sdl: code formatting cleanup

This commit is contained in:
punkrockguy318 2013-03-16 02:46:19 +00:00
parent 5eeafe4ae3
commit 59bd684493
1 changed files with 25 additions and 24 deletions

View File

@ -961,8 +961,7 @@ static int bcpv, bcpj;
* subsystems into a well-known state. Button configuration really * subsystems into a well-known state. Button configuration really
* needs to be cleaned up after the new config system is in place. * needs to be cleaned up after the new config system is in place.
*/ */
int int ButtonConfigBegin ()
ButtonConfigBegin ()
{ {
SDL_Surface *screen; SDL_Surface *screen;
@ -1240,8 +1239,7 @@ static uint8 fkbkeys[0x48];
/** /**
* Update all of the input devices required for the active game. * Update all of the input devices required for the active game.
*/ */
void void FCEUD_UpdateInput ()
FCEUD_UpdateInput ()
{ {
int x; int x;
int t = 0; int t = 0;
@ -1315,8 +1313,7 @@ FCEUD_UpdateInput ()
} }
} }
void void FCEUD_SetInput (bool fourscore, bool microphone, ESI port0, ESI port1,
FCEUD_SetInput (bool fourscore, bool microphone, ESI port0, ESI port1,
ESIFC fcexp) ESIFC fcexp)
{ {
eoptions &= ~EO_FOURSCORE; eoptions &= ~EO_FOURSCORE;
@ -1328,7 +1325,8 @@ FCEUD_SetInput (bool fourscore, bool microphone, ESI port0, ESI port1,
CurInputType[2] = SIFC_NONE; // No extension CurInputType[2] = SIFC_NONE; // No extension
} }
else else
{ // no Four Core emulation, check the config/movie file for controller types {
// no Four Core emulation, check the config/movie file for controller types
CurInputType[0] = port0; CurInputType[0] = port0;
CurInputType[1] = port1; CurInputType[1] = port1;
CurInputType[2] = fcexp; CurInputType[2] = fcexp;
@ -1446,7 +1444,7 @@ static ButtConfig fkbmap[0x48] = {
/** /**
* Update the status of the Family KeyBoard. * Update the status of the Family KeyBoard.
*/ */
static void updatefkb () static void UpdateFKB ()
{ {
int x; int x;
@ -1454,7 +1452,7 @@ static void updatefkb ()
{ {
fkbkeys[x] = 0; fkbkeys[x] = 0;
if (dtestbutton (&fkbmap[x])) if (DTestButton (&fkbmap[x]))
{ {
fkbkeys[x] = 1; fkbkeys[x] = 1;
} }
@ -1552,16 +1550,17 @@ UpdateTopRider ()
} }
static ButtConfig FTrainerButtons[12] = { static ButtConfig FTrainerButtons[12] = {
MK (O), MK (P), MK (BRACKET_LEFT), MK (O), MK (P), MK (BRACKET_LEFT),
MK (BRACKET_RIGHT), MK (K), MK (L), MK (SEMICOLON), MK (BRACKET_RIGHT), MK (K), MK (L), MK (SEMICOLON),
MK (APOSTROPHE), MK (APOSTROPHE),
MK (M), MK (COMMA), MK (PERIOD), MK (SLASH) MK (M), MK (COMMA), MK (PERIOD), MK (SLASH)
}; };
/** /**
* Update the status of the FTrainer input device. * Update the status of the FTrainer input device.
*/ */
static void UpdateFTrainer () static void
UpdateFTrainer ()
{ {
int x; int x;
FTrainerData = 0; FTrainerData = 0;
@ -1643,7 +1642,7 @@ const char * ButtonName (const ButtConfig * bc, int which)
* Waits for a button input and returns the information as to which * Waits for a button input and returns the information as to which
* button was pressed. Used in button configuration. * button was pressed. Used in button configuration.
*/ */
int DWaitButton (const uint8 * text, ButtConfig * bc, int wb) int DWaitButton (const uint8 * text, ButtConfig * bc, int wb)
{ {
SDL_Event event; SDL_Event event;
static int32 LastAx[64][64]; static int32 LastAx[64][64];
@ -1739,7 +1738,7 @@ const char * ButtonName (const ButtConfig * bc, int which)
break; break;
} }
return 0; return (0);
} }
/** /**
@ -1749,25 +1748,26 @@ const char * ButtonName (const ButtConfig * bc, int which)
* used as input for the specified button, thus allowing up to four * used as input for the specified button, thus allowing up to four
* possible settings for each input button. * possible settings for each input button.
*/ */
void configbutton (char *text, buttconfig * bc) void
ConfigButton (char *text, ButtConfig * bc)
{ {
uint8 buf[256]; uint8 buf[256];
int wc; int wc;
for (wc = 0; wc < maxbuttconfig; wc++) for (wc = 0; wc < MAXBUTTCONFIG; wc++)
{ {
sprintf ((char *) buf, "%s (%d)", text, wc + 1); sprintf ((char *) buf, "%s (%d)", text, wc + 1);
dwaitbutton (buf, bc, wc); DWaitButton (buf, bc, wc);
if (wc && if (wc &&
bc->butttype[wc] == bc->butttype[wc - 1] && bc->ButtType[wc] == bc->ButtType[wc - 1] &&
bc->devicenum[wc] == bc->devicenum[wc - 1] && bc->DeviceNum[wc] == bc->DeviceNum[wc - 1] &&
bc->buttonnum[wc] == bc->buttonnum[wc - 1]) bc->ButtonNum[wc] == bc->ButtonNum[wc - 1])
{ {
break; break;
} }
} }
bc->numc = wc; bc->NumC = wc;
} }
/** /**
@ -1962,7 +1962,8 @@ void InputCfg (const std::string & text)
* configuration management. Will probably want to change this in the * configuration management. Will probably want to change this in the
* future - soules. * future - soules.
*/ */
void UpdateInput (Config * config) void
UpdateInput (Config * config)
{ {
char buf[64]; char buf[64];
std::string device, prefix; std::string device, prefix;