diff --git a/src/drivers/win/config.cpp b/src/drivers/win/config.cpp index c41360b1..3ae53fcb 100644 --- a/src/drivers/win/config.cpp +++ b/src/drivers/win/config.cpp @@ -40,7 +40,7 @@ extern int autoHoldKey, autoHoldClearKey; extern int frame_display; extern int input_display; extern char *BasicBotDir; -extern int disableUDLR; +extern int allowUDLR; //window positions: extern int ChtPosX,ChtPosY; @@ -173,7 +173,7 @@ static CFGSTRUCT fceuconfig[] = { AC(MemWatchLoadOnStart), AC(MemWatchLoadFileOnStart), - AC(disableUDLR), + AC(allowUDLR), //window positions AC(ChtPosX), diff --git a/src/drivers/win/input.cpp b/src/drivers/win/input.cpp index 9acd4490..7934151e 100644 --- a/src/drivers/win/input.cpp +++ b/src/drivers/win/input.cpp @@ -136,7 +136,7 @@ static int DIPS=0; //#define KEY(__a) keys_nr[MKK(__a)] int cidisabled=0; -int disableUDLR=0; +int allowUDLR=1; #define MK(x) {{BUTTC_KEYBOARD},{0},{MKK(x)},1} #define MC(x) {{BUTTC_KEYBOARD},{0},{x},1} @@ -222,7 +222,7 @@ void UpdateGamepad() JS|=(1<