Fixed sdl build to reflect movie.h changes
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@ -1,5 +1,6 @@
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---version 2.0.2 released---
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---version 2.0.2 released---
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10-aug-2008 - punkrockguy318 - Added lua script loading hotkey in sdl build (f3). Non win32 SDL requires zenity for this to function.
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10-aug-2008 - punkrockguy318 - Build script cleanup
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10-aug-2008 - zeromus - SF [ 2030405 ] Avi recording: no sound b0rks format
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10-aug-2008 - zeromus - SF [ 2030405 ] Avi recording: no sound b0rks format
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10-aug-2008 - zeromus - SF [ 2037878 ] Convert .fcm doesn't do special characters
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10-aug-2008 - zeromus - SF [ 2037878 ] Convert .fcm doesn't do special characters
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09-aug-2008 - zeromus - SF [ 2040463 ] Add an "author" text field in the record movie dialog
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09-aug-2008 - zeromus - SF [ 2040463 ] Add an "author" text field in the record movie dialog
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@ -34,4 +35,4 @@
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04-aug-2008 - zeromus - fix crash related to player2 in lua scripts
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04-aug-2008 - zeromus - fix crash related to player2 in lua scripts
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03-aug-2008 - qfox - fixed player2 in lua scripts
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03-aug-2008 - qfox - fixed player2 in lua scripts
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---version 2.0.0 released---
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---version 2.0.0 released---
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@ -166,7 +166,7 @@ std::string GetFilename()
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// use the contents of szFile to initialize itself.
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// use the contents of szFile to initialize itself.
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ofn.lpstrFile[0] = '\0';
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ofn.lpstrFile[0] = '\0';
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ofn.nMaxFile = sizeof(szFile);
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ofn.nMaxFile = sizeof(szFile);
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ofn.lpstrFilter = "All\0*.*\0Text\0*.TXT\0Lua Scripts\0*.LUA\0";
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ofn.lpstrFilter = "All\0*.*\0";
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ofn.nFilterIndex = 1;
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ofn.nFilterIndex = 1;
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ofn.lpstrFileTitle = NULL;
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ofn.lpstrFileTitle = NULL;
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ofn.nMaxFileTitle = 0;
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ofn.nMaxFileTitle = 0;
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@ -271,7 +271,7 @@ KeyboardCommands()
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if(_keyonly(key)) {
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if(_keyonly(key)) {
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if(is_shift) {
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if(is_shift) {
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FCEUI_printf("Recording movie to %s\n", movie_fname);
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FCEUI_printf("Recording movie to %s\n", movie_fname);
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FCEUI_SaveMovie(movie_fname, MOVIE_FLAG_NONE, "");
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FCEUI_SaveMovie(movie_fname, MOVIE_FLAG_NONE, L"");
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} else {
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} else {
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FCEUI_SaveState(NULL);
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FCEUI_SaveState(NULL);
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}
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}
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