Win32 - first Full screen fix, will stay in Full screen mode now
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cf78b188ad
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@ -150,11 +150,11 @@ HRESULT ddrval;
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static char TempArray[2048];
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static char TempArray[2048];
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static int exiting = 0;
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static int exiting = 0;
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static volatile int moocow = 0;
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static volatile int moocow = 0;
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int windowedfailed;
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int windowedfailed;
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int fullscreen = 0; //Windows files only, variable that keeps track of fullscreen status
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static volatile int _userpause = 0; //mbg merge 7/18/06 changed tasbuild was using this only in a couple of places
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static volatile int _userpause = 0; //mbg merge 7/18/06 changed tasbuild was using this only in a couple of places
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@ -27,7 +27,7 @@ extern int maxconbskip;
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extern int ffbskip;
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extern int ffbskip;
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extern void LoadNewGamey(HWND hParent, const char *initialdir);
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extern void LoadNewGamey(HWND hParent, const char *initialdir);
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extern void CloseGame();
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extern void CloseGame();
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static int fullscreen = 0;
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extern int fullscreen; //Windows files only, keeps track of fullscreen status
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// Flag that indicates whether Game Genie is enabled or not.
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// Flag that indicates whether Game Genie is enabled or not.
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extern int genie;
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extern int genie;
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