mappers 253, 226 redesigned, only vc9 project updated

This commit is contained in:
CaH4e3 2009-11-08 14:39:50 +00:00
parent 4c36140c0d
commit 4c3e35f9ba
7 changed files with 285 additions and 396 deletions

164
src/boards/253.cpp Normal file
View File

@ -0,0 +1,164 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2009 CaH4e3, qeed
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "mapinc.h"
static uint8 chrlo[8], chrhi[8], prg[2], mirr;
static int32 IRQa, IRQCount, IRQLatch, IRQClock;
static uint8 *WRAM=NULL;
static uint32 WRAMSIZE;
static uint8 *CHRRAM=NULL;
static uint32 CHRRAMSIZE;
static SFORMAT StateRegs[]=
{
{chrlo, 8, "CHRLO"},
{chrhi, 8, "CHRHI"},
{prg, 2, "PRGR"},
{&mirr, 1, "MIRR"},
{&IRQa, 4, "IRQA"},
{&IRQCount, 4, "IRQC"},
{&IRQLatch, 4, "IRQL"},
{&IRQClock, 4, "IRQCL"},
{0}
};
static void Sync(void)
{
uint8 i;
setprg8r(0x10,0x6000,0);
setprg8(0x8000,prg[0]);
setprg8(0xa000,prg[1]);
setprg8(0xc000,~1);
setprg8(0xe000,~0);
for(i=0; i<8; i++)
{
uint32 chr = chrlo[i]|(chrhi[i]<<8);
if ((chr==4)||(chr==5)) // [ES-1064] Qi Long Zhu (C)
setchr1r(0x10,i<<10,chr&1);
else
setchr1(i<<10,chr);
}
switch(mirr)
{
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
}
}
static DECLFW(M253Write)
{
if((A>=0xB000)&&(A<=0xE00C))
{
uint8 ind=((((A&8)|(A>>8))>>3)+2)&7;
uint8 sar=A&4;
chrlo[ind]=(chrlo[ind]&(0xF0>>sar))|((V&0x0F)<<sar);
if(A&4)
chrhi[ind]=V>>4;
Sync();
}
else
switch(A)
{
case 0x8010: prg[0]=V; Sync(); break;
case 0xA010: prg[1]=V; Sync(); break;
case 0x9400: mirr=V&3; Sync(); break;
case 0xF000: IRQLatch = (IRQLatch & 0xF0) | (V & 0x0F); break;
case 0xF004: IRQLatch = (IRQLatch & 0x0F) | (V << 4); break;
case 0xF008:
IRQa = V&3;
if(IRQa&2)
{
IRQCount = IRQLatch;
IRQClock = 0;
}
X6502_IRQEnd(FCEU_IQEXT);
break;
}
}
static void M253Power(void)
{
Sync();
SetReadHandler(0x6000,0x7FFF,CartBR);
SetWriteHandler(0x6000,0x7FFF,CartBW);
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x8000,0xFFFF,M253Write);
}
static void M253Close(void)
{
if(WRAM)
FCEU_gfree(WRAM);
if(CHRRAM)
FCEU_gfree(CHRRAM);
WRAM=CHRRAM=NULL;
}
static void M253IRQ(int cycles)
{
if(IRQa&2)
{
if((IRQClock+=cycles)>=0x72)
{
IRQClock -= 0x72;
if(IRQCount==0xFF)
{
IRQCount = IRQLatch;
IRQa = (IRQa&2)|((IRQa&0x01)<<1);
X6502_IRQBegin(FCEU_IQEXT);
}
else
IRQCount++;
}
}
}
static void StateRestore(int version)
{
Sync();
}
void Mapper253_Init(CartInfo *info)
{
info->Power=M253Power;
info->Close=M253Close;
MapIRQHook=M253IRQ;
GameStateRestore=StateRestore;
CHRRAMSIZE=4096;
CHRRAM=(uint8*)FCEU_gmalloc(CHRRAMSIZE);
SetupCartPRGMapping(0x10,CHRRAM,CHRRAMSIZE,1);
AddExState(CHRRAM, CHRRAMSIZE, 0, "CRAM");
WRAMSIZE=8192;
WRAM=(uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10,WRAM,WRAMSIZE,1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if(info->battery)
{
info->SaveGame[0]=WRAM;
info->SaveGameLen[0]=WRAMSIZE;
}
AddExState(&StateRegs, ~0, 0, 0);
}

View File

@ -48,7 +48,7 @@ static void BandaiIRQHook(int a)
{
X6502_IRQBegin(FCEU_IQEXT);
IRQa = 0;
IRQCount = 0xFFFF;
IRQCount = -1;
}
}
}

View File

@ -2,6 +2,7 @@
*
* Copyright notice for this file:
* Copyright (C) 2005 CaH4e3
* Copyright (C) 2009 qeed
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -17,77 +18,47 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* BMC 42-in-1 reset switch
* BMC 42-in-1
* it seems now, mapper not reset-based,
* tested on real hardware and it does menus switch by pressing just Select, not Reset
* new registers behaviour proven this too
*
*/
#include "mapinc.h"
extern uint32 ROM_size;
static uint8 hrd_sw;
static uint8 latche[2];
static SFORMAT StateRegs[]=
{
{&hrd_sw, 1, "DIPSW"},
{&latche, sizeof(latche), "LATCHE"},
{&hrd_sw, 1, "HRDSW"},
{0}
};
static void Sync(void)
{
int bank = (latche[0] >> 1 & 0x0F) |
(latche[0] >> 3 & 0x10) |
(latche[1] << 5 & 0x20);
/* if(!(latche&0x02))
setprg32r(0,0x8000,(latche&0x3F)>>1);
else
{
setprg16r(0,0x8000,latche&0x3f);
setprg16r(0,0xC000,latche&0x3f);
}
*/
/* the old one, doesnt work with 76 in 1 game
* since it doesn't account for all the PRG-ROM
if(!(latche&0x20))
setprg32r(hrd_sw,0x8000,(latche>>1)&0x0f);
else
{
setprg16r(hrd_sw,0x8000,latche&0x1f);
setprg16r(hrd_sw,0xC000,latche&0x1f);
}
setmirror((latche>>6)&1);*/
uint8 bank = (latche[0]&0x1f)|((latche[0]&0x80)>>2)|((latche[1]&1))<<6;
if(!(latche[0] & 0x20))
setprg32r(hrd_sw,0x8000,bank);
setprg32(0x8000,bank >> 1);
else
{
bank = (bank << 1) | (latche[0] & 1);
setprg16r(hrd_sw,0x8000,bank);
setprg16r(hrd_sw,0xC000,bank);
setprg16(0x8000,bank);
setprg16(0xC000,bank);
}
setmirror((latche[0] & 0x40) ? MI_V : MI_H);
setmirror((latche[0]>>6)&1);
setchr8(0);
}
static DECLFW(BMC42in1rWrite)
static DECLFW(M226Write)
{
latche[A & 1] = V;
//latche = V;
Sync();
}
static void BMC42in1rReset(void)
{
hrd_sw^=1;
Sync();
}
static void BMC42in1rPower(void)
static void M226Power(void)
{
latche[0] = latche[1] = 0;
hrd_sw=0;
setchr8(0);
Sync();
SetWriteHandler(0x8000,0xFFFF,BMC42in1rWrite);
SetWriteHandler(0x8000,0xFFFF,M226Write);
SetReadHandler(0x8000,0xFFFF,CartBR);
}
@ -96,30 +67,9 @@ static void StateRestore(int version)
Sync();
}
void BMC42in1r_Init(CartInfo *info)
{
info->Power=BMC42in1rPower;
info->Reset=BMC42in1rReset;
AddExState(&StateRegs, ~0, 0, 0);
GameStateRestore=StateRestore;
}
static void M226Power(void)
{
if(ROM_size==64)
SetupCartPRGMapping(1,PRGptr[0]+512*1024,512,0);
latche[0] = 0;
hrd_sw=0;
setchr8(0);
Sync();
SetWriteHandler(0x8000,0xFFFF,BMC42in1rWrite);
SetReadHandler(0x8000,0xFFFF,CartBR);
}
void Mapper226_Init(CartInfo *info)
{
info->Power=M226Power;
info->Reset=BMC42in1rReset;
AddExState(&StateRegs, ~0, 0, 0);
GameStateRestore=StateRestore;
}

View File

@ -1,223 +0,0 @@
//Thanks to VirtualNES developer for reverse engineering this mapper
//first screen add 32 to chr
//second screen at 0x42000
#include "mapinc.h"
static uint8 reg[9], VRAM_switch;
static int32 irq_enable, irq_counter, irq_latch, irq_clock;
static SFORMAT StateRegs[]=
{
{ reg, sizeof(reg), "MAPPER_REGS" },
{ &VRAM_switch, sizeof(VRAM_switch), "MAPPER_VRAMSWITCH" },
{ &irq_enable, sizeof(irq_enable), "MAPPER_IRQ_ENABLE" },
{ &irq_counter, sizeof(irq_counter), "MAPPER_IRQ_COUNTER" },
{ &irq_latch, sizeof(irq_latch), "MAPPER_IRQ_LATCH" },
{ &irq_clock, sizeof(irq_clock), "MAPPER_IRQ_CLOCK" },
{ 0 }
};
static void Mapper253_IRQHook(int cycles)
{
//basically, this happens at every frame
//0x72 is 114 cycles, so like one scanline
//happens for 0xff scanlines so 256 scanlines (frame)
if( irq_enable & 0x02 )
{
if( (irq_clock+=cycles) >= 0x72 )
{
irq_clock -= 0x72;
if( irq_counter == 0xFF)
{
irq_counter = irq_latch;
irq_enable = (irq_enable & 0x01) * 3;
X6502_IRQBegin(FCEU_IQEXT);
} else
{
irq_counter++;
}
}
}
}
static void SetBank_PPUSUB(int bank, int page)
{
if(page == 0x88)
{
VRAM_switch = 0;
return;
}
else if(page == 0xC8)
{
VRAM_switch = 1;
return;
}
if ((page == 4) || (page == 5))
{
// [ES-1064] Qi Long Zhu (C).NES game uses CHR-RAM for these pages
//and doesn't seem to set VRAM switch so use
//CHR-RAM as default for now
/*if (VRAM_switch == 0)
setchr1(bank << 10, page); //CHR-ROM
else*/
setvramb1(&CHRRAM[page << 10], page << 10, 0); //CHR-RAM
}
else
setchr1(bank << 10, page);
}
static DECLFW(Mapper253_Write)
{
if (A == 0x8010) //8kb select at 0x8000
{
setprg8(0x8000, V);
return;
}
if (A == 0xA010) //8kb select at 0xA000
{
setprg8(0xA000, V);
return;
}
if (A == 0x9400) //Mirroring
{
V &= 0x03;
switch (V)
{
case 0:
setmirror(MI_V);
break;
case 1:
setmirror(MI_H);
break;
case 2:
setmirror(MI_0);
break;
case 3:
setmirror(MI_1);
break;
}
return;
}
switch (A & 0xF00C)
{
case 0xB000:
reg[0] = (reg[0] & 0xF0) | (V & 0x0F);
SetBank_PPUSUB( 0, reg[0] );
break;
case 0xB004:
reg[0] = (reg[0] & 0x0F) | ((V & 0x0F) << 4);
SetBank_PPUSUB( 0, reg[0] + ((V>>4)*0x100) );
break;
case 0xB008:
reg[1] = (reg[1] & 0xF0) | (V & 0x0F);
SetBank_PPUSUB( 1, reg[1] );
break;
case 0xB00C:
reg[1] = (reg[1] & 0x0F) | ((V & 0x0F) << 4);
SetBank_PPUSUB( 1, reg[1] + ((V>>4)*0x100) );
break;
case 0xC000:
reg[2] = (reg[2] & 0xF0) | (V & 0x0F);
SetBank_PPUSUB( 2, reg[2] );
break;
case 0xC004:
reg[2] = (reg[2] & 0x0F) | ((V & 0x0F) << 4);
SetBank_PPUSUB( 2, reg[2] + ((V>>4)*0x100) );
break;
case 0xC008:
reg[3] = (reg[3] & 0xF0) | (V & 0x0F);
SetBank_PPUSUB( 3, reg[3] );
break;
case 0xC00C:
reg[3] = (reg[3] & 0x0F) | ((V & 0x0F) << 4);
SetBank_PPUSUB( 3, reg[3] + ((V>>4)*0x100) );
break;
case 0xD000:
reg[4] = (reg[4] & 0xF0) | (V & 0x0F);
SetBank_PPUSUB( 4, reg[4] );
break;
case 0xD004:
reg[4] = (reg[4] & 0x0F) | ((V & 0x0F) << 4);
SetBank_PPUSUB( 4, reg[4] + ((V>>4)*0x100) );
break;
case 0xD008:
reg[5] = (reg[5] & 0xF0) | (V & 0x0F);
SetBank_PPUSUB( 5, reg[5] );
break;
case 0xD00C:
reg[5] = (reg[5] & 0x0F) | ((V & 0x0F) << 4);
SetBank_PPUSUB( 5, reg[5] + ((V>>4)*0x100) );
break;
case 0xE000:
reg[6] = (reg[6] & 0xF0) | (V & 0x0F);
SetBank_PPUSUB( 6, reg[6] );
break;
case 0xE004:
reg[6] = (reg[6] & 0x0F) | ((V & 0x0F) << 4);
SetBank_PPUSUB( 6, reg[6] + ((V>>4)*0x100) );
break;
case 0xE008:
reg[7] = (reg[7] & 0xF0) | (V & 0x0F);
SetBank_PPUSUB( 7, reg[7] );
break;
case 0xE00C:
reg[7] = (reg[7] & 0x0F) | ((V & 0x0F) << 4);
SetBank_PPUSUB( 7, reg[7] + ((V>>4)*0x100) );
break;
case 0xF000:
irq_latch = (irq_latch & 0xF0) | (V & 0x0F);
break;
case 0xF004:
irq_latch = (irq_latch & 0x0F) | ((V & 0x0F) << 4);
break;
case 0xF008:
irq_enable = V & 0x03;
if (irq_enable & 0x02)
{
irq_counter = irq_latch;
irq_clock = 0;
}
X6502_IRQEnd(FCEU_IQEXT);
break;
}
}
static void Mapper253_Power(void)
{
int i;
for (i = 0; i != 8; ++i)
reg[i] = i;
reg[8] = 0;
irq_enable = 0;
irq_counter = 0;
irq_latch = 0;
irq_clock = 0;
VRAM_switch = 0;
setprg16(0x8000, 0); //first bank
setprg16(0xC000, head.ROM_size - 1); //last bank
setchr8(0);
SetWriteHandler(0x8000, 0xFFFF, Mapper253_Write);
SetReadHandler(0x8000, 0xFFFF, CartBR);
}
static void Mapper253_Close(void)
{
}
void Mapper253_Init(CartInfo *info)
{
info->Power = Mapper253_Power;
MapIRQHook = Mapper253_IRQHook;
info->Close = Mapper253_Close;
SetWriteHandler(0x8000, 0xFFFF, Mapper253_Write);
SetReadHandler(0x8000, 0xFFFF, CartBR);
AddExState(StateRegs, ~0, 0, 0);
}

View File

@ -409,7 +409,6 @@ static BMAPPING bmap[] = {
{ "Supervision16in1", Supervision16_Init,0},
{ "NovelDiamond9999999in1", Novel_Init,0},
{ "Super24in1SC03", Super24_Init,0},
{ "42in1ResetSwitch", BMC42in1r_Init, 0},
{ "64in1NoRepeat", BMC64in1nr_Init, 0},
{ "13in1JY110", BMC13in1JY110_Init, 0},
{ "70in1", BMC70in1_Init, 0},

View File

@ -83,7 +83,6 @@ void Supervision16_Init(CartInfo *info);
void Super24_Init(CartInfo *info);
void Novel_Init(CartInfo *info);
void BMC42in1r_Init(CartInfo *info);
void BMC64in1nr_Init(CartInfo *info);
void BMC70in1_Init(CartInfo *info);
void BMC70in1B_Init(CartInfo *info);

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Version="9,00"
Name="fceux"
ProjectGUID="{6893EF44-FEA3-46DF-B236-C4C200F54294}"
RootNamespace="fceux"
@ -105,85 +105,6 @@
CommandLine="xcopy /y /d &quot;$(ProjectDir)\..\src\drivers\win\7z.dll&quot; &quot;$(OutDir)&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../zlib"
PreprocessorDefinitions="WIN32;_DEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DisableLanguageExtensions="false"
ForceConformanceInForLoopScope="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
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<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib winmm.lib dinput.lib ws2_32.lib ddraw.lib dsound.lib"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
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Name="VCFxCopTool"
/>
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Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\output"
@ -271,6 +192,85 @@
CommandLine="xcopy /y /d &quot;$(ProjectDir)\..\src\drivers\win\7z.dll&quot; &quot;$(OutDir)&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="0"
>
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
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Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../zlib"
PreprocessorDefinitions="WIN32;_DEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DisableLanguageExtensions="false"
ForceConformanceInForLoopScope="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib winmm.lib dinput.lib ws2_32.lib ddraw.lib dsound.lib"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
@ -463,6 +463,10 @@
RelativePath="..\src\boards\235.cpp"
>
</File>
<File
RelativePath="..\src\boards\253.cpp"
>
</File>
<File
RelativePath="..\src\boards\3d-block.cpp"
>
@ -731,7 +735,7 @@
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</FileConfiguration>
<FileConfiguration
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Name="Release|Win32"
>
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@ -740,7 +744,7 @@
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@ -890,7 +894,7 @@
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@ -899,7 +903,7 @@
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@ -1016,7 +1020,7 @@
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@ -1025,7 +1029,7 @@
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@ -1144,7 +1148,7 @@
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@ -1153,7 +1157,7 @@
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@ -2155,10 +2159,6 @@
RelativePath="..\src\mappers\25.cpp"
>
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<File
RelativePath="..\src\mappers\253.cpp"
>
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<File
RelativePath="..\src\mappers\255.cpp"
>
@ -2316,15 +2316,6 @@
CompileAs="1"
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<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\$(InputName)1.obj"
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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@ -2335,6 +2326,15 @@
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ObjectFile="$(IntDir)\$(InputName)1.obj"
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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<FileConfiguration
Name="Release|x64"
>
@ -2394,7 +2394,7 @@
/>
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<FileConfiguration
Name="Debug|x64"
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -2403,7 +2403,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
@ -2788,7 +2788,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -2797,7 +2797,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
Name="Debug|x64"
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<Tool
Name="VCCLCompilerTool"