- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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073fce6bde
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@ -60,7 +60,7 @@ sdl_cflags.close();
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sdl_libflags = os.popen("sdl-config --libs");
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LINKFLAGS = sdl_libflags.read();
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LINKFLAGS = LINKFLAGS.rstrip(os.linesep);
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LINKFLAGS = " -lz " + LINKFLAGS.rstrip(os.linesep);
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sdl_libflags.close();
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env.Program('fceu', file_list, CCFLAGS=CCFLAGS, LIBPATH=LINKFLAGS)
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@ -53,8 +53,6 @@ super24.cpp
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supervision.cpp
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t-262.cpp
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tengen.cpp
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mapinc.h
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mmc3.h
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""")
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for x in range(len(my_list)):
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my_list[x] = 'boards/' + my_list[x]
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@ -1,23 +1,14 @@
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Import('file_list')
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my_list = Split("""
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args.cpp
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args.h
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cheat.cpp
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cheat.h
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config.cpp
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config.h
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hq2x.cpp
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hq2x.h
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hq3x.cpp
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hq3x.h
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scale2x.cpp
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scale2x.h
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scale3x.cpp
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scale3x.h
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scalebit.cpp
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scalebit.h
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vidblit.cpp
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vidblit.h
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""")
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for x in range(len(my_list)):
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my_list[x] = 'drivers/common/' + my_list[x]
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@ -1,23 +1,13 @@
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Import('file_list')
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my_list = Split("""
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dface.h
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input.cpp
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input.h
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keyscan.h
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main.cpp
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main.h
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sdl.cpp
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sdl.h
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sdl-icon.h
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sdl-joystick.cpp
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sdl-sound.cpp
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sdl-throttle.cpp
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sdl-video.cpp
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sdl-video.h
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throttle.h
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unix-netplay.cpp
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unix-netplay.h
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usage.h
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""")
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# XXX need to deal with opengl configuration and testing at some point
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@ -1,11 +1,5 @@
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Import('file_list')
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my_list = Split("""
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c44100ntsc.h
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c44100pal.h
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c48000ntsc.h
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c48000pal.h
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c96000ntsc.h
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c96000pal.h
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""")
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for x in range(len(my_list)):
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my_list[x] = 'fir/' + my_list[x]
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@ -4,7 +4,6 @@ arkanoid.cpp
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bworld.cpp
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cursor.cpp
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fkb.cpp
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fkb.h
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ftrainer.cpp
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hypershot.cpp
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mahjong.cpp
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@ -13,9 +12,7 @@ oekakids.cpp
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powerpad.cpp
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quiz.cpp
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shadow.cpp
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share.h
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suborkb.cpp
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suborkb.h
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toprider.cpp
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zapper.cpp
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""")
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@ -74,12 +74,8 @@ __226.cpp
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97.cpp
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99.cpp
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emu2413.c
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emu2413.h
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emutypes.h
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mapinc.h
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mmc2and4.cpp
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simple.cpp
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vrc7tone.h
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""")
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for x in range(len(my_list)):
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my_list[x] = 'mappers/' + my_list[x]
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@ -1,11 +1,6 @@
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Import('file_list')
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my_list = Split("""
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conv.c
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palettes.h
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rp2c04001.h
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rp2c04002.h
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rp2c04003.h
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rp2c05004.h
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""")
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for x in range(len(my_list)):
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my_list[x] = 'palettes/' + my_list[x]
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