Minor fix to avoid warning
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@ -19,10 +19,8 @@
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void ConfigInput(HWND hParent);
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int InitDInput(void);
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void CreateInputStuff(void);
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void InitInputStuff(void);
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void DestroyInput(void);
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void InputScreenChanged(int fs);
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void SetAutoFireDesynch(int DesynchOn);
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int GetAutoFireDesynch();
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uint32 GetGamepadPressedImmediate();
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@ -65,7 +63,6 @@ void ParseGIInput(FCEUGI *GameInfo);
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#define FCFGD_HYPERSHOT 3
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#define FCFGD_QUIZKING 4
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void SetEmulationSpeed(int type);
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int FCEUD_TestCommandState(int c);
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void FCEUD_UpdateInput();
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int DWaitButton(HWND hParent, const char *text, ButtConfig *bc);
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@ -1,6 +1,6 @@
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void KeyboardClose(void);
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int KeyboardInitialize(void);
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void KeyboardUpdate(void);
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void KeyboardUpdateState(void);
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unsigned int *GetKeyboard(void);
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unsigned int *GetKeyboard_nr(void);
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unsigned int *GetKeyboard_jd(void);
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