From 068d85aede3b4e174b17be47a0e2889decc77ead Mon Sep 17 00:00:00 2001 From: mjbudd77 Date: Fri, 29 Oct 2021 20:45:20 -0400 Subject: [PATCH] Updated website downloads page text description of win32 and Qt/SDL ports. --- web/download.html | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/web/download.html b/web/download.html index ab622fb3..7360d0da 100644 --- a/web/download.html +++ b/web/download.html @@ -40,12 +40,14 @@

Downloads

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The FCEUX team maintains two ports: SDL and Win32. - The Win32 port has an extensive set of native gui amenities and tools. - The SDL port supports most of the features of the Win32 build (debug tools, Lua scripting, movie recording), - but some of the Win32 features (TAS Editor) are exclusive to Windows. - The SDL port should run in any UNIX-like OS (Linux/Solaris/BSD/OSX) as well as Windows. -

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The FCEUX team maintains two ports: Qt/SDL and Win32.

+ The Win32 port offers the classic extensive set of native gui amenities and tools.

+ The newer Qt/SDL port supports all of the features of the Win32 build (debug tools, Lua scripting, movie recording), + with the exception of the TAS Editor which will be added at a later date. Many of the tools in the Qt/SDL port have + taken on a new look and feel. There are also a few new tools exclusive to the Qt/SDL port such as the sprite viewer, + NES Palette Editor, AVI RIFF Tree viewer, and frame timing tool. + The Qt/SDL port is 100% cross platform and should run on any UNIX-like OS (Linux/Solaris/BSD/OSX) as well as Windows. +

Network play in both the Win32 and SDL ports is not presently functional. There are no plans to fix it at this time.