Hooked up bi-linear filter for new QPainter video driver.
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@ -233,15 +233,6 @@ void ConsoleViewQWidget_t::transfer2LocalBuffer(void)
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int ConsoleViewQWidget_t::init(void)
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{
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if ( linearFilter )
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{
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//SDL_SetHint( SDL_HINT_RENDER_SCALE_QUALITY, "1" );
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}
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else
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{
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//SDL_SetHint( SDL_HINT_RENDER_SCALE_QUALITY, "0" );
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}
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return 0;
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}
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@ -493,6 +484,7 @@ void ConsoleViewQWidget_t::paintEvent(QPaintEvent *event)
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{
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painter.fillRect( 0, 0, view_width, view_height, Qt::black );
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}
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painter.setRenderHint( QPainter::SmoothPixmapTransform, linearFilter );
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int rowPitch = nesWidth * sizeof(uint32_t);
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