SDL: hotkey Del to toggle --mute for avi capturing
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@ -1,4 +1,5 @@
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---version 2.0.4 yet to be released---
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28-mar-2009 - shinydoofy - sdl - added hotkey Del to toggle mute avi capturing
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28-mar-2009 - shinydoofy - sdl - fix fm2 playback and fcm->fm2 conversion crash at the cost of ugly 0x00 bytes behind the author's comment line
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28-mar-2009 - adelikat - Lua - added FCEU.poweron() and FCEU.softreset()
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27-mar-2009 - shinydoofy - sdl - added --no-config
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@ -303,6 +303,7 @@ InitConfig()
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config->addOption(prefix + "IncreaseSpeed", SDLK_EQUALS);
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config->addOption(prefix + "FrameAdvance", SDLK_BACKSLASH);
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config->addOption(prefix + "InputDisplay", SDLK_i);
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config->addOption(prefix + "MuteCapture", SDLK_DELETE);
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config->addOption(prefix + "Quit", SDLK_ESCAPE);
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//config->addOption(prefix + "Power", 0);
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@ -168,6 +168,7 @@ int movieToggleFrameDisplayKey;
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int lagCounterDisplayKey;
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int SubtitleDisplayKey;
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int InputDisplayKey;
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int MuteCaptureKey;
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// this function loads the sdl hotkeys from the config file into the
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// global scope. this elimates the need for accessing the config file
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@ -205,6 +206,7 @@ void setHotKeys()
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g_config->getOption("SDL.Hotkeys.MovieToggleFrameDisplay", &movieToggleFrameDisplayKey);
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g_config->getOption("SDL.Hotkeys.SubtitleDisplay", &SubtitleDisplayKey);
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g_config->getOption("SDL.Hotkeys.InputDisplay", &InputDisplayKey);
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g_config->getOption("SDL.Hotkeys.MuteCapture", &MuteCaptureKey);
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/*
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config->addOption(prefix + "FrameAdvance", SDLK_BACKSLASH);
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config->addOption(prefix + "Power", 0);
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@ -417,6 +419,11 @@ KeyboardCommands()
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g_config->setOption("SDL.InputDisplay", input_display);
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}
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if(_keyonly(MuteCaptureKey)) {
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extern int mutecapture;
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mutecapture ^= 1;
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}
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if(_keyonly(pauseKey)) {
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FCEUI_ToggleEmulationPause();
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}
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