Added logic to Qt GUI to allow for the main menu bar to be hidden. (#296)
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@ -491,12 +491,20 @@ void consoleWin_t::createMainMenu(void)
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fullscreen = new QAction(tr("Fullscreen"), this);
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fullscreen = new QAction(tr("Fullscreen"), this);
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fullscreen->setShortcut( QKeySequence(tr("Alt+Return")));
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fullscreen->setShortcut( QKeySequence(tr("Alt+Return")));
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fullscreen->setStatusTip(tr("Fullscreen"));
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fullscreen->setStatusTip(tr("Fullscreen"));
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//fullscreen->setIcon( style->standardIcon( QStyle::SP_TitleBarMaxButton ) );
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fullscreen->setIcon( QIcon(":icons/view-fullscreen.png") );
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fullscreen->setIcon( QIcon(":icons/view-fullscreen.png") );
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connect(fullscreen, SIGNAL(triggered()), this, SLOT(toggleFullscreen(void)) );
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connect(fullscreen, SIGNAL(triggered()), this, SLOT(toggleFullscreen(void)) );
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optMenu->addAction(fullscreen);
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optMenu->addAction(fullscreen);
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// Options -> Hide Menu Screen
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act = new QAction(tr("Hide Menu"), this);
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act->setShortcut( QKeySequence(tr("Alt+M")));
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act->setStatusTip(tr("Hide Menu"));
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act->setIcon( style->standardIcon( QStyle::SP_TitleBarMaxButton ) );
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connect(act, SIGNAL(triggered()), this, SLOT(toggleMenuVis(void)) );
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optMenu->addAction(act);
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// Emulation
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// Emulation
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emuMenu = menuBar()->addMenu(tr("Emulation"));
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emuMenu = menuBar()->addMenu(tr("Emulation"));
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@ -841,6 +849,18 @@ void consoleWin_t::createMainMenu(void)
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helpMenu->addAction(msgLogAct);
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helpMenu->addAction(msgLogAct);
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};
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};
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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void consoleWin_t::toggleMenuVis(void)
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{
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if ( menuBar()->isVisible() )
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{
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menuBar()->setVisible( false );
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}
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else
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{
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menuBar()->setVisible( true );
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}
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}
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//---------------------------------------------------------------------------
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void consoleWin_t::closeApp(void)
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void consoleWin_t::closeApp(void)
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{
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{
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nes_shm->runEmulator = 0;
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nes_shm->runEmulator = 0;
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@ -168,6 +168,8 @@ class consoleWin_t : public QMainWindow
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void openDebugWindow(void);
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void openDebugWindow(void);
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void openHexEditor(void);
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void openHexEditor(void);
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void openGamePadConfWin(void);
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void openGamePadConfWin(void);
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void toggleFullscreen(void);
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void toggleMenuVis(void);
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private slots:
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private slots:
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void closeApp(void);
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void closeApp(void);
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void openROMFile(void);
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void openROMFile(void);
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@ -192,7 +194,6 @@ class consoleWin_t : public QMainWindow
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void openCodeDataLogger(void);
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void openCodeDataLogger(void);
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void openTraceLogger(void);
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void openTraceLogger(void);
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void toggleAutoResume(void);
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void toggleAutoResume(void);
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void toggleFullscreen(void);
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void updatePeriodic(void);
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void updatePeriodic(void);
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void changeState0(void);
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void changeState0(void);
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void changeState1(void);
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void changeState1(void);
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@ -588,21 +588,33 @@ static void KeyboardCommands (void)
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}
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}
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// Alt-Enter to toggle full-screen
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// Alt-Enter to toggle full-screen
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// This is already handled by GTK Accelerator
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// This is already handled by Qt Menu Actions
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//if (keyonly (ENTER) && is_alt)
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// So only process if menu is hidden or disabled.
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//{
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if ( is_alt )
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// ToggleFS ();
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{
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//}
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if (keyonly (ENTER))
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//
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{
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if ( consoleWindow )
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{
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if ( !consoleWindow->menuBar()->isVisible() )
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{
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consoleWindow->toggleFullscreen();
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}
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}
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}
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}
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// Alt-M to toggle Main Menu Visibility
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// Alt-M to toggle Main Menu Visibility
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//if ( is_alt )
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if ( is_alt )
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//{
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{
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// if (keyonly (M))
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if (keyonly (M))
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// {
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{
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// toggleMenuVis(); // TODO
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if ( consoleWindow )
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// }
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{
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//}
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consoleWindow->toggleMenuVis();
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}
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}
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}
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// Toggle Movie auto-backup
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// Toggle Movie auto-backup
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if ( is_shift )
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if ( is_shift )
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