fix the fix for the lua player2 fix
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0fd76158a0
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56e462ab72
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@ -190,7 +190,7 @@ static void UpdateGP(int w, void *data, int arg)
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if(w==0)
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if(w==0)
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{
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{
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joy[0]= FCEU_LuaUsingJoypad(0) ? FCEU_LuaReadJoypad(0) : *(uint32 *)joyports[0].ptr;
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joy[0]= FCEU_LuaUsingJoypad(0) ? FCEU_LuaReadJoypad(0) : *(uint32 *)joyports[0].ptr;
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joy[2]= FCEU_LuaUsingJoypad(2) ? FCEU_LuaReadJoypad(0) : *(uint32 *)joyports[0].ptr >> 16;
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joy[2]= FCEU_LuaUsingJoypad(2) ? FCEU_LuaReadJoypad(2) : *(uint32 *)joyports[0].ptr >> 16;
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}
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}
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else
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else
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{
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{
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