mapper 99 - fixed
UNIF SMB2J - now not support SMB2j which is proven bad dump
This commit is contained in:
parent
6652cec0ae
commit
5ca09c31d5
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@ -0,0 +1,67 @@
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2007 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* FDS Conversions
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*
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* Super Mario Bros 2 J alt version is a BAD incomplete dump, should be mapper 43
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*
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* Both Voleyball and Zanac by Whirlind Manu shares the same PCB, but with
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* some differences: Voleyball has 8K CHR ROM and 8K ROM at 6000K, Zanac
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* have 8K CHR RAM and banked 16K ROM mapper at 6000 as two 8K banks.
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*
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* PCB for this mapper is "09-034A"
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*/
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#include "mapinc.h"
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static uint8 prg;
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static SFORMAT StateRegs[] =
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{
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{ &prg, 1, "PRG" },
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{ 0 }
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};
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static void Sync(void) {
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setprg8r(1, 0x6000, prg);
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setprg32(0x8000, 0);
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setchr8(0);
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}
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static DECLFW(UNLSMB2JWrite) {
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prg = V & 1;
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Sync();
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}
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static void UNLSMB2JPower(void) {
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prg = 0;
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Sync();
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SetReadHandler(0x6000, 0xFFFF, CartBR);
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SetWriteHandler(0x4027, 0x4027, UNLSMB2JWrite);
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}
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static void StateRestore(int version) {
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Sync();
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}
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void UNLSMB2J_Init(CartInfo *info) {
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info->Power = UNLSMB2JPower;
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GameStateRestore = StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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}
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@ -1,98 +0,0 @@
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2007 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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* Super Mario Bros 2 J alt version
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* as well as "Voleyball" FDS conversion, bank layot is similar but no bankswitching and CHR ROM present
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*
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* mapper seems wrongly researched by me ;( it should be mapper 43 modification
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*/
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#include "mapinc.h"
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static uint8 prg, IRQa;
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static uint16 IRQCount;
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static SFORMAT StateRegs[]=
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{
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{&prg, 1, "PRG"},
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{&IRQa, 1, "IRQA"},
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{&IRQCount, 2, "IRQC"},
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{0}
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};
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static void Sync(void)
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{
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setprg4r(1,0x5000,1);
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setprg8r(1,0x6000,1);
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setprg32(0x8000,prg);
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setchr8(0);
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}
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static DECLFW(UNLSMB2JWrite)
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{
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if(A==0x4022)
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{
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prg=V&1;
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Sync();
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}
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if(A==0x4122)
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{
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IRQa=V;
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IRQCount=0;
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X6502_IRQEnd(FCEU_IQEXT);
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}
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}
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static void UNLSMB2JPower(void)
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{
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prg=~0;
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Sync();
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SetReadHandler(0x5000,0x7FFF,CartBR);
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SetReadHandler(0x8000,0xFFFF,CartBR);
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SetWriteHandler(0x4020,0xffff,UNLSMB2JWrite);
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}
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static void UNLSMB2JReset(void)
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{
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prg=~0;
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Sync();
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}
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static void UNLSMB2JIRQHook(int a)
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{
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if(IRQa)
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{
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IRQCount+=a*3;
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if((IRQCount>>12)==IRQa)
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X6502_IRQBegin(FCEU_IQEXT);
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}
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}
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static void StateRestore(int version)
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{
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Sync();
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}
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void UNLSMB2J_Init(CartInfo *info)
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{
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info->Reset=UNLSMB2JReset;
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info->Power=UNLSMB2JPower;
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MapIRQHook=UNLSMB2JIRQHook;
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GameStateRestore=StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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}
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@ -756,7 +756,14 @@ void FCEU_MemoryRand(uint8 *ptr, uint32 size)
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int x=0;
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int x=0;
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while(size)
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while(size)
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{
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{
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*ptr=(x&4)?0xFF:0x00;
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*ptr = (x & 4) ? 0xFF : 0x00; // Huang Di DEBUG MODE enabled by default
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// Cybernoid NO MUSIC by default
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// *ptr = (x & 4) ? 0x7F : 0x00; // Huang Di DEBUG MODE enabled by default
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// Minna no Taabou no Nakayoshi Daisakusen DOESN'T BOOT
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// Cybernoid NO MUSIC by default
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// *ptr = (x & 1) ? 0x55 : 0xAA; // F-15 Sity War HISCORE is screwed...
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// 1942 SCORE/HISCORE is screwed...
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// *ptr = 0xFF; // Work for all cases
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x++;
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x++;
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size--;
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size--;
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ptr++;
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ptr++;
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117
src/vsuni.cpp
117
src/vsuni.cpp
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@ -34,8 +34,7 @@
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#define IOPTION_SWAPDIRAB 0x2
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#define IOPTION_SWAPDIRAB 0x2
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#define IOPTION_PREDIP 0x10
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#define IOPTION_PREDIP 0x10
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typedef struct
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typedef struct {
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{
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char *name;
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char *name;
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uint64 md5partial;
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uint64 md5partial;
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int mapper;
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int mapper;
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@ -50,24 +49,20 @@ VSUNIENTRY *curvs;
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static uint8 DIPS = 0;
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static uint8 DIPS = 0;
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uint8 vsdip = 0;
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uint8 vsdip = 0;
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void FCEUI_VSUniToggleDIPView(void)
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void FCEUI_VSUniToggleDIPView(void) {
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{
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DIPS = !DIPS;
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DIPS = !DIPS;
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}
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}
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void FCEU_VSUniToggleDIP(int w)
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void FCEU_VSUniToggleDIP(int w) {
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{
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vsdip ^= 1 << w;
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vsdip ^= 1 << w;
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}
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}
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void FCEUI_VSUniSetDIP(int w, int state)
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void FCEUI_VSUniSetDIP(int w, int state) {
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{
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if (((vsdip >> w) & 1) != state)
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if (((vsdip >> w) & 1) != state)
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FCEUI_VSUniToggleDIP(w);
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FCEUI_VSUniToggleDIP(w);
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}
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}
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uint8 FCEUI_VSUniGetDIPs(void)
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uint8 FCEUI_VSUniGetDIPs(void) {
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{
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return(vsdip);
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return(vsdip);
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}
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}
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@ -91,10 +86,8 @@ static uint8 *secptr;
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static uint8 VSindex;
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static uint8 VSindex;
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static DECLFR(VSSecRead)
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static DECLFR(VSSecRead) {
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{
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switch (A) {
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switch(A)
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{
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case 0x5e00: VSindex = 0; return X.DB;
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case 0x5e00: VSindex = 0; return X.DB;
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case 0x5e01: return(secptr[(VSindex++) & 0x1F]);
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case 0x5e01: return(secptr[(VSindex++) & 0x1F]);
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}
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}
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@ -102,8 +95,7 @@ static DECLFR(VSSecRead)
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}
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}
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uint8 coinon = 0;
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uint8 coinon = 0;
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void FCEU_VSUniCoin(void)
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void FCEU_VSUniCoin(void) {
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{
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coinon = 6;
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coinon = 6;
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}
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}
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@ -123,90 +115,67 @@ static int64 curmd5;
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static readfunc OldReadPPU;
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static readfunc OldReadPPU;
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static writefunc OldWritePPU[2];
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static writefunc OldWritePPU[2];
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static DECLFR(A2002_Gumshoe)
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static DECLFR(A2002_Gumshoe) {
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{
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return((OldReadPPU(A) & ~0x3F) | 0x1C);
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return((OldReadPPU(A) & ~0x3F) | 0x1C);
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}
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}
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static DECLFR(A2002_Topgun)
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static DECLFR(A2002_Topgun) {
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{
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return((OldReadPPU(A) & ~0x3F) | 0x1B);
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return((OldReadPPU(A) & ~0x3F) | 0x1B);
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}
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}
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static DECLFR(A2002_MBJ) // Mighty Bomb Jack
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static DECLFR(A2002_MBJ) { // Mighty Bomb Jack
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{
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return((OldReadPPU(A) & ~0x3F) | 0x3D);
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return((OldReadPPU(A) & ~0x3F) | 0x3D);
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}
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}
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static DECLFW(B2000_2001_2C05)
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static DECLFW(B2000_2001_2C05) {
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{
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OldWritePPU[(A & 1) ^ 1](A ^ 1, V);
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OldWritePPU[(A & 1) ^ 1](A ^ 1, V);
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}
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}
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static uint8 xevselect = 0;
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static uint8 xevselect = 0;
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static DECLFR(XevRead)
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static DECLFR(XevRead) {
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{
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if (A == 0x54FF) {
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//printf("%04x\n",A);
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if(A == 0x54FF)
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{
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return(0x5);
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return(0x5);
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}
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} else if (A == 0x5678) {
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else if(A == 0x5678)
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{
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return(xevselect ? 0 : 1);
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return(xevselect ? 0 : 1);
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}
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} else if (A == 0x578F) {
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else if(A == 0x578F)
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{
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return(xevselect ? 0xd1 : 0x89);
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return(xevselect ? 0xd1 : 0x89);
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}
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} else if (A == 0x5567) {
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else if(A == 0x5567)
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{
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xevselect ^= 1;
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xevselect ^= 1;
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return(xevselect ? 0x37 : 0x3E);
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return(xevselect ? 0x37 : 0x3E);
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}
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}
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return(X.DB);
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return(X.DB);
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}
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}
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void FCEU_VSUniSwap(uint8 *j0, uint8 *j1)
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void FCEU_VSUniSwap(uint8 *j0, uint8 *j1) {
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{
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if (curvs->ioption & IOPTION_SWAPDIRAB) {
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if(curvs->ioption & IOPTION_SWAPDIRAB)
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{
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uint16 t = *j0;
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uint16 t = *j0;
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*j0 = (*j0 & 0xC) | (*j1 & 0xF3);
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*j0 = (*j0 & 0xC) | (*j1 & 0xF3);
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*j1 = (*j1 & 0xC) | (t & 0xF3);
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*j1 = (*j1 & 0xC) | (t & 0xF3);
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}
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}
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}
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}
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void FCEU_VSUniPower(void)
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void FCEU_VSUniPower(void) {
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{
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coinon = 0;
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coinon = 0;
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VSindex = 0;
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VSindex = 0;
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if (secptr)
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if (secptr)
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SetReadHandler(0x5e00, 0x5e01, VSSecRead);
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SetReadHandler(0x5e00, 0x5e01, VSSecRead);
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if(curppu == RC2C05_04)
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if (curppu == RC2C05_04) {
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{
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OldReadPPU = GetReadHandler(0x2002);
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OldReadPPU = GetReadHandler(0x2002);
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SetReadHandler(0x2002, 0x2002, A2002_Topgun);
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SetReadHandler(0x2002, 0x2002, A2002_Topgun);
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}
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} else if (curppu == RC2C05_03) {
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else if(curppu == RC2C05_03)
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{
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OldReadPPU = GetReadHandler(0x2002);
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OldReadPPU = GetReadHandler(0x2002);
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SetReadHandler(0x2002, 0x2002, A2002_Gumshoe);
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SetReadHandler(0x2002, 0x2002, A2002_Gumshoe);
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}
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} else if (curppu == RC2C05_02) {
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else if(curppu == RC2C05_02)
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{
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OldReadPPU = GetReadHandler(0x2002);
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OldReadPPU = GetReadHandler(0x2002);
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SetReadHandler(0x2002, 0x2002, A2002_MBJ);
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SetReadHandler(0x2002, 0x2002, A2002_MBJ);
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}
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}
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if(curppu == RC2C05_04 || curppu == RC2C05_01 || curppu == RC2C05_03 || curppu == RC2C05_02)
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if (curppu == RC2C05_04 || curppu == RC2C05_01 || curppu == RC2C05_03 || curppu == RC2C05_02) {
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{
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OldWritePPU[0] = GetWriteHandler(0x2000);
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OldWritePPU[0] = GetWriteHandler(0x2000);
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OldWritePPU[1] = GetWriteHandler(0x2001);
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OldWritePPU[1] = GetWriteHandler(0x2001);
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SetWriteHandler(0x2000, 0x2001, B2000_2001_2C05);
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SetWriteHandler(0x2000, 0x2001, B2000_2001_2C05);
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}
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}
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if(curmd5 == 0x2d396247cf58f9faLL) /* Super Xevious */
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if (curmd5 == 0x2d396247cf58f9faLL) { /* Super Xevious */
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{
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SetReadHandler(0x5400, 0x57FF, XevRead);
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SetReadHandler(0x5400, 0x57FF, XevRead);
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}
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}
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}
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}
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@ -295,8 +264,9 @@ VSUNIENTRY VSUniGames[] =
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{ "Freedom Force", 0xed96436bd1b5e688LL, 4, 0, RP2C04_001, IOPTION_GUN }, /* Wrong color in game select screen? */
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{ "Freedom Force", 0xed96436bd1b5e688LL, 4, 0, RP2C04_001, IOPTION_GUN }, /* Wrong color in game select screen? */
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{ "Stroke and Match Golf", 0x612325606e82bc66LL, 99, 2, RP2C04_002, IOPTION_SWAPDIRAB | IOPTION_PREDIP, 0x01 },
|
{ "Stroke and Match Golf", 0x612325606e82bc66LL, 99, 2, RP2C04_002, IOPTION_SWAPDIRAB | IOPTION_PREDIP, 0x01 },
|
||||||
|
|
||||||
{"Goonies", 0x3b0085c4ff29098eLL, 151,1,RP2C04_003,0},
|
{ "Goonies", 0xb4032d694e1d2733LL, 151, 1, RP2C04_003, 0 },
|
||||||
{ "Gradius", 0x50687ae63bdad976LL, 151, 1, RP2C04_001, IOPTION_SWAPDIRAB },
|
{ "Gradius", 0x50687ae63bdad976LL, 151, 1, RP2C04_001, IOPTION_SWAPDIRAB },
|
||||||
|
{ "Gumshoe", 0x87161f8ee37758d3LL, 99, 2, RC2C05_03, IOPTION_GUN },
|
||||||
{ "Gumshoe", 0xb8500780bf69ce29LL, 99, 2, RC2C05_03, IOPTION_GUN },
|
{ "Gumshoe", 0xb8500780bf69ce29LL, 99, 2, RC2C05_03, IOPTION_GUN },
|
||||||
{ "Hogan's Alley", 0xd78b7f0bb621fb45LL, 99, 2, RP2C04_001, IOPTION_GUN },
|
{ "Hogan's Alley", 0xd78b7f0bb621fb45LL, 99, 2, RP2C04_001, IOPTION_GUN },
|
||||||
{ "Ice Climber", 0xd21e999513435e2aLL, 99, 2, RP2C05_004, IOPTION_SWAPDIRAB },
|
{ "Ice Climber", 0xd21e999513435e2aLL, 99, 2, RP2C05_004, IOPTION_SWAPDIRAB },
|
||||||
|
@ -321,19 +291,16 @@ VSUNIENTRY VSUniGames[] =
|
||||||
{ "VS Castlevania", 0x92fd6909c81305b9LL, 2, 1, RP2C04_002, 0 },
|
{ "VS Castlevania", 0x92fd6909c81305b9LL, 2, 1, RP2C04_002, 0 },
|
||||||
{ "VS Slalom", 0x4889b5a50a623215LL, 0, 1, RP2C04_002, 0 },
|
{ "VS Slalom", 0x4889b5a50a623215LL, 0, 1, RP2C04_002, 0 },
|
||||||
{ "VS Super Mario Bros", 0x39d8cfa788e20b6cLL, 99, 2, RP2C05_004, 0 },
|
{ "VS Super Mario Bros", 0x39d8cfa788e20b6cLL, 99, 2, RP2C05_004, 0 },
|
||||||
|
{ "VS Super Mario Bros [a1]", 0xfc182e5aefbce14dLL, 99, 2, RP2C05_004, 0 },
|
||||||
{ "VS TKO Boxing", 0x6e1ee06171d8ce3aLL, 4, 1, RP2C04_003, IOPTION_PREDIP, 0x00 },
|
{ "VS TKO Boxing", 0x6e1ee06171d8ce3aLL, 4, 1, RP2C04_003, IOPTION_PREDIP, 0x00 },
|
||||||
{ 0 }
|
{ 0 }
|
||||||
};
|
};
|
||||||
|
|
||||||
void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring)
|
void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring) {
|
||||||
{
|
|
||||||
VSUNIENTRY *vs = VSUniGames;
|
VSUNIENTRY *vs = VSUniGames;
|
||||||
|
|
||||||
while(vs->name)
|
while (vs->name) {
|
||||||
{
|
if (md5partial == vs->md5partial) {
|
||||||
if(md5partial == vs->md5partial)
|
|
||||||
{
|
|
||||||
|
|
||||||
if (vs->ppu < RCP2C03B) pale = vs->ppu;
|
if (vs->ppu < RCP2C03B) pale = vs->ppu;
|
||||||
*MapperNo = vs->mapper;
|
*MapperNo = vs->mapper;
|
||||||
*Mirroring = vs->mirroring;
|
*Mirroring = vs->mirroring;
|
||||||
|
@ -354,17 +321,13 @@ void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring)
|
||||||
}
|
}
|
||||||
|
|
||||||
vsdip = 0x0;
|
vsdip = 0x0;
|
||||||
if(vs->ioption & IOPTION_PREDIP)
|
if (vs->ioption & IOPTION_PREDIP) {
|
||||||
{
|
|
||||||
vsdip = vs->predip;
|
vsdip = vs->predip;
|
||||||
}
|
}
|
||||||
if(vs->ioption & IOPTION_GUN)
|
if (vs->ioption & IOPTION_GUN) {
|
||||||
{
|
|
||||||
GameInfo->input[0] = SI_ZAPPER;
|
GameInfo->input[0] = SI_ZAPPER;
|
||||||
GameInfo->input[1] = SI_NONE;
|
GameInfo->input[1] = SI_NONE;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
GameInfo->input[0] = GameInfo->input[1] = SI_GAMEPAD;
|
GameInfo->input[0] = GameInfo->input[1] = SI_GAMEPAD;
|
||||||
}
|
}
|
||||||
curvs = vs;
|
curvs = vs;
|
||||||
|
@ -374,31 +337,27 @@ void FCEU_VSUniCheck(uint64 md5partial, int *MapperNo, uint8 *Mirroring)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void FCEU_VSUniDraw(uint8 *XBuf)
|
void FCEU_VSUniDraw(uint8 *XBuf) {
|
||||||
{
|
|
||||||
uint32 *dest;
|
uint32 *dest;
|
||||||
int y, x;
|
int y, x;
|
||||||
|
|
||||||
if (!DIPS) return;
|
if (!DIPS) return;
|
||||||
|
|
||||||
dest = (uint32*)(XBuf + 256 * 12 + 164);
|
dest = (uint32*)(XBuf + 256 * 12 + 164);
|
||||||
for(y=24;y;y--,dest+=(256-72)>>2)
|
for (y = 24; y; y--, dest += (256 - 72) >> 2) {
|
||||||
{
|
|
||||||
for (x = 72 >> 2; x; x--, dest++)
|
for (x = 72 >> 2; x; x--, dest++)
|
||||||
*dest = 0;
|
*dest = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
dest = (uint32*)(XBuf + 256 * (12 + 4) + 164 + 6);
|
dest = (uint32*)(XBuf + 256 * (12 + 4) + 164 + 6);
|
||||||
for (y = 16; y; y--, dest += (256 >> 2) - 16)
|
for (y = 16; y; y--, dest += (256 >> 2) - 16)
|
||||||
for(x=8;x;x--)
|
for (x = 8; x; x--) {
|
||||||
{
|
|
||||||
*dest = 0x01010101;
|
*dest = 0x01010101;
|
||||||
dest += 2;
|
dest += 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
dest = (uint32*)(XBuf + 256 * (12 + 4) + 164 + 6);
|
dest = (uint32*)(XBuf + 256 * (12 + 4) + 164 + 6);
|
||||||
for(x=0;x<8;x++,dest+=2)
|
for (x = 0; x < 8; x++, dest += 2) {
|
||||||
{
|
|
||||||
uint32 *da = dest + (256 >> 2);
|
uint32 *da = dest + (256 >> 2);
|
||||||
|
|
||||||
if (!((vsdip >> x) & 1))
|
if (!((vsdip >> x) & 1))
|
||||||
|
|
|
@ -228,6 +228,7 @@
|
||||||
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
|
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
|
||||||
<PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessSuppressLineNumbers>
|
<PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessSuppressLineNumbers>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\boards\09-034a.cpp" />
|
||||||
<ClCompile Include="..\src\boards\103.cpp" />
|
<ClCompile Include="..\src\boards\103.cpp" />
|
||||||
<ClCompile Include="..\src\boards\106.cpp" />
|
<ClCompile Include="..\src\boards\106.cpp" />
|
||||||
<ClCompile Include="..\src\boards\108.cpp" />
|
<ClCompile Include="..\src\boards\108.cpp" />
|
||||||
|
@ -362,7 +363,6 @@
|
||||||
<ClCompile Include="..\src\boards\sc-127.cpp" />
|
<ClCompile Include="..\src\boards\sc-127.cpp" />
|
||||||
<ClCompile Include="..\src\boards\sheroes.cpp" />
|
<ClCompile Include="..\src\boards\sheroes.cpp" />
|
||||||
<ClCompile Include="..\src\boards\sl1632.cpp" />
|
<ClCompile Include="..\src\boards\sl1632.cpp" />
|
||||||
<ClCompile Include="..\src\boards\smb2j.cpp" />
|
|
||||||
<ClCompile Include="..\src\boards\subor.cpp" />
|
<ClCompile Include="..\src\boards\subor.cpp" />
|
||||||
<ClCompile Include="..\src\boards\super24.cpp" />
|
<ClCompile Include="..\src\boards\super24.cpp" />
|
||||||
<ClCompile Include="..\src\boards\supervision.cpp" />
|
<ClCompile Include="..\src\boards\supervision.cpp" />
|
||||||
|
|
|
@ -262,9 +262,6 @@
|
||||||
<ClCompile Include="..\src\boards\sl1632.cpp">
|
<ClCompile Include="..\src\boards\sl1632.cpp">
|
||||||
<Filter>boards</Filter>
|
<Filter>boards</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\src\boards\smb2j.cpp">
|
|
||||||
<Filter>boards</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\src\boards\subor.cpp">
|
<ClCompile Include="..\src\boards\subor.cpp">
|
||||||
<Filter>boards</Filter>
|
<Filter>boards</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -961,6 +958,9 @@
|
||||||
<ClCompile Include="..\src\boards\vrc3.cpp">
|
<ClCompile Include="..\src\boards\vrc3.cpp">
|
||||||
<Filter>boards</Filter>
|
<Filter>boards</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\boards\09-034a.cpp">
|
||||||
|
<Filter>boards</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\src\cart.h">
|
<ClInclude Include="..\src\cart.h">
|
||||||
|
|
Loading…
Reference in New Issue