sdl: fix bug introduced in a previous commit where hotkeys were mapped incorrectly
This commit is contained in:
parent
0fa5caf1e6
commit
30905d23f3
|
@ -340,7 +340,7 @@ InitConfig()
|
||||||
SDLK_COMMA, // toggle input display
|
SDLK_COMMA, // toggle input display
|
||||||
SDLK_q, // toggle movie RW
|
SDLK_q, // toggle movie RW
|
||||||
SDLK_QUOTE, // toggle mute capture
|
SDLK_QUOTE, // toggle mute capture
|
||||||
//SDLK_ESCAPE, // quit
|
0, // quit // edit 10/11/11 - don't map to escape, it causes ugly things to happen to sdl. can be manually appended to config
|
||||||
SDLK_DELETE, // frame advance lag skip
|
SDLK_DELETE, // frame advance lag skip
|
||||||
SDLK_SLASH, // lag counter display
|
SDLK_SLASH, // lag counter display
|
||||||
SDLK_0, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5,
|
SDLK_0, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5,
|
||||||
|
|
Loading…
Reference in New Issue