Build fix for constexpr vars that conflicted with some win macros.
This commit is contained in:
parent
bed9b10380
commit
450870ef77
|
@ -563,8 +563,8 @@ void NetPlayServer::serverProcessMessage( NetPlayClient *client, void *msgBuf, s
|
||||||
if (!version_chk_ok)
|
if (!version_chk_ok)
|
||||||
{
|
{
|
||||||
netPlayTextMsg<128> errorMsg(NETPLAY_ERROR_MSG);
|
netPlayTextMsg<128> errorMsg(NETPLAY_ERROR_MSG);
|
||||||
errorMsg.setFlag(netPlayTextMsgFlags::DISCONNECT);
|
errorMsg.setFlag(netPlayTextMsgFlags::Disconnect);
|
||||||
errorMsg.setFlag(netPlayTextMsgFlags::ERROR);
|
errorMsg.setFlag(netPlayTextMsgFlags::Error);
|
||||||
errorMsg.printf("Client/Host Version Mismatch:\nHost version is %i.%i.%i\nClient version is %i.%i.%i",
|
errorMsg.printf("Client/Host Version Mismatch:\nHost version is %i.%i.%i\nClient version is %i.%i.%i",
|
||||||
FCEU_VERSION_MAJOR, FCEU_VERSION_MINOR, FCEU_VERSION_PATCH,
|
FCEU_VERSION_MAJOR, FCEU_VERSION_MINOR, FCEU_VERSION_PATCH,
|
||||||
msg->appVersionMajor, msg->appVersionMinor, msg->appVersionPatch);
|
msg->appVersionMajor, msg->appVersionMinor, msg->appVersionPatch);
|
||||||
|
@ -582,8 +582,8 @@ void NetPlayServer::serverProcessMessage( NetPlayClient *client, void *msgBuf, s
|
||||||
if (!authentication_passed)
|
if (!authentication_passed)
|
||||||
{
|
{
|
||||||
netPlayTextMsg<128> errorMsg(NETPLAY_ERROR_MSG);
|
netPlayTextMsg<128> errorMsg(NETPLAY_ERROR_MSG);
|
||||||
errorMsg.setFlag(netPlayTextMsgFlags::DISCONNECT);
|
errorMsg.setFlag(netPlayTextMsgFlags::Disconnect);
|
||||||
errorMsg.setFlag(netPlayTextMsgFlags::ERROR);
|
errorMsg.setFlag(netPlayTextMsgFlags::Error);
|
||||||
errorMsg.printf("Invalid Password");
|
errorMsg.printf("Invalid Password");
|
||||||
sendMsg( client, &errorMsg, errorMsg.hdr.msgSize, [&errorMsg]{ errorMsg.toNetworkByteOrder(); } );
|
sendMsg( client, &errorMsg, errorMsg.hdr.msgSize, [&errorMsg]{ errorMsg.toNetworkByteOrder(); } );
|
||||||
client->flushData();
|
client->flushData();
|
||||||
|
@ -605,8 +605,8 @@ void NetPlayServer::serverProcessMessage( NetPlayClient *client, void *msgBuf, s
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
netPlayTextMsg<128> errorMsg(NETPLAY_ERROR_MSG);
|
netPlayTextMsg<128> errorMsg(NETPLAY_ERROR_MSG);
|
||||||
errorMsg.setFlag(netPlayTextMsgFlags::DISCONNECT);
|
errorMsg.setFlag(netPlayTextMsgFlags::Disconnect);
|
||||||
errorMsg.setFlag(netPlayTextMsgFlags::ERROR);
|
errorMsg.setFlag(netPlayTextMsgFlags::Error);
|
||||||
errorMsg.printf("Player %i role is not available", msg->playerId+1);
|
errorMsg.printf("Player %i role is not available", msg->playerId+1);
|
||||||
sendMsg( client, &errorMsg, errorMsg.hdr.msgSize, [&errorMsg]{ errorMsg.toNetworkByteOrder(); } );
|
sendMsg( client, &errorMsg, errorMsg.hdr.msgSize, [&errorMsg]{ errorMsg.toNetworkByteOrder(); } );
|
||||||
client->flushData();
|
client->flushData();
|
||||||
|
@ -641,7 +641,7 @@ void NetPlayServer::serverProcessMessage( NetPlayClient *client, void *msgBuf, s
|
||||||
bool opsSync = (data.opsCrc32 == msg->opsChkSum);
|
bool opsSync = (data.opsCrc32 == msg->opsChkSum);
|
||||||
bool ramSync = (data.ramCrc32 == msg->ramChkSum);
|
bool ramSync = (data.ramCrc32 == msg->ramChkSum);
|
||||||
|
|
||||||
client->syncOk = opsSync && ramSync;
|
client->syncOk = client->romMatch && opsSync && ramSync;
|
||||||
|
|
||||||
if (!client->syncOk)
|
if (!client->syncOk)
|
||||||
{
|
{
|
||||||
|
@ -737,7 +737,7 @@ void NetPlayServer::serverProcessMessage( NetPlayClient *client, void *msgBuf, s
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
netPlayTextMsg<128> errorMsg(NETPLAY_ERROR_MSG);
|
netPlayTextMsg<128> errorMsg(NETPLAY_ERROR_MSG);
|
||||||
errorMsg.setFlag(netPlayTextMsgFlags::WARNING);
|
errorMsg.setFlag(netPlayTextMsgFlags::Warning);
|
||||||
errorMsg.printf("Host is rejected ROMs load request");
|
errorMsg.printf("Host is rejected ROMs load request");
|
||||||
sendMsg( client, &errorMsg, errorMsg.hdr.msgSize, [&errorMsg]{ errorMsg.toNetworkByteOrder(); } );
|
sendMsg( client, &errorMsg, errorMsg.hdr.msgSize, [&errorMsg]{ errorMsg.toNetworkByteOrder(); } );
|
||||||
}
|
}
|
||||||
|
@ -1433,7 +1433,7 @@ void NetPlayClient::clientProcessMessage( void *msgBuf, size_t msgSize )
|
||||||
msg->toHostByteOrder();
|
msg->toHostByteOrder();
|
||||||
FCEU_printf("NetPlay Info: %s\n", msg->getBuffer());
|
FCEU_printf("NetPlay Info: %s\n", msg->getBuffer());
|
||||||
|
|
||||||
if (msg->isFlagSet(netPlayTextMsgFlags::DISCONNECT))
|
if (msg->isFlagSet(netPlayTextMsgFlags::Disconnect))
|
||||||
{
|
{
|
||||||
sock->disconnectFromHost();
|
sock->disconnectFromHost();
|
||||||
}
|
}
|
||||||
|
@ -1450,7 +1450,7 @@ void NetPlayClient::clientProcessMessage( void *msgBuf, size_t msgSize )
|
||||||
msgBoxTxt += tr(msg->getBuffer());
|
msgBoxTxt += tr(msg->getBuffer());
|
||||||
QMessageBox::critical( consoleWindow, tr("NetPlay Error"), msgBoxTxt, QMessageBox::Ok );
|
QMessageBox::critical( consoleWindow, tr("NetPlay Error"), msgBoxTxt, QMessageBox::Ok );
|
||||||
|
|
||||||
if (msg->isFlagSet(netPlayTextMsgFlags::DISCONNECT))
|
if (msg->isFlagSet(netPlayTextMsgFlags::Disconnect))
|
||||||
{
|
{
|
||||||
sock->disconnectFromHost();
|
sock->disconnectFromHost();
|
||||||
}
|
}
|
||||||
|
|
|
@ -127,10 +127,10 @@ struct netPlayAuthResp
|
||||||
|
|
||||||
struct netPlayTextMsgFlags
|
struct netPlayTextMsgFlags
|
||||||
{
|
{
|
||||||
static const uint32_t DISCONNECT = 0x00000001;
|
static constexpr uint32_t Disconnect = 0x00000001;
|
||||||
static const uint32_t ERROR = 0x00000002;
|
static constexpr uint32_t Error = 0x00000002;
|
||||||
static const uint32_t WARNING = 0x00000004;
|
static constexpr uint32_t Warning = 0x00000004;
|
||||||
static const uint32_t INFO = 0x00000008;
|
static constexpr uint32_t Info = 0x00000008;
|
||||||
};
|
};
|
||||||
|
|
||||||
template <size_t N=8>
|
template <size_t N=8>
|
||||||
|
|
Loading…
Reference in New Issue