added buttons for switch disk and eject/insert
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parent
5da751ac07
commit
5b0c9a0a56
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@ -2,6 +2,8 @@
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local cart = {x1=50, y1=50, x2=100, y2=100}
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local console = {x1=150, y1=50, x2=200, y2=100}
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local unloadButton = {x1 = 220, y1 = 220, x2 = 250, y2 = 230}
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local ejectInsertButton = {x1 = 5, y1 = 220, x2 = 64, y2 = 230}
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local switchButton = {x1 = 180, y1 = 220, x2 = 210, y2 = 230}
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local isDrag = false
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--local gd = require("gd")
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@ -37,13 +39,23 @@ while(true) do
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gui.rect(unloadButton.x1, unloadButton.y1, unloadButton.x2, unloadButton.y2, "blue", "white")
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gui.text(unloadButton.x1+2, unloadButton.y1+2, "Unload")
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gui.rect(switchButton.x1, switchButton.y1, switchButton.x2, switchButton.y2, "blue", "white")
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gui.text(switchButton.x1+2, switchButton.y1+2, "Switch")
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gui.rect(ejectInsertButton.x1, ejectInsertButton.y1, ejectInsertButton.x2, ejectInsertButton.y2, "blue", "white")
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gui.text(ejectInsertButton.x1+2, ejectInsertButton.y1+2, "Eject/Insert")
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if ((inpt.xmouse > unloadButton.x1) and (inpt.xmouse < unloadButton.x2) and (inpt.ymouse > unloadButton.y1) and (inpt.ymouse < unloadButton.y2) and inpt.leftclick) then
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emu.closeRom()
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emugator.yieldwithflag()
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elseif ((inpt.xmouse > switchButton.x1) and (inpt.xmouse < switchButton.x2) and (inpt.ymouse > switchButton.y1) and (inpt.ymouse < switchButton.y2) and inpt.leftclick) then
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emu.switchDisk()
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emu.frameadvance()
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elseif ((inpt.xmouse > ejectInsertButton.x1) and (inpt.xmouse < ejectInsertButton.x2) and (inpt.ymouse > ejectInsertButton.y1) and (inpt.ymouse < ejectInsertButton.y2) and inpt.leftclick) then
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emu.insertOrEjectDisk()
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emu.frameadvance()
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else
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emu.frameadvance()
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end
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end
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--emu.frameadvance()
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end
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