clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
This commit is contained in:
parent
db4c46e79e
commit
551cb8e866
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@ -1,5 +1,3 @@
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#include<stdio.h>
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#include<string.h>
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#include "../types.h"
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#include "../types.h"
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#include "../utils/memory.h"
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#include "../utils/memory.h"
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#include "../x6502.h"
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#include "../x6502.h"
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@ -609,3 +609,26 @@ void DebugCycle() {
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//if(logging || (hMemView && (EditingMode == 2))) LogInstruction();
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//if(logging || (hMemView && (EditingMode == 2))) LogInstruction();
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FCEUD_TraceInstruction();
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FCEUD_TraceInstruction();
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}
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}
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//opbrktype is used to grab the breakpoint type that each instruction will cause.
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//WP_X is not used because ALL opcodes will have the execute bit set.
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const uint8 opbrktype[256] = {
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/*0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F*/
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/*0x00*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x10*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x20*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R|WP_W, 0,
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/*0x30*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x40*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x50*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x60*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R|WP_W, 0,
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/*0x70*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x80*/ 0, WP_W, 0, 0, WP_W, WP_W, WP_W, 0, 0, 0, 0, 0, WP_W, WP_W, WP_W, 0,
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/*0x90*/ 0, WP_W, 0, 0, WP_W, WP_W, WP_W, 0, 0, WP_W, 0, 0, 0, WP_W, 0, 0,
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/*0xA0*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R, 0,
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/*0xB0*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R, 0, 0, WP_R, 0, 0, WP_R, WP_R, WP_R, 0,
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/*0xC0*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R|WP_W, 0,
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/*0xD0*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0xE0*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R|WP_W, 0,
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/*0xF0*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0
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};
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21
src/debug.h
21
src/debug.h
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@ -17,26 +17,7 @@
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#define BT_S 0x40 //break type, sprite mem
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#define BT_S 0x40 //break type, sprite mem
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//opbrktype is used to grab the breakpoint type that each instruction will cause.
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//opbrktype is used to grab the breakpoint type that each instruction will cause.
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//WP_X is not used because ALL opcodes will have the execute bit set.
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extern const uint8 opbrktype[256];
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static const uint8 opbrktype[256] = {
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/*0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F*/
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/*0x00*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x10*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x20*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R|WP_W, 0,
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/*0x30*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x40*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x50*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x60*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R|WP_W, 0,
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/*0x70*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0x80*/ 0, WP_W, 0, 0, WP_W, WP_W, WP_W, 0, 0, 0, 0, 0, WP_W, WP_W, WP_W, 0,
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/*0x90*/ 0, WP_W, 0, 0, WP_W, WP_W, WP_W, 0, 0, WP_W, 0, 0, 0, WP_W, 0, 0,
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/*0xA0*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R, 0,
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/*0xB0*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R, 0, 0, WP_R, 0, 0, WP_R, WP_R, WP_R, 0,
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/*0xC0*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R|WP_W, 0,
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/*0xD0*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0,
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/*0xE0*/ 0, WP_R, 0, 0, WP_R, WP_R, WP_R|WP_W, 0, 0, 0, 0, 0, WP_R, WP_R, WP_R|WP_W, 0,
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/*0xF0*/ 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0, 0, WP_R, 0, 0, 0, WP_R, WP_R|WP_W, 0
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};
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typedef struct {
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typedef struct {
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uint16 address;
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uint16 address;
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@ -28,6 +28,7 @@
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#undef LPCWAVEFORMATEX
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#undef LPCWAVEFORMATEX
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#include "dsound.h"
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#include "dsound.h"
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#include "dinput.h"
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#include "dinput.h"
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#include <direct.h>
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#include <commctrl.h>
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#include <commctrl.h>
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#include <shlobj.h> // For directories configuration dialog.
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#include <shlobj.h> // For directories configuration dialog.
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#undef uint8
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#undef uint8
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@ -544,9 +545,11 @@ void initDirectories()
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strcpy(directory_names[NUMBER_OF_DIRECTORIES - 1], BaseDirectory.c_str());
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strcpy(directory_names[NUMBER_OF_DIRECTORIES - 1], BaseDirectory.c_str());
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}
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}
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}
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}
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#include "x6502.h"
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int main(int argc,char *argv[])
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int main(int argc,char *argv[])
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{
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{
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printf("%08x",opsize);
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char *t;
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char *t;
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initArchiveSystem();
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initArchiveSystem();
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@ -1,3 +1,4 @@
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#include <io.h>
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#include "replay.h"
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#include "replay.h"
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#include "common.h"
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#include "common.h"
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#include "main.h"
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#include "main.h"
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@ -70,11 +70,14 @@ bool justLagged = false;
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bool frameAdvanceLagSkip = false; //If this is true, frame advance will skip over lag frame (i.e. it will emulate 2 frames instead of 1)
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bool frameAdvanceLagSkip = false; //If this is true, frame advance will skip over lag frame (i.e. it will emulate 2 frames instead of 1)
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bool movieSubtitles = true; //Toggle for displaying movie subtitles
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bool movieSubtitles = true; //Toggle for displaying movie subtitles
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#include "x6502.h"
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FCEUGI::FCEUGI()
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FCEUGI::FCEUGI()
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: filename(0)
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: filename(0)
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, archiveFilename(0)
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, archiveFilename(0)
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{}
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{
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printf("%08x",opsize);
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}
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FCEUGI::~FCEUGI()
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FCEUGI::~FCEUGI()
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{
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{
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#include <string.h>
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#include "../types.h"
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#include "../types.h"
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#include "../x6502.h"
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#include "../x6502.h"
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#include "../fceu.h"
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#include "../fceu.h"
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@ -18,8 +18,6 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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*/
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#include <stdio.h>
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enum ENUM_SSLOADPARAMS
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enum ENUM_SSLOADPARAMS
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{
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{
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SSLOADPARAM_NOBACKUP,
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SSLOADPARAM_NOBACKUP,
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#ifndef __FCEU_TYPES
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#ifndef __FCEU_TYPES
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#define __FCEU_TYPES
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#define __FCEU_TYPES
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#include <stdlib.h>
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#include <iosfwd>
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#define FCEU_NAME "FCEUX"
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#define FCEU_NAME "FCEUX"
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#define FCEU_VERSION_STRING "2.0.4-interim"
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#define FCEU_VERSION_STRING "2.0.4-interim"
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#define FCEU_VERSION_NUMERIC 20004
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#define FCEU_VERSION_NUMERIC 20004
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typedef signed char int8;
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typedef signed char int8;
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typedef signed short int16;
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typedef signed short int16;
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typedef signed int int32;
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typedef signed int int32;
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <io.h>
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#include <direct.h>
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#include <malloc.h>
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#define dup _dup
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#define dup _dup
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#define stat _stat
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#define stat _stat
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#define fstat _fstat
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#define fstat _fstat
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@ -1,7 +1,7 @@
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#ifndef __FCEU_ENDIAN
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#ifndef __FCEU_ENDIAN
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#define __FCEU_ENDIAN
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#define __FCEU_ENDIAN
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//#include <iosfwd>
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#include <iosfwd>
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#include <stdio.h>
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#include <stdio.h>
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@ -523,3 +523,55 @@ void FCEUI_GetIVectors(uint16 *reset, uint16 *irq, uint16 *nmi)
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*irq|=RdMem(0xFFFF)<<8;
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*irq|=RdMem(0xFFFF)<<8;
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fceuindbg=0;
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fceuindbg=0;
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}
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}
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//the opsize table is used to quickly grab the instruction sizes (in bytes)
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const uint8 opsize[256] = {
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/*0x00*/ 1,2,0,0,0,2,2,0,1,2,1,0,0,3,3,0,
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/*0x10*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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/*0x20*/ 3,2,0,0,2,2,2,0,1,2,1,0,3,3,3,0,
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/*0x30*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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/*0x40*/ 1,2,0,0,0,2,2,0,1,2,1,0,3,3,3,0,
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/*0x50*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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/*0x60*/ 1,2,0,0,0,2,2,0,1,2,1,0,3,3,3,0,
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/*0x70*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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/*0x80*/ 0,2,0,0,2,2,2,0,1,0,1,0,3,3,3,0,
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/*0x90*/ 2,2,0,0,2,2,2,0,1,3,1,0,0,3,0,0,
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/*0xA0*/ 2,2,2,0,2,2,2,0,1,2,1,0,3,3,3,0,
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/*0xB0*/ 2,2,0,0,2,2,2,0,1,3,1,0,3,3,3,0,
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/*0xC0*/ 2,2,0,0,2,2,2,0,1,2,1,0,3,3,3,0,
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/*0xD0*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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/*0xE0*/ 2,2,0,0,2,2,2,0,1,2,1,0,3,3,3,0,
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/*0xF0*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0
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};
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//the optype table is a quick way to grab the addressing mode for any 6502 opcode
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//
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// 0 = Implied\Accumulator\Immediate\Branch\NULL
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// 1 = (Indirect,X)
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// 2 = Zero Page
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// 3 = Absolute
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// 4 = (Indirect),Y
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// 5 = Zero Page,X
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// 6 = Absolute,Y
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// 7 = Absolute,X
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// 8 = Zero Page,Y
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//
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const uint8 optype[256] = {
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/*0x00*/ 0,1,0,0,0,2,2,0,0,0,0,0,0,3,3,0,
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/*0x10*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
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/*0x20*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
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/*0x30*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
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/*0x40*/ 0,1,0,0,0,2,2,0,0,0,0,0,0,3,3,0,
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/*0x50*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
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/*0x60*/ 0,1,0,0,0,2,2,0,0,0,0,0,3,3,3,0,
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/*0x70*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
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/*0x80*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
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/*0x90*/ 0,4,0,0,5,5,8,0,0,6,0,0,0,7,0,0,
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/*0xA0*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
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/*0xB0*/ 0,4,0,0,5,5,8,0,0,6,0,0,7,7,6,0,
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/*0xC0*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
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/*0xD0*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
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/*0xE0*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
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/*0xF0*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0
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};
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53
src/x6502.h
53
src/x6502.h
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@ -26,57 +26,10 @@ extern X6502 X;
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//the opsize table is used to quickly grab the instruction sizes (in bytes)
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//the opsize table is used to quickly grab the instruction sizes (in bytes)
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static const uint8 opsize[256] = {
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extern const uint8 opsize[256];
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/*0x00*/ 1,2,0,0,0,2,2,0,1,2,1,0,0,3,3,0,
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/*0x10*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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/*0x20*/ 3,2,0,0,2,2,2,0,1,2,1,0,3,3,3,0,
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/*0x30*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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/*0x40*/ 1,2,0,0,0,2,2,0,1,2,1,0,3,3,3,0,
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/*0x50*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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/*0x60*/ 1,2,0,0,0,2,2,0,1,2,1,0,3,3,3,0,
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/*0x70*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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/*0x80*/ 0,2,0,0,2,2,2,0,1,0,1,0,3,3,3,0,
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/*0x90*/ 2,2,0,0,2,2,2,0,1,3,1,0,0,3,0,0,
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/*0xA0*/ 2,2,2,0,2,2,2,0,1,2,1,0,3,3,3,0,
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/*0xB0*/ 2,2,0,0,2,2,2,0,1,3,1,0,3,3,3,0,
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/*0xC0*/ 2,2,0,0,2,2,2,0,1,2,1,0,3,3,3,0,
|
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||||||
/*0xD0*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
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|
||||||
/*0xE0*/ 2,2,0,0,2,2,2,0,1,2,1,0,3,3,3,0,
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|
||||||
/*0xF0*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0
|
|
||||||
};
|
|
||||||
|
|
||||||
|
//the optype table is a quick way to grab the addressing mode for any 6502 opcode
|
||||||
/*
|
extern const uint8 optype[256];
|
||||||
the optype table is a quick way to grab the addressing mode for any 6502 opcode
|
|
||||||
|
|
||||||
0 = Implied\Accumulator\Immediate\Branch\NULL
|
|
||||||
1 = (Indirect,X)
|
|
||||||
2 = Zero Page
|
|
||||||
3 = Absolute
|
|
||||||
4 = (Indirect),Y
|
|
||||||
5 = Zero Page,X
|
|
||||||
6 = Absolute,Y
|
|
||||||
7 = Absolute,X
|
|
||||||
8 = Zero Page,Y
|
|
||||||
*/
|
|
||||||
static const uint8 optype[256] = {
|
|
||||||
/*0x00*/ 0,1,0,0,0,2,2,0,0,0,0,0,0,3,3,0,
|
|
||||||
/*0x10*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
|
|
||||||
/*0x20*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
|
|
||||||
/*0x30*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
|
|
||||||
/*0x40*/ 0,1,0,0,0,2,2,0,0,0,0,0,0,3,3,0,
|
|
||||||
/*0x50*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
|
|
||||||
/*0x60*/ 0,1,0,0,0,2,2,0,0,0,0,0,3,3,3,0,
|
|
||||||
/*0x70*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
|
|
||||||
/*0x80*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
|
|
||||||
/*0x90*/ 0,4,0,0,5,5,8,0,0,6,0,0,0,7,0,0,
|
|
||||||
/*0xA0*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
|
|
||||||
/*0xB0*/ 0,4,0,0,5,5,8,0,0,6,0,0,7,7,6,0,
|
|
||||||
/*0xC0*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
|
|
||||||
/*0xD0*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
|
|
||||||
/*0xE0*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
|
|
||||||
/*0xF0*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0
|
|
||||||
};
|
|
||||||
|
|
||||||
//-----------
|
//-----------
|
||||||
//mbg 6/30/06 - some of this was removed to mimic XD
|
//mbg 6/30/06 - some of this was removed to mimic XD
|
||||||
|
|
Loading…
Reference in New Issue