diff --git a/web/download.html b/web/download.html index ab622fb3..7360d0da 100644 --- a/web/download.html +++ b/web/download.html @@ -40,12 +40,14 @@
The FCEUX team maintains two ports: SDL and Win32. - The Win32 port has an extensive set of native gui amenities and tools. - The SDL port supports most of the features of the Win32 build (debug tools, Lua scripting, movie recording), - but some of the Win32 features (TAS Editor) are exclusive to Windows. - The SDL port should run in any UNIX-like OS (Linux/Solaris/BSD/OSX) as well as Windows. -
+The FCEUX team maintains two ports: Qt/SDL and Win32.
+ The Win32 port offers the classic extensive set of native gui amenities and tools.
+ The newer Qt/SDL port supports all of the features of the Win32 build (debug tools, Lua scripting, movie recording),
+ with the exception of the TAS Editor which will be added at a later date. Many of the tools in the Qt/SDL port have
+ taken on a new look and feel. There are also a few new tools exclusive to the Qt/SDL port such as the sprite viewer,
+ NES Palette Editor, AVI RIFF Tree viewer, and frame timing tool.
+ The Qt/SDL port is 100% cross platform and should run on any UNIX-like OS (Linux/Solaris/BSD/OSX) as well as Windows.
+
Network play in both the Win32 and SDL ports is not presently functional. There are no plans to fix it at this time.