Reverted IRQ inhibit fix, this seems to break Dragon Warrior 4
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@ -973,7 +973,7 @@ DECLFW(Write_IRQFM)
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FrameSoundUpdate();
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FrameSoundUpdate();
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fcnt=1;
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fcnt=1;
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fhcnt=fhinc;
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fhcnt=fhinc;
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if (V & 0x01)
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//if (V & 0x01)
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{
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{
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X6502_IRQEnd(FCEU_IQFCOUNT);
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X6502_IRQEnd(FCEU_IQFCOUNT);
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SIRQStat&=~0x40;
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SIRQStat&=~0x40;
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