optional lua in sdl
This commit is contained in:
parent
2fe4fcd2d1
commit
407f0f8663
10
SConstruct
10
SConstruct
|
@ -5,7 +5,8 @@ opts = Options()
|
||||||
opts.AddOptions(
|
opts.AddOptions(
|
||||||
BoolOption('FRAMESKIP', 'Enable frameskipping', 1),
|
BoolOption('FRAMESKIP', 'Enable frameskipping', 1),
|
||||||
BoolOption('OPENGL', 'Enable OpenGL support', 1),
|
BoolOption('OPENGL', 'Enable OpenGL support', 1),
|
||||||
BoolOption('DEBUG', 'Build with debugging symbols', 0)
|
BoolOption('DEBUG', 'Build with debugging symbols', 0),
|
||||||
|
BoolOption('LUA', 'Enable Lua support', 1)
|
||||||
)
|
)
|
||||||
|
|
||||||
env = Environment(options = opts)
|
env = Environment(options = opts)
|
||||||
|
@ -47,11 +48,12 @@ else:
|
||||||
if not conf.CheckLib('z', autoadd=1):
|
if not conf.CheckLib('z', autoadd=1):
|
||||||
print 'Did not find libz or z.lib, exiting!'
|
print 'Did not find libz or z.lib, exiting!'
|
||||||
Exit(1)
|
Exit(1)
|
||||||
|
if env['LUA']:
|
||||||
lua51 = conf.CheckLib('lua5.1', autoadd=1)
|
lua51 = conf.CheckLib('lua5.1', autoadd=1)
|
||||||
lua = conf.CheckLib('lua', autoadd=1)
|
lua = conf.CheckLib('lua', autoadd=1)
|
||||||
if lua == 0 and lua51 == 0:
|
if lua == 0 and lua51 == 0:
|
||||||
print 'Did not find liblua5.1, liblua, lua.lib or lua5.1.lib, exiting!'
|
print 'Did not find liblua5.1, liblua, lua.lib or lua5.1.lib, compiling anyway!'
|
||||||
Exit(1)
|
env['LUA'] = 0
|
||||||
|
|
||||||
### Search for zenity if we're not in windows
|
### Search for zenity if we're not in windows
|
||||||
if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin':
|
if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin':
|
||||||
|
@ -85,11 +87,13 @@ else:
|
||||||
conf.env.Append(CPPDEFINES = ['PSS_STYLE=1'])
|
conf.env.Append(CPPDEFINES = ['PSS_STYLE=1'])
|
||||||
# parse SDL cflags/libs
|
# parse SDL cflags/libs
|
||||||
env.ParseConfig('sdl-config --cflags --libs')
|
env.ParseConfig('sdl-config --cflags --libs')
|
||||||
|
if env['LUA']:
|
||||||
# parse liblua cflags
|
# parse liblua cflags
|
||||||
if lua51:
|
if lua51:
|
||||||
env.Append(CPPPATH = ['/usr/local/include/lua5.1', '/usr/include/lua5.1'])
|
env.Append(CPPPATH = ['/usr/local/include/lua5.1', '/usr/include/lua5.1'])
|
||||||
if lua:
|
if lua:
|
||||||
env.Append(CPPPATH = ['/usr/local/include/lua', '/usr/include/lua'])
|
env.Append(CPPPATH = ['/usr/local/include/lua', '/usr/include/lua'])
|
||||||
|
env.Append(CPPDEFINES=["_S9XLUA_H"])
|
||||||
env = conf.Finish()
|
env = conf.Finish()
|
||||||
|
|
||||||
if sys.byteorder == 'little' or env['PLATFORM'] == 'win32':
|
if sys.byteorder == 'little' or env['PLATFORM'] == 'win32':
|
||||||
|
|
|
@ -1,5 +1,7 @@
|
||||||
---version 2.0.3 yet to be released---
|
---version 2.0.3 yet to be released---
|
||||||
22-sep-2008 - punkrockguy318 - [ 208437 ] fixed an issue where flawed movie
|
24-sep-2008 - punkrockguy318 - [ 2057008 ] lua is now optional, thanks
|
||||||
|
shinydoofy for a patch. also fixed some build issues.
|
||||||
|
22-sep-2008 - punkrockguy318 - [ 2008437 ] fixed an issue where flawed movie
|
||||||
would crash fceux on every startup
|
would crash fceux on every startup
|
||||||
21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would
|
21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would
|
||||||
always be set to 32 bpp
|
always be set to 32 bpp
|
||||||
|
|
|
@ -12,7 +12,6 @@ file.cpp
|
||||||
filter.cpp
|
filter.cpp
|
||||||
ines.cpp
|
ines.cpp
|
||||||
input.cpp
|
input.cpp
|
||||||
lua-engine.cpp
|
|
||||||
netplay.cpp
|
netplay.cpp
|
||||||
nsf.cpp
|
nsf.cpp
|
||||||
palette.cpp
|
palette.cpp
|
||||||
|
@ -39,6 +38,9 @@ mappers""")
|
||||||
Import('env')
|
Import('env')
|
||||||
Export('env')
|
Export('env')
|
||||||
|
|
||||||
|
if env['LUA']:
|
||||||
|
file_list.append('lua-engine.cpp')
|
||||||
|
|
||||||
for dir in subdirs:
|
for dir in subdirs:
|
||||||
subdir_files = SConscript('%s/SConscript' % dir)
|
subdir_files = SConscript('%s/SConscript' % dir)
|
||||||
file_list.append(subdir_files)
|
file_list.append(subdir_files)
|
||||||
|
|
|
@ -1,6 +1,9 @@
|
||||||
/// \file
|
/// \file
|
||||||
/// \brief Implements core debugging facilities
|
/// \brief Implements core debugging facilities
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
#include "x6502.h"
|
#include "x6502.h"
|
||||||
#include "fceu.h"
|
#include "fceu.h"
|
||||||
|
@ -10,8 +13,7 @@
|
||||||
#include "driver.h"
|
#include "driver.h"
|
||||||
#include "ppu.h"
|
#include "ppu.h"
|
||||||
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
#include "x6502abbrev.h"
|
#include "x6502abbrev.h"
|
||||||
|
|
||||||
|
|
|
@ -181,8 +181,10 @@ InitConfig()
|
||||||
// video playback
|
// video playback
|
||||||
config->addOption("playmov", "SDL.Movie", "");
|
config->addOption("playmov", "SDL.Movie", "");
|
||||||
|
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
// load lua script
|
// load lua script
|
||||||
config->addOption("loadlua", "SDL.LuaScript", "");
|
config->addOption("loadlua", "SDL.LuaScript", "");
|
||||||
|
#endif
|
||||||
|
|
||||||
// GamePad 0 - 3
|
// GamePad 0 - 3
|
||||||
for(unsigned int i = 0; i < GAMEPAD_NUM_DEVICES; i++) {
|
for(unsigned int i = 0; i < GAMEPAD_NUM_DEVICES; i++) {
|
||||||
|
@ -262,7 +264,9 @@ InitConfig()
|
||||||
// Hotkeys
|
// Hotkeys
|
||||||
prefix = "SDL.Hotkeys.";
|
prefix = "SDL.Hotkeys.";
|
||||||
config->addOption(prefix + "CheatMenu", SDLK_F1);
|
config->addOption(prefix + "CheatMenu", SDLK_F1);
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
config->addOption(prefix + "LoadLua", SDLK_F3);
|
config->addOption(prefix + "LoadLua", SDLK_F3);
|
||||||
|
#endif
|
||||||
config->addOption(prefix + "RenderBG", SDLK_F4);
|
config->addOption(prefix + "RenderBG", SDLK_F4);
|
||||||
config->addOption(prefix + "SaveState", SDLK_F5);
|
config->addOption(prefix + "SaveState", SDLK_F5);
|
||||||
config->addOption(prefix + "LoadState", SDLK_F7);
|
config->addOption(prefix + "LoadState", SDLK_F7);
|
||||||
|
|
|
@ -32,7 +32,9 @@
|
||||||
#include "../../movie.h"
|
#include "../../movie.h"
|
||||||
#include "../../fceu.h"
|
#include "../../fceu.h"
|
||||||
#include "../../driver.h"
|
#include "../../driver.h"
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
#include "../../fceulua.h"
|
#include "../../fceulua.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
/** GLOBALS **/
|
/** GLOBALS **/
|
||||||
|
@ -364,6 +366,7 @@ KeyboardCommands()
|
||||||
if(_keyonly(key)) {
|
if(_keyonly(key)) {
|
||||||
FCEUI_CloseGame();
|
FCEUI_CloseGame();
|
||||||
}
|
}
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
g_config->getOption("SDL.Hotkeys.LoadLua", &key);
|
g_config->getOption("SDL.Hotkeys.LoadLua", &key);
|
||||||
if(_keyonly(key)) {
|
if(_keyonly(key)) {
|
||||||
std::string fname;
|
std::string fname;
|
||||||
|
@ -371,6 +374,7 @@ KeyboardCommands()
|
||||||
if(fname != "")
|
if(fname != "")
|
||||||
FCEU_LoadLuaCode(fname.c_str());
|
FCEU_LoadLuaCode(fname.c_str());
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// VS Unisystem games
|
// VS Unisystem games
|
||||||
if(gametype == GIT_VSUNI) {
|
if(gametype == GIT_VSUNI) {
|
||||||
|
|
|
@ -19,7 +19,9 @@
|
||||||
#include "../common/cheat.h"
|
#include "../common/cheat.h"
|
||||||
#include "../../fceu.h"
|
#include "../../fceu.h"
|
||||||
#include "../../movie.h"
|
#include "../../movie.h"
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
#include "../../fceulua.h"
|
#include "../../fceulua.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "dface.h"
|
#include "dface.h"
|
||||||
|
@ -86,8 +88,7 @@ char *DriverUsage="\
|
||||||
Devices: quizking hypershot mahjong toprider ftrainer\n\
|
Devices: quizking hypershot mahjong toprider ftrainer\n\
|
||||||
familykeyboard oekakids arkanoid shadow bworld 4player\n\
|
familykeyboard oekakids arkanoid shadow bworld 4player\n\
|
||||||
--inputcfg d Configures input device d on startup (gamepad1, gamepad2).\n\
|
--inputcfg d Configures input device d on startup (gamepad1, gamepad2).\n\
|
||||||
--playmov f Plays back a recorded movie from filename f.\n\
|
--playmov f Plays back a recorded movie from filename f.";
|
||||||
--loadlua f Loads lua script from filename f.\n";
|
|
||||||
|
|
||||||
/* Moved network options out while netplay is broken.
|
/* Moved network options out while netplay is broken.
|
||||||
--net s, -n s Connects to server 's' for TCP/IP network play.\n\
|
--net s, -n s Connects to server 's' for TCP/IP network play.\n\
|
||||||
|
@ -107,6 +108,11 @@ static void ShowUsage(char *prog)
|
||||||
printf("\nUsage is as follows:\n%s <options> filename\n\n",prog);
|
printf("\nUsage is as follows:\n%s <options> filename\n\n",prog);
|
||||||
puts("Options:");
|
puts("Options:");
|
||||||
puts(DriverUsage);
|
puts(DriverUsage);
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
|
puts ("--loadlua f Loads lua script from filename f.\n");
|
||||||
|
#else
|
||||||
|
puts("");
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -480,6 +486,7 @@ SDL_GL_LoadLibrary(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
// load lua script if option passed
|
// load lua script if option passed
|
||||||
g_config->getOption("SDL.LuaScript", &fname);
|
g_config->getOption("SDL.LuaScript", &fname);
|
||||||
g_config->setOption("SDL.LuaScript", "");
|
g_config->setOption("SDL.LuaScript", "");
|
||||||
|
@ -487,7 +494,7 @@ SDL_GL_LoadLibrary(0);
|
||||||
{
|
{
|
||||||
FCEU_LoadLuaCode(fname.c_str());
|
FCEU_LoadLuaCode(fname.c_str());
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// loop playing the game
|
// loop playing the game
|
||||||
while(GameInfo) {
|
while(GameInfo) {
|
||||||
|
|
10
src/fceu.cpp
10
src/fceu.cpp
|
@ -48,7 +48,9 @@
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "file.h"
|
#include "file.h"
|
||||||
#include "vsuni.h"
|
#include "vsuni.h"
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
#include "fceulua.h"
|
#include "fceulua.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
//TODO - we really need some kind of global platform-specific options api
|
//TODO - we really need some kind of global platform-specific options api
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
|
@ -282,13 +284,17 @@ uint8 PAL=0;
|
||||||
static DECLFW(BRAML)
|
static DECLFW(BRAML)
|
||||||
{
|
{
|
||||||
RAM[A]=V;
|
RAM[A]=V;
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaWriteInform();
|
FCEU_LuaWriteInform();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
static DECLFW(BRAMH)
|
static DECLFW(BRAMH)
|
||||||
{
|
{
|
||||||
RAM[A&0x7FF]=V;
|
RAM[A&0x7FF]=V;
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaWriteInform();
|
FCEU_LuaWriteInform();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
static DECLFR(ARAML)
|
static DECLFR(ARAML)
|
||||||
|
@ -463,7 +469,9 @@ bool FCEUI_Initialize()
|
||||||
|
|
||||||
void FCEUI_Kill(void)
|
void FCEUI_Kill(void)
|
||||||
{
|
{
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaStop();
|
FCEU_LuaStop();
|
||||||
|
#endif
|
||||||
FCEU_KillVirtualVideo();
|
FCEU_KillVirtualVideo();
|
||||||
FCEU_KillGenie();
|
FCEU_KillGenie();
|
||||||
FreeBuffers();
|
FreeBuffers();
|
||||||
|
@ -560,7 +568,9 @@ void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int ski
|
||||||
AutoFire();
|
AutoFire();
|
||||||
UpdateAutosave();
|
UpdateAutosave();
|
||||||
|
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaFrameBoundary();
|
FCEU_LuaFrameBoundary();
|
||||||
|
#endif
|
||||||
FCEU_UpdateInput();
|
FCEU_UpdateInput();
|
||||||
lagFlag = 1;
|
lagFlag = 1;
|
||||||
if(geniestage!=1) FCEU_ApplyPeriodicCheats();
|
if(geniestage!=1) FCEU_ApplyPeriodicCheats();
|
||||||
|
|
|
@ -1,5 +1,4 @@
|
||||||
#ifndef _S9XLUA_H
|
#ifdef _S9XLUA_H
|
||||||
#define _S9XLUA_H
|
|
||||||
|
|
||||||
|
|
||||||
// Just forward function declarations
|
// Just forward function declarations
|
||||||
|
|
|
@ -32,7 +32,9 @@
|
||||||
#include "movie.h"
|
#include "movie.h"
|
||||||
#include "state.h"
|
#include "state.h"
|
||||||
#include "input/zapper.h"
|
#include "input/zapper.h"
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
#include "fceulua.h"
|
#include "fceulua.h"
|
||||||
|
#endif
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "vsuni.h"
|
#include "vsuni.h"
|
||||||
#include "fds.h"
|
#include "fds.h"
|
||||||
|
@ -190,13 +192,17 @@ static void UpdateGP(int w, void *data, int arg)
|
||||||
{
|
{
|
||||||
if(w==0)
|
if(w==0)
|
||||||
{
|
{
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
joy[0]= FCEU_LuaUsingJoypad(0) ? FCEU_LuaReadJoypad(0) : *(uint32 *)joyports[0].ptr;
|
joy[0]= FCEU_LuaUsingJoypad(0) ? FCEU_LuaReadJoypad(0) : *(uint32 *)joyports[0].ptr;
|
||||||
joy[2]= FCEU_LuaUsingJoypad(2) ? FCEU_LuaReadJoypad(2) : *(uint32 *)joyports[0].ptr >> 16;
|
joy[2]= FCEU_LuaUsingJoypad(2) ? FCEU_LuaReadJoypad(2) : *(uint32 *)joyports[0].ptr >> 16;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
joy[1]= FCEU_LuaUsingJoypad(1) ? FCEU_LuaReadJoypad(1) : *(uint32 *)joyports[1].ptr >> 8;
|
joy[1]= FCEU_LuaUsingJoypad(1) ? FCEU_LuaReadJoypad(1) : *(uint32 *)joyports[1].ptr >> 8;
|
||||||
joy[3]= FCEU_LuaUsingJoypad(3) ? FCEU_LuaReadJoypad(3) : *(uint32 *)joyports[1].ptr >> 24;
|
joy[3]= FCEU_LuaUsingJoypad(3) ? FCEU_LuaReadJoypad(3) : *(uint32 *)joyports[1].ptr >> 24;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -685,7 +691,9 @@ struct EMUCMDTABLE FCEUI_CommandTable[]=
|
||||||
{ EMUCMD_MOVIE_INPUT_DISPLAY_TOGGLE, EMUCMDTYPE_MISC, FCEUI_ToggleInputDisplay, 0, 0, "Toggle Input Display", 0 },
|
{ EMUCMD_MOVIE_INPUT_DISPLAY_TOGGLE, EMUCMDTYPE_MISC, FCEUI_ToggleInputDisplay, 0, 0, "Toggle Input Display", 0 },
|
||||||
{ EMUCMD_MOVIE_ICON_DISPLAY_TOGGLE, EMUCMDTYPE_MISC, FCEUD_ToggleStatusIcon, 0, 0, "Toggle Status Icon", 0 },
|
{ EMUCMD_MOVIE_ICON_DISPLAY_TOGGLE, EMUCMDTYPE_MISC, FCEUD_ToggleStatusIcon, 0, 0, "Toggle Status Icon", 0 },
|
||||||
|
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
{ EMUCMD_SCRIPT_RELOAD, EMUCMDTYPE_MISC, FCEU_ReloadLuaCode, 0, 0, "Reload current Lua script", },
|
{ EMUCMD_SCRIPT_RELOAD, EMUCMDTYPE_MISC, FCEU_ReloadLuaCode, 0, 0, "Reload current Lua script", },
|
||||||
|
#endif
|
||||||
|
|
||||||
{ EMUCMD_SOUND_TOGGLE, EMUCMDTYPE_SOUND, FCEUD_SoundToggle, 0, 0, "Sound Mute Toggle", EMUCMDFLAG_TASEDIT },
|
{ EMUCMD_SOUND_TOGGLE, EMUCMDTYPE_SOUND, FCEUD_SoundToggle, 0, 0, "Sound Mute Toggle", EMUCMDFLAG_TASEDIT },
|
||||||
{ EMUCMD_SOUND_VOLUME_UP, EMUCMDTYPE_SOUND, CommandSoundAdjust, 0, 0, "Sound Volume Up", EMUCMDFLAG_TASEDIT },
|
{ EMUCMD_SOUND_VOLUME_UP, EMUCMDTYPE_SOUND, CommandSoundAdjust, 0, 0, "Sound Volume Up", EMUCMDFLAG_TASEDIT },
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
#include <string.h>
|
||||||
#include "../types.h"
|
#include "../types.h"
|
||||||
#include "../x6502.h"
|
#include "../x6502.h"
|
||||||
#include "../fceu.h"
|
#include "../fceu.h"
|
||||||
|
@ -8,4 +9,4 @@
|
||||||
#include "../utils/memory.h"
|
#include "../utils/memory.h"
|
||||||
#include "../sound.h"
|
#include "../sound.h"
|
||||||
#include "../state.h"
|
#include "../state.h"
|
||||||
#include <string.h>
|
|
||||||
|
|
|
@ -17,7 +17,9 @@
|
||||||
#include "file.h"
|
#include "file.h"
|
||||||
#include "video.h"
|
#include "video.h"
|
||||||
#include "movie.h"
|
#include "movie.h"
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
#include "fceulua.h"
|
#include "fceulua.h"
|
||||||
|
#endif
|
||||||
#include "utils/guid.h"
|
#include "utils/guid.h"
|
||||||
#include "utils/memory.h"
|
#include "utils/memory.h"
|
||||||
#include "utils/memorystream.h"
|
#include "utils/memorystream.h"
|
||||||
|
@ -1034,8 +1036,10 @@ bool FCEUMOV_ReadState(std::istream* is, uint32 size)
|
||||||
tempMovieData.truncateAt(currFrameCounter);
|
tempMovieData.truncateAt(currFrameCounter);
|
||||||
currMovieData = tempMovieData;
|
currMovieData = tempMovieData;
|
||||||
|
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
if(!FCEU_LuaRerecordCountSkip())
|
if(!FCEU_LuaRerecordCountSkip())
|
||||||
currRerecordCount++;
|
currRerecordCount++;
|
||||||
|
#endif
|
||||||
|
|
||||||
currMovieData.rerecordCount = currRerecordCount;
|
currMovieData.rerecordCount = currRerecordCount;
|
||||||
|
|
||||||
|
|
|
@ -39,7 +39,9 @@
|
||||||
#include "cart.h"
|
#include "cart.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "driver.h"
|
#include "driver.h"
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
#include "fceulua.h"
|
#include "fceulua.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifndef M_PI
|
#ifndef M_PI
|
||||||
#define M_PI 3.14159265358979323846
|
#define M_PI 3.14159265358979323846
|
||||||
|
@ -409,7 +411,9 @@ static DECLFR(NSF_read)
|
||||||
for(x=0;x<8;x++)
|
for(x=0;x<8;x++)
|
||||||
BANKSET(0x8000+x*4096,NSFHeader.BankSwitch[x]);
|
BANKSET(0x8000+x*4096,NSFHeader.BankSwitch[x]);
|
||||||
}
|
}
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaWriteInform();
|
FCEU_LuaWriteInform();
|
||||||
|
#endif
|
||||||
return (CurrentSong-1);
|
return (CurrentSong-1);
|
||||||
}
|
}
|
||||||
case 0x3FF3:return PAL;
|
case 0x3FF3:return PAL;
|
||||||
|
|
|
@ -29,7 +29,9 @@
|
||||||
#include "fceu.h"
|
#include "fceu.h"
|
||||||
#include "driver.h"
|
#include "driver.h"
|
||||||
#include "boards/mapinc.h"
|
#include "boards/mapinc.h"
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
#include "fceulua.h"
|
#include "fceulua.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "palette.h"
|
#include "palette.h"
|
||||||
#include "palettes/palettes.h"
|
#include "palettes/palettes.h"
|
||||||
|
@ -110,7 +112,9 @@ void SetNESDeemph(uint8 d, int force)
|
||||||
}
|
}
|
||||||
else /* Only set this when palette has changed. */
|
else /* Only set this when palette has changed. */
|
||||||
{
|
{
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaUpdatePalette();
|
FCEU_LuaUpdatePalette();
|
||||||
|
#endif
|
||||||
|
|
||||||
r=rtmul[6];
|
r=rtmul[6];
|
||||||
g=rtmul[6];
|
g=rtmul[6];
|
||||||
|
@ -155,7 +159,9 @@ void SetNESDeemph(uint8 d, int force)
|
||||||
}
|
}
|
||||||
|
|
||||||
lastd=d;
|
lastd=d;
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaUpdatePalette();
|
FCEU_LuaUpdatePalette();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
// Converted from Kevin Horton's qbasic palette generator.
|
// Converted from Kevin Horton's qbasic palette generator.
|
||||||
|
@ -263,7 +269,9 @@ void WritePalette(void)
|
||||||
FCEUD_SetPalette(x,unvpalette[x].r,unvpalette[x].g,unvpalette[x].b);
|
FCEUD_SetPalette(x,unvpalette[x].r,unvpalette[x].g,unvpalette[x].b);
|
||||||
if(GameInfo->type==GIT_NSF)
|
if(GameInfo->type==GIT_NSF)
|
||||||
{
|
{
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaUpdatePalette();
|
FCEU_LuaUpdatePalette();
|
||||||
|
#endif
|
||||||
//for(x=0;x<128;x++)
|
//for(x=0;x<128;x++)
|
||||||
// FCEUD_SetPalette(x,x,0,x);
|
// FCEUD_SetPalette(x,x,0,x);
|
||||||
}
|
}
|
||||||
|
|
|
@ -46,7 +46,9 @@
|
||||||
#include "vsuni.h"
|
#include "vsuni.h"
|
||||||
#include "drawing.h"
|
#include "drawing.h"
|
||||||
#include "driver.h"
|
#include "driver.h"
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
#include "fceulua.h"
|
#include "fceulua.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
uint8 *XBuf=NULL;
|
uint8 *XBuf=NULL;
|
||||||
uint8 *XBackBuf=NULL;
|
uint8 *XBackBuf=NULL;
|
||||||
|
@ -204,8 +206,10 @@ void FCEU_PutImage(void)
|
||||||
//Some messages need to be displayed before the avi is dumped
|
//Some messages need to be displayed before the avi is dumped
|
||||||
DrawMessage(true);
|
DrawMessage(true);
|
||||||
|
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
//Lua gui should draw before the avi is dumped.
|
//Lua gui should draw before the avi is dumped.
|
||||||
FCEU_LuaGui(XBuf);
|
FCEU_LuaGui(XBuf);
|
||||||
|
#endif
|
||||||
|
|
||||||
//Update AVI before overlay stuff is written
|
//Update AVI before overlay stuff is written
|
||||||
if(!FCEUI_EmulationPaused())
|
if(!FCEUI_EmulationPaused())
|
||||||
|
|
|
@ -24,7 +24,9 @@
|
||||||
#include "fceu.h"
|
#include "fceu.h"
|
||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
#include "fceulua.h"
|
#include "fceulua.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "x6502abbrev.h"
|
#include "x6502abbrev.h"
|
||||||
|
|
||||||
|
@ -50,7 +52,9 @@ static INLINE uint8 RdMem(unsigned int A)
|
||||||
static INLINE void WrMem(unsigned int A, uint8 V)
|
static INLINE void WrMem(unsigned int A, uint8 V)
|
||||||
{
|
{
|
||||||
BWrite[A](A,V);
|
BWrite[A](A,V);
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaWriteInform();
|
FCEU_LuaWriteInform();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
static INLINE uint8 RdRAM(unsigned int A)
|
static INLINE uint8 RdRAM(unsigned int A)
|
||||||
|
@ -63,7 +67,9 @@ static INLINE uint8 RdRAM(unsigned int A)
|
||||||
static INLINE void WrRAM(unsigned int A, uint8 V)
|
static INLINE void WrRAM(unsigned int A, uint8 V)
|
||||||
{
|
{
|
||||||
RAM[A]=V;
|
RAM[A]=V;
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaWriteInform();
|
FCEU_LuaWriteInform();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8 X6502_DMR(uint32 A)
|
uint8 X6502_DMR(uint32 A)
|
||||||
|
@ -76,7 +82,9 @@ void X6502_DMW(uint32 A, uint8 V)
|
||||||
{
|
{
|
||||||
ADDCYC(1);
|
ADDCYC(1);
|
||||||
BWrite[A](A,V);
|
BWrite[A](A,V);
|
||||||
|
#ifdef _S9XLUA_H
|
||||||
FCEU_LuaWriteInform();
|
FCEU_LuaWriteInform();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#define PUSH(V) \
|
#define PUSH(V) \
|
||||||
|
|
Loading…
Reference in New Issue