From 3e3c2af93a3f7e244ae8ae6febbae5a558c64ec6 Mon Sep 17 00:00:00 2001 From: adelikat Date: Wed, 16 Sep 2009 03:50:58 +0000 Subject: [PATCH] cosmetic fixes --- output/luaScripts/PunchOutTraining.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/output/luaScripts/PunchOutTraining.lua b/output/luaScripts/PunchOutTraining.lua index fcb15368..33e4c18f 100644 --- a/output/luaScripts/PunchOutTraining.lua +++ b/output/luaScripts/PunchOutTraining.lua @@ -5,10 +5,10 @@ local EHP= 0x0398 -- Enemy HP address -local TMR= 22 -- Frames in advance for your punches. +local TMR= 21 -- Frames in advance for your punches. local BND= -8 -- KEEP NEGATIVE!! Frames after the golden zone. -local DISPx= 220 +local DISPx= 200 local DISPy= 180 local timer= 0 -- Unused variable @@ -46,7 +46,7 @@ while true do --***************************************************************************** EnemyHP= memory.readbyte(EHP) local tap - gui.text(140,10,EnemyHP) + gui.text(144,22,EnemyHP) if IsHit() then LastHit= TMR