5567)
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{
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xevselect ^=1;
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return(xevselect?0x37:0x3E);
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} else if (A == 0x5678) {
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return(xevselect ? 0 : 1);
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} else if (A == 0x578F) {
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return(xevselect ? 0xd1 : 0x89);
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} else if (A == 0x5567) {
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xevselect ^= 1;
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return(xevselect ? 0x37 : 0x3E);
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}
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return(X.DB);
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}
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void FCEU_VSUniSwap(uint8 *j0, uint8 *j1)
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{
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if(curvs->ioption & IOPTION_SWAPDIRAB)
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{
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uint16 t=*j0;
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*j0=(*j0&0xC)|(*j1&0xF3);
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*j1=(*j1&0xC)|(t&0xF3);
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void FCEU_VSUniSwap(uint8 *j0, uint8 *j1) {
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if (curvs->ioption & IOPTION_SWAPDIRAB) {
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uint16 t = *j0;
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*j0 = (*j0 & 0xC) | (*j1 & 0xF3);
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*j1 = (*j1 & 0xC) | (t & 0xF3);
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}
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}
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void FCEU_VSUniPower(void)
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{
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void FCEU_VSUniPower(void) {
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coinon = 0;
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VSindex = 0;
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if(secptr)
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SetReadHandler(0x5e00,0x5e01,VSSecRead);
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if (secptr)
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SetReadHandler(0x5e00, 0x5e01, VSSecRead);
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if(curppu == RC2C05_04)
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{
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if (curppu == RC2C05_04) {
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OldReadPPU = GetReadHandler(0x2002);
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SetReadHandler(0x2002, 0x2002, A2002_Topgun);
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}
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else if(curppu == RC2C05_03)
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{
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} else if (curppu == RC2C05_03) {
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OldReadPPU = GetReadHandler(0x2002);
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SetReadHandler(0x2002, 0x2002, A2002_Gumshoe);
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}
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else if(curppu == RC2C05_02)
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{
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} else if (curppu == RC2C05_02) {
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OldReadPPU = GetReadHandler(0x2002);
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SetReadHandler(0x2002, 0x2002, A2002_MBJ);
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}
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if(curppu == RC2C05_04 || curppu == RC2C05_01 || curppu == RC2C05_03 || curppu == RC2C05_02)
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{
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if (curppu == RC2C05_04 || curppu == RC2C05_01 || curppu == RC2C05_03 || curppu == RC2C05_02) {
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OldWritePPU[0] = GetWriteHandler(0x2000);
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OldWritePPU[1] = GetWriteHandler(0x2001);
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SetWriteHandler(0x2000, 0x2001, B2000_2001_2C05);
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}
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if(curmd5 == 0x2d396247cf58f9faLL) /* Super Xevious */
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{
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SetReadHandler(0x5400,0x57FF,XevRead);
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if (curmd5 == 0x2d396247cf58f9faLL) { /* Super Xevious */
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SetReadHandler(0x5400, 0x57FF, XevRead);
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}
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}
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@ -283,58 +252,56 @@ RC2C05-04:
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VSUNIENTRY VSUniGames[] =
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{
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{"Baseball", 0x691d4200ea42be45LL, 99, 2,RP2C04_001,0},
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{"Battle City", 0x8540949d74c4d0ebLL, 99, 2,RP2C04_001,0},
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{"Battle City(Bootleg)",0x8093cbe7137ac031LL, 99, 2,RP2C04_001,0},
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{ "Baseball", 0x691d4200ea42be45LL, 99, 2, RP2C04_001, 0 },
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{ "Battle City", 0x8540949d74c4d0ebLL, 99, 2, RP2C04_001, 0 },
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{ "Battle City(Bootleg)", 0x8093cbe7137ac031LL, 99, 2, RP2C04_001, 0 },
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{"Clu Clu Land", 0x1b8123218f62b1eeLL, 99, 2,RP2C05_004,IOPTION_SWAPDIRAB},
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{"Dr Mario", 0xe1af09c477dc0081LL, 1, 0,RP2C04_003,IOPTION_SWAPDIRAB},
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{"Duck Hunt", 0x47735d1e5f1205bbLL, 99, 2,RCP2C03B ,IOPTION_GUN},
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{"Excitebike", 0x3dcd1401bcafde77LL, 99, 2,RP2C04_003,0},
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{"Excitebike (J)", 0x7ea51c9d007375f0LL, 99, 2,RP2C05_004,0},
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{"Freedom Force", 0xed96436bd1b5e688LL, 4, 0,RP2C04_001,IOPTION_GUN}, /* Wrong color in game select screen? */
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{"Stroke and Match Golf",0x612325606e82bc66LL, 99, 2,RP2C04_002,IOPTION_SWAPDIRAB|IOPTION_PREDIP,0x01},
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{ "Clu Clu Land", 0x1b8123218f62b1eeLL, 99, 2, RP2C05_004, IOPTION_SWAPDIRAB },
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{ "Dr Mario", 0xe1af09c477dc0081LL, 1, 0, RP2C04_003, IOPTION_SWAPDIRAB },
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{ "Duck Hunt", 0x47735d1e5f1205bbLL, 99, 2, RCP2C03B, IOPTION_GUN },
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{ "Excitebike", 0x3dcd1401bcafde77LL, 99, 2, RP2C04_003, 0 },
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{ "Excitebike (J)", 0x7ea51c9d007375f0LL, 99, 2, RP2C05_004, 0 },
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{ "Freedom Force", 0xed96436bd1b5e688LL, 4, 0, RP2C04_001, IOPTION_GUN }, /* Wrong color in game select screen? */
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{ "Stroke and Match Golf", 0x612325606e82bc66LL, 99, 2, RP2C04_002, IOPTION_SWAPDIRAB | IOPTION_PREDIP, 0x01 },
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{"Goonies", 0x3b0085c4ff29098eLL, 151,1,RP2C04_003,0},
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{"Gradius", 0x50687ae63bdad976LL,151, 1,RP2C04_001,IOPTION_SWAPDIRAB},
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{"Gumshoe", 0xb8500780bf69ce29LL, 99, 2,RC2C05_03,IOPTION_GUN},
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{"Hogan's Alley", 0xd78b7f0bb621fb45LL, 99, 2,RP2C04_001,IOPTION_GUN},
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{"Ice Climber", 0xd21e999513435e2aLL, 99, 2,RP2C05_004,IOPTION_SWAPDIRAB},
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{"Ladies Golf", 0x781b24be57ef6785LL, 99, 2,RP2C04_002,IOPTION_SWAPDIRAB|IOPTION_PREDIP,0x1},
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{ "Goonies", 0xb4032d694e1d2733LL, 151, 1, RP2C04_003, 0 },
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{ "Gradius", 0x50687ae63bdad976LL, 151, 1, RP2C04_001, IOPTION_SWAPDIRAB },
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{ "Gumshoe", 0x87161f8ee37758d3LL, 99, 2, RC2C05_03, IOPTION_GUN },
|
||||
{ "Gumshoe", 0xb8500780bf69ce29LL, 99, 2, RC2C05_03, IOPTION_GUN },
|
||||
{ "Hogan's Alley", 0xd78b7f0bb621fb45LL, 99, 2, RP2C04_001, IOPTION_GUN },
|
||||
{ "Ice Climber", 0xd21e999513435e2aLL, 99, 2, RP2C05_004, IOPTION_SWAPDIRAB },
|
||||
{ "Ladies Golf", 0x781b24be57ef6785LL, 99, 2, RP2C04_002, IOPTION_SWAPDIRAB | IOPTION_PREDIP, 0x1 },
|
||||
|
||||
{"Mach Rider", 0x015672618af06441LL, 99, 2, RP2C04_002,0},
|
||||
{"Mach Rider (J)", 0xa625afb399811a8aLL, 99, 2, RP2C04_001,0},
|
||||
{"Mighty Bomb Jack", 0xe6a89f4873fac37bLL, 0, 2, RC2C05_02,0},
|
||||
{"Ninja Jajamaru Kun", 0xb26a2c31474099c0LL, 99, 2,RC2C05_01 ,IOPTION_SWAPDIRAB},
|
||||
{"Pinball", 0xc5f49d3de7f2e9b8LL, 99, 2,RP2C04_001,IOPTION_PREDIP,0x01},
|
||||
{"Pinball (J)", 0x66ab1a3828cc901cLL, 99, 2,RCP2C03B,IOPTION_PREDIP,0x1},
|
||||
{"Platoon", 0x160f237351c19f1fLL, 68, 1,RP2C04_001,0},
|
||||
{"RBI Baseball", 0x6a02d345812938afLL, 4, 1,RP2C04_001 ,IOPTION_SWAPDIRAB},
|
||||
{"Soccer", 0xd4e7a9058780eda3LL, 99, 2,RP2C04_003,IOPTION_SWAPDIRAB},
|
||||
{"Star Luster", 0x8360e134b316d94cLL, 99, 2,RCP2C03B ,0},
|
||||
{"Stroke and Match Golf (J)",0x869bb83e02509747LL, 99, 2,RCP2C03B,IOPTION_SWAPDIRAB|IOPTION_PREDIP,0x1},
|
||||
{"Super Sky Kid", 0x78d04c1dd4ec0101LL, 4, 1,RCP2C03B ,IOPTION_SWAPDIRAB | IOPTION_PREDIP,0x20},
|
||||
{ "Mach Rider", 0x015672618af06441LL, 99, 2, RP2C04_002, 0 },
|
||||
{ "Mach Rider (J)", 0xa625afb399811a8aLL, 99, 2, RP2C04_001, 0 },
|
||||
{ "Mighty Bomb Jack", 0xe6a89f4873fac37bLL, 0, 2, RC2C05_02, 0 },
|
||||
{ "Ninja Jajamaru Kun", 0xb26a2c31474099c0LL, 99, 2, RC2C05_01, IOPTION_SWAPDIRAB },
|
||||
{ "Pinball", 0xc5f49d3de7f2e9b8LL, 99, 2, RP2C04_001, IOPTION_PREDIP, 0x01 },
|
||||
{ "Pinball (J)", 0x66ab1a3828cc901cLL, 99, 2, RCP2C03B, IOPTION_PREDIP, 0x1 },
|
||||
{ "Platoon", 0x160f237351c19f1fLL, 68, 1, RP2C04_001, 0 },
|
||||
{ "RBI Baseball", 0x6a02d345812938afLL, 4, 1, RP2C04_001, IOPTION_SWAPDIRAB },
|
||||
{ "Soccer", 0xd4e7a9058780eda3LL, 99, 2, RP2C04_003, IOPTION_SWAPDIRAB },
|
||||
{ "Star Luster", 0x8360e134b316d94cLL, 99, 2, RCP2C03B, 0 },
|
||||
{ "Stroke and Match Golf (J)", 0x869bb83e02509747LL, 99, 2, RCP2C03B, IOPTION_SWAPDIRAB | IOPTION_PREDIP, 0x1 },
|
||||
{ "Super Sky Kid", 0x78d04c1dd4ec0101LL, 4, 1, RCP2C03B, IOPTION_SWAPDIRAB | IOPTION_PREDIP, 0x20 },
|
||||
|
||||
{"Super Xevious", 0x2d396247cf58f9faLL, 206, 0,RP2C04_001,0},
|
||||
{"Tetris", 0x531a5e8eea4ce157LL, 99, 2,RCP2C03B ,IOPTION_PREDIP,0x20},
|
||||
{"Top Gun", 0xf1dea36e6a7b531dLL, 2, 0,RC2C05_04 ,0},
|
||||
{"VS Castlevania", 0x92fd6909c81305b9LL, 2, 1,RP2C04_002,0},
|
||||
{"VS Slalom", 0x4889b5a50a623215LL, 0, 1,RP2C04_002,0},
|
||||
{"VS Super Mario Bros",0x39d8cfa788e20b6cLL, 99, 2,RP2C05_004,0},
|
||||
{"VS TKO Boxing", 0x6e1ee06171d8ce3aLL,4, 1,RP2C04_003,IOPTION_PREDIP,0x00},
|
||||
{0}
|
||||
{ "Super Xevious", 0x2d396247cf58f9faLL, 206, 0, RP2C04_001, 0 },
|
||||
{ "Tetris", 0x531a5e8eea4ce157LL, 99, 2, RCP2C03B, IOPTION_PREDIP, 0x20 },
|
||||
{ "Top Gun", 0xf1dea36e6a7b531dLL, 2, 0, RC2C05_04, 0 },
|
||||
{ "VS Castlevania", 0x92fd6909c81305b9LL, 2, 1, RP2C04_002, 0 },
|
||||
{ "VS Slalom", 0x4889b5a50a623215LL, 0, 1, RP2C04_002, 0 },
|
||||
{ "VS Super Mario Bros", 0x39d8cfa788e20b6cLL, 99, 2, RP2C05_004, 0 },
|
||||
{ "VS Super Mario Bros [a1]", 0xfc182e5aefbce14dLL, 99, 2, RP2C05_004, 0 },
|
||||
{ "VS TKO Boxing", 0x6e1ee06171d8ce3aLL, 4, 1, RP2C04_003, IOPTION_PREDIP, 0x00 },
|
||||
{ 0 }
|
||||
};
|
||||
|
||||
void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring)
|
||||
{
|
||||
void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring) {
|
||||
VSUNIENTRY *vs = VSUniGames;
|
||||
|
||||
while(vs->name)
|
||||
{
|
||||
if(md5partial == vs->md5partial)
|
||||
{
|
||||
|
||||
if(vs->ppu < RCP2C03B) pale = vs->ppu;
|
||||
while (vs->name) {
|
||||
if (md5partial == vs->md5partial) {
|
||||
if (vs->ppu < RCP2C03B) pale = vs->ppu;
|
||||
*MapperNo = vs->mapper;
|
||||
*Mirroring = vs->mirroring;
|
||||
GameInfo->type = GIT_VSUNI;
|
||||
|
@ -346,25 +313,21 @@ void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring)
|
|||
secptr = 0;
|
||||
|
||||
{
|
||||
static int64 tko=0x6e1ee06171d8ce3aULL, rbi=0x6a02d345812938afULL;
|
||||
if(md5partial == tko)
|
||||
secptr=secdata[0];
|
||||
if(md5partial == rbi)
|
||||
static int64 tko = 0x6e1ee06171d8ce3aULL, rbi = 0x6a02d345812938afULL;
|
||||
if (md5partial == tko)
|
||||
secptr = secdata[0];
|
||||
if (md5partial == rbi)
|
||||
secptr = secdata[1];
|
||||
}
|
||||
|
||||
vsdip = 0x0;
|
||||
if(vs->ioption & IOPTION_PREDIP)
|
||||
{
|
||||
vsdip= vs->predip;
|
||||
if (vs->ioption & IOPTION_PREDIP) {
|
||||
vsdip = vs->predip;
|
||||
}
|
||||
if(vs->ioption & IOPTION_GUN)
|
||||
{
|
||||
if (vs->ioption & IOPTION_GUN) {
|
||||
GameInfo->input[0] = SI_ZAPPER;
|
||||
GameInfo->input[1] = SI_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
GameInfo->input[0] = GameInfo->input[1] = SI_GAMEPAD;
|
||||
}
|
||||
curvs = vs;
|
||||
|
@ -374,44 +337,40 @@ void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring)
|
|||
}
|
||||
}
|
||||
|
||||
void FCEU_VSUniDraw(uint8 *XBuf)
|
||||
{
|
||||
void FCEU_VSUniDraw(uint8 *XBuf) {
|
||||
uint32 *dest;
|
||||
int y,x;
|
||||
int y, x;
|
||||
|
||||
if(!DIPS) return;
|
||||
if (!DIPS) return;
|
||||
|
||||
dest=(uint32 *)(XBuf+256*12+164);
|
||||
for(y=24;y;y--,dest+=(256-72)>>2)
|
||||
{
|
||||
for(x=72>>2;x;x--,dest++)
|
||||
*dest=0;
|
||||
dest = (uint32*)(XBuf + 256 * 12 + 164);
|
||||
for (y = 24; y; y--, dest += (256 - 72) >> 2) {
|
||||
for (x = 72 >> 2; x; x--, dest++)
|
||||
*dest = 0;
|
||||
}
|
||||
|
||||
dest=(uint32 *)(XBuf+256*(12+4)+164+6 );
|
||||
for(y=16;y;y--,dest+=(256>>2)-16)
|
||||
for(x=8;x;x--)
|
||||
{
|
||||
*dest=0x01010101;
|
||||
dest+=2;
|
||||
dest = (uint32*)(XBuf + 256 * (12 + 4) + 164 + 6);
|
||||
for (y = 16; y; y--, dest += (256 >> 2) - 16)
|
||||
for (x = 8; x; x--) {
|
||||
*dest = 0x01010101;
|
||||
dest += 2;
|
||||
}
|
||||
|
||||
dest=(uint32 *)(XBuf+256*(12+4)+164+6 );
|
||||
for(x=0;x<8;x++,dest+=2)
|
||||
{
|
||||
uint32 *da=dest+(256>>2);
|
||||
dest = (uint32*)(XBuf + 256 * (12 + 4) + 164 + 6);
|
||||
for (x = 0; x < 8; x++, dest += 2) {
|
||||
uint32 *da = dest + (256 >> 2);
|
||||
|
||||
if(!((vsdip>>x)&1))
|
||||
da+=(256>>2)*10;
|
||||
for(y=4;y;y--,da+=256>>2)
|
||||
*da=0;
|
||||
if (!((vsdip >> x) & 1))
|
||||
da += (256 >> 2) * 10;
|
||||
for (y = 4; y; y--, da += 256 >> 2)
|
||||
*da = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SFORMAT FCEUVSUNI_STATEINFO[]={
|
||||
{ &vsdip, 1, "vsdp"},
|
||||
{ &coinon, 1, "vscn"},
|
||||
{ &VSindex, 1, "vsin"},
|
||||
{ 0}
|
||||
SFORMAT FCEUVSUNI_STATEINFO[] = {
|
||||
{ &vsdip, 1, "vsdp" },
|
||||
{ &coinon, 1, "vscn" },
|
||||
{ &VSindex, 1, "vsin" },
|
||||
{ 0 }
|
||||
};
|
||||
|
|
|
@ -228,6 +228,7 @@
|
|||
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
|
||||
<PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessSuppressLineNumbers>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\boards\09-034a.cpp" />
|
||||
<ClCompile Include="..\src\boards\103.cpp" />
|
||||
<ClCompile Include="..\src\boards\106.cpp" />
|
||||
<ClCompile Include="..\src\boards\108.cpp" />
|
||||
|
@ -362,7 +363,6 @@
|
|||
<ClCompile Include="..\src\boards\sc-127.cpp" />
|
||||
<ClCompile Include="..\src\boards\sheroes.cpp" />
|
||||
<ClCompile Include="..\src\boards\sl1632.cpp" />
|
||||
<ClCompile Include="..\src\boards\smb2j.cpp" />
|
||||
<ClCompile Include="..\src\boards\subor.cpp" />
|
||||
<ClCompile Include="..\src\boards\super24.cpp" />
|
||||
<ClCompile Include="..\src\boards\supervision.cpp" />
|
||||
|
|
|
@ -262,9 +262,6 @@
|
|||
<ClCompile Include="..\src\boards\sl1632.cpp">
|
||||
<Filter>boards</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\boards\smb2j.cpp">
|
||||
<Filter>boards</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\boards\subor.cpp">
|
||||
<Filter>boards</Filter>
|
||||
</ClCompile>
|
||||
|
@ -961,6 +958,9 @@
|
|||
<ClCompile Include="..\src\boards\vrc3.cpp">
|
||||
<Filter>boards</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\boards\09-034a.cpp">
|
||||
<Filter>boards</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\src\cart.h">
|
||||
|
|
Loading…
Reference in New Issue