Updated state.cpp so that .luasav file paths use std::string so that they aren't limited in size.
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5ed3463c01
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@ -511,13 +511,12 @@ void FCEUSS_Save(const char *fname, bool display_message)
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LuaSaveData saveData;
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CallRegisteredLuaSaveFunctions(CurrentState, saveData);
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char luaSaveFilename [512];
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strncpy(luaSaveFilename, fn.c_str(), 512);
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luaSaveFilename[512-(1+7/*strlen(".luasav")*/)] = '\0';
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strcat(luaSaveFilename, ".luasav");
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std::string luaSaveFilename;
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luaSaveFilename.assign(fn.c_str());
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luaSaveFilename.append(".luasav");
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if(saveData.recordList)
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{
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FILE* luaSaveFile = fopen(luaSaveFilename, "wb");
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FILE* luaSaveFile = fopen(luaSaveFilename.c_str(), "wb");
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if(luaSaveFile)
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{
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saveData.ExportRecords(luaSaveFile);
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@ -526,7 +525,7 @@ void FCEUSS_Save(const char *fname, bool display_message)
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}
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else
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{
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unlink(luaSaveFilename);
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unlink(luaSaveFilename.c_str());
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}
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}
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#endif
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@ -792,11 +791,10 @@ bool FCEUSS_Load(const char *fname, bool display_message)
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{
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LuaSaveData saveData;
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char luaSaveFilename [512];
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strncpy(luaSaveFilename, fn.c_str(), 512);
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luaSaveFilename[512-(1+7/*strlen(".luasav")*/)] = '\0';
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strcat(luaSaveFilename, ".luasav");
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FILE* luaSaveFile = fopen(luaSaveFilename, "rb");
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std::string luaSaveFilename;
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luaSaveFilename.assign(fn.c_str());
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luaSaveFilename.append(".luasav");
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FILE* luaSaveFile = fopen(luaSaveFilename.c_str(), "rb");
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if(luaSaveFile)
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{
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saveData.ImportRecords(luaSaveFile);
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