mapper 99 - fixed

UNIF SMB2J - now not support SMB2j which is proven bad dump
This commit is contained in:
CaH4e3 2012-12-03 15:26:22 +00:00
parent 6652cec0ae
commit 5ca09c31d5
6 changed files with 278 additions and 343 deletions

67
src/boards/09-034a.cpp Normal file
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@ -0,0 +1,67 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2007 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* FDS Conversions
*
* Super Mario Bros 2 J alt version is a BAD incomplete dump, should be mapper 43
*
* Both Voleyball and Zanac by Whirlind Manu shares the same PCB, but with
* some differences: Voleyball has 8K CHR ROM and 8K ROM at 6000K, Zanac
* have 8K CHR RAM and banked 16K ROM mapper at 6000 as two 8K banks.
*
* PCB for this mapper is "09-034A"
*/
#include "mapinc.h"
static uint8 prg;
static SFORMAT StateRegs[] =
{
{ &prg, 1, "PRG" },
{ 0 }
};
static void Sync(void) {
setprg8r(1, 0x6000, prg);
setprg32(0x8000, 0);
setchr8(0);
}
static DECLFW(UNLSMB2JWrite) {
prg = V & 1;
Sync();
}
static void UNLSMB2JPower(void) {
prg = 0;
Sync();
SetReadHandler(0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x4027, 0x4027, UNLSMB2JWrite);
}
static void StateRestore(int version) {
Sync();
}
void UNLSMB2J_Init(CartInfo *info) {
info->Power = UNLSMB2JPower;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}

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@ -1,98 +0,0 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2007 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
* Super Mario Bros 2 J alt version
* as well as "Voleyball" FDS conversion, bank layot is similar but no bankswitching and CHR ROM present
*
* mapper seems wrongly researched by me ;( it should be mapper 43 modification
*/
#include "mapinc.h"
static uint8 prg, IRQa;
static uint16 IRQCount;
static SFORMAT StateRegs[]=
{
{&prg, 1, "PRG"},
{&IRQa, 1, "IRQA"},
{&IRQCount, 2, "IRQC"},
{0}
};
static void Sync(void)
{
setprg4r(1,0x5000,1);
setprg8r(1,0x6000,1);
setprg32(0x8000,prg);
setchr8(0);
}
static DECLFW(UNLSMB2JWrite)
{
if(A==0x4022)
{
prg=V&1;
Sync();
}
if(A==0x4122)
{
IRQa=V;
IRQCount=0;
X6502_IRQEnd(FCEU_IQEXT);
}
}
static void UNLSMB2JPower(void)
{
prg=~0;
Sync();
SetReadHandler(0x5000,0x7FFF,CartBR);
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4020,0xffff,UNLSMB2JWrite);
}
static void UNLSMB2JReset(void)
{
prg=~0;
Sync();
}
static void UNLSMB2JIRQHook(int a)
{
if(IRQa)
{
IRQCount+=a*3;
if((IRQCount>>12)==IRQa)
X6502_IRQBegin(FCEU_IQEXT);
}
}
static void StateRestore(int version)
{
Sync();
}
void UNLSMB2J_Init(CartInfo *info)
{
info->Reset=UNLSMB2JReset;
info->Power=UNLSMB2JPower;
MapIRQHook=UNLSMB2JIRQHook;
GameStateRestore=StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}

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@ -756,7 +756,14 @@ void FCEU_MemoryRand(uint8 *ptr, uint32 size)
int x=0;
while(size)
{
*ptr=(x&4)?0xFF:0x00;
*ptr = (x & 4) ? 0xFF : 0x00; // Huang Di DEBUG MODE enabled by default
// Cybernoid NO MUSIC by default
// *ptr = (x & 4) ? 0x7F : 0x00; // Huang Di DEBUG MODE enabled by default
// Minna no Taabou no Nakayoshi Daisakusen DOESN'T BOOT
// Cybernoid NO MUSIC by default
// *ptr = (x & 1) ? 0x55 : 0xAA; // F-15 Sity War HISCORE is screwed...
// 1942 SCORE/HISCORE is screwed...
// *ptr = 0xFF; // Work for all cases
x++;
size--;
ptr++;

View File

@ -34,8 +34,7 @@
#define IOPTION_SWAPDIRAB 0x2
#define IOPTION_PREDIP 0x10
typedef struct
{
typedef struct {
char *name;
uint64 md5partial;
int mapper;
@ -50,24 +49,20 @@ VSUNIENTRY *curvs;
static uint8 DIPS = 0;
uint8 vsdip = 0;
void FCEUI_VSUniToggleDIPView(void)
{
void FCEUI_VSUniToggleDIPView(void) {
DIPS = !DIPS;
}
void FCEU_VSUniToggleDIP(int w)
{
void FCEU_VSUniToggleDIP(int w) {
vsdip ^= 1 << w;
}
void FCEUI_VSUniSetDIP(int w, int state)
{
void FCEUI_VSUniSetDIP(int w, int state) {
if (((vsdip >> w) & 1) != state)
FCEUI_VSUniToggleDIP(w);
}
uint8 FCEUI_VSUniGetDIPs(void)
{
uint8 FCEUI_VSUniGetDIPs(void) {
return(vsdip);
}
@ -91,10 +86,8 @@ static uint8 *secptr;
static uint8 VSindex;
static DECLFR(VSSecRead)
{
switch(A)
{
static DECLFR(VSSecRead) {
switch (A) {
case 0x5e00: VSindex = 0; return X.DB;
case 0x5e01: return(secptr[(VSindex++) & 0x1F]);
}
@ -102,8 +95,7 @@ static DECLFR(VSSecRead)
}
uint8 coinon = 0;
void FCEU_VSUniCoin(void)
{
void FCEU_VSUniCoin(void) {
coinon = 6;
}
@ -123,90 +115,67 @@ static int64 curmd5;
static readfunc OldReadPPU;
static writefunc OldWritePPU[2];
static DECLFR(A2002_Gumshoe)
{
static DECLFR(A2002_Gumshoe) {
return((OldReadPPU(A) & ~0x3F) | 0x1C);
}
static DECLFR(A2002_Topgun)
{
static DECLFR(A2002_Topgun) {
return((OldReadPPU(A) & ~0x3F) | 0x1B);
}
static DECLFR(A2002_MBJ) // Mighty Bomb Jack
{
static DECLFR(A2002_MBJ) { // Mighty Bomb Jack
return((OldReadPPU(A) & ~0x3F) | 0x3D);
}
static DECLFW(B2000_2001_2C05)
{
static DECLFW(B2000_2001_2C05) {
OldWritePPU[(A & 1) ^ 1](A ^ 1, V);
}
static uint8 xevselect = 0;
static DECLFR(XevRead)
{
//printf("%04x\n",A);
if(A == 0x54FF)
{
static DECLFR(XevRead) {
if (A == 0x54FF) {
return(0x5);
}
else if(A == 0x5678)
{
} else if (A == 0x5678) {
return(xevselect ? 0 : 1);
}
else if(A == 0x578F)
{
} else if (A == 0x578F) {
return(xevselect ? 0xd1 : 0x89);
}
else if(A == 0x5567)
{
} else if (A == 0x5567) {
xevselect ^= 1;
return(xevselect ? 0x37 : 0x3E);
}
return(X.DB);
}
void FCEU_VSUniSwap(uint8 *j0, uint8 *j1)
{
if(curvs->ioption & IOPTION_SWAPDIRAB)
{
void FCEU_VSUniSwap(uint8 *j0, uint8 *j1) {
if (curvs->ioption & IOPTION_SWAPDIRAB) {
uint16 t = *j0;
*j0 = (*j0 & 0xC) | (*j1 & 0xF3);
*j1 = (*j1 & 0xC) | (t & 0xF3);
}
}
void FCEU_VSUniPower(void)
{
void FCEU_VSUniPower(void) {
coinon = 0;
VSindex = 0;
if (secptr)
SetReadHandler(0x5e00, 0x5e01, VSSecRead);
if(curppu == RC2C05_04)
{
if (curppu == RC2C05_04) {
OldReadPPU = GetReadHandler(0x2002);
SetReadHandler(0x2002, 0x2002, A2002_Topgun);
}
else if(curppu == RC2C05_03)
{
} else if (curppu == RC2C05_03) {
OldReadPPU = GetReadHandler(0x2002);
SetReadHandler(0x2002, 0x2002, A2002_Gumshoe);
}
else if(curppu == RC2C05_02)
{
} else if (curppu == RC2C05_02) {
OldReadPPU = GetReadHandler(0x2002);
SetReadHandler(0x2002, 0x2002, A2002_MBJ);
}
if(curppu == RC2C05_04 || curppu == RC2C05_01 || curppu == RC2C05_03 || curppu == RC2C05_02)
{
if (curppu == RC2C05_04 || curppu == RC2C05_01 || curppu == RC2C05_03 || curppu == RC2C05_02) {
OldWritePPU[0] = GetWriteHandler(0x2000);
OldWritePPU[1] = GetWriteHandler(0x2001);
SetWriteHandler(0x2000, 0x2001, B2000_2001_2C05);
}
if(curmd5 == 0x2d396247cf58f9faLL) /* Super Xevious */
{
if (curmd5 == 0x2d396247cf58f9faLL) { /* Super Xevious */
SetReadHandler(0x5400, 0x57FF, XevRead);
}
}
@ -295,8 +264,9 @@ VSUNIENTRY VSUniGames[] =
{ "Freedom Force", 0xed96436bd1b5e688LL, 4, 0, RP2C04_001, IOPTION_GUN }, /* Wrong color in game select screen? */
{ "Stroke and Match Golf", 0x612325606e82bc66LL, 99, 2, RP2C04_002, IOPTION_SWAPDIRAB | IOPTION_PREDIP, 0x01 },
{"Goonies", 0x3b0085c4ff29098eLL, 151,1,RP2C04_003,0},
{ "Goonies", 0xb4032d694e1d2733LL, 151, 1, RP2C04_003, 0 },
{ "Gradius", 0x50687ae63bdad976LL, 151, 1, RP2C04_001, IOPTION_SWAPDIRAB },
{ "Gumshoe", 0x87161f8ee37758d3LL, 99, 2, RC2C05_03, IOPTION_GUN },
{ "Gumshoe", 0xb8500780bf69ce29LL, 99, 2, RC2C05_03, IOPTION_GUN },
{ "Hogan's Alley", 0xd78b7f0bb621fb45LL, 99, 2, RP2C04_001, IOPTION_GUN },
{ "Ice Climber", 0xd21e999513435e2aLL, 99, 2, RP2C05_004, IOPTION_SWAPDIRAB },
@ -321,19 +291,16 @@ VSUNIENTRY VSUniGames[] =
{ "VS Castlevania", 0x92fd6909c81305b9LL, 2, 1, RP2C04_002, 0 },
{ "VS Slalom", 0x4889b5a50a623215LL, 0, 1, RP2C04_002, 0 },
{ "VS Super Mario Bros", 0x39d8cfa788e20b6cLL, 99, 2, RP2C05_004, 0 },
{ "VS Super Mario Bros [a1]", 0xfc182e5aefbce14dLL, 99, 2, RP2C05_004, 0 },
{ "VS TKO Boxing", 0x6e1ee06171d8ce3aLL, 4, 1, RP2C04_003, IOPTION_PREDIP, 0x00 },
{ 0 }
};
void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring)
{
void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring) {
VSUNIENTRY *vs = VSUniGames;
while(vs->name)
{
if(md5partial == vs->md5partial)
{
while (vs->name) {
if (md5partial == vs->md5partial) {
if (vs->ppu < RCP2C03B) pale = vs->ppu;
*MapperNo = vs->mapper;
*Mirroring = vs->mirroring;
@ -354,17 +321,13 @@ void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring)
}
vsdip = 0x0;
if(vs->ioption & IOPTION_PREDIP)
{
if (vs->ioption & IOPTION_PREDIP) {
vsdip = vs->predip;
}
if(vs->ioption & IOPTION_GUN)
{
if (vs->ioption & IOPTION_GUN) {
GameInfo->input[0] = SI_ZAPPER;
GameInfo->input[1] = SI_NONE;
}
else
{
} else {
GameInfo->input[0] = GameInfo->input[1] = SI_GAMEPAD;
}
curvs = vs;
@ -374,31 +337,27 @@ void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring)
}
}
void FCEU_VSUniDraw(uint8 *XBuf)
{
void FCEU_VSUniDraw(uint8 *XBuf) {
uint32 *dest;
int y, x;
if (!DIPS) return;
dest = (uint32*)(XBuf + 256 * 12 + 164);
for(y=24;y;y--,dest+=(256-72)>>2)
{
for (y = 24; y; y--, dest += (256 - 72) >> 2) {
for (x = 72 >> 2; x; x--, dest++)
*dest = 0;
}
dest = (uint32*)(XBuf + 256 * (12 + 4) + 164 + 6);
for (y = 16; y; y--, dest += (256 >> 2) - 16)
for(x=8;x;x--)
{
for (x = 8; x; x--) {
*dest = 0x01010101;
dest += 2;
}
dest = (uint32*)(XBuf + 256 * (12 + 4) + 164 + 6);
for(x=0;x<8;x++,dest+=2)
{
for (x = 0; x < 8; x++, dest += 2) {
uint32 *da = dest + (256 >> 2);
if (!((vsdip >> x) & 1))

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@ -228,6 +228,7 @@
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
<PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessSuppressLineNumbers>
</ClCompile>
<ClCompile Include="..\src\boards\09-034a.cpp" />
<ClCompile Include="..\src\boards\103.cpp" />
<ClCompile Include="..\src\boards\106.cpp" />
<ClCompile Include="..\src\boards\108.cpp" />
@ -362,7 +363,6 @@
<ClCompile Include="..\src\boards\sc-127.cpp" />
<ClCompile Include="..\src\boards\sheroes.cpp" />
<ClCompile Include="..\src\boards\sl1632.cpp" />
<ClCompile Include="..\src\boards\smb2j.cpp" />
<ClCompile Include="..\src\boards\subor.cpp" />
<ClCompile Include="..\src\boards\super24.cpp" />
<ClCompile Include="..\src\boards\supervision.cpp" />

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@ -262,9 +262,6 @@
<ClCompile Include="..\src\boards\sl1632.cpp">
<Filter>boards</Filter>
</ClCompile>
<ClCompile Include="..\src\boards\smb2j.cpp">
<Filter>boards</Filter>
</ClCompile>
<ClCompile Include="..\src\boards\subor.cpp">
<Filter>boards</Filter>
</ClCompile>
@ -961,6 +958,9 @@
<ClCompile Include="..\src\boards\vrc3.cpp">
<Filter>boards</Filter>
</ClCompile>
<ClCompile Include="..\src\boards\09-034a.cpp">
<Filter>boards</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\cart.h">