Lua: added mapping to joypad.read and joypad.set. Added function to toggle background and sprite rendering: FCEU.setrenderplanes(sprites, background) which accepts two boolean arguments to toggle those planes from within Lua.

This commit is contained in:
qfox 2008-11-21 15:07:09 +00:00
parent 3bd5e7ffec
commit 2b8631829a
1 changed files with 19 additions and 2 deletions

View File

@ -124,6 +124,7 @@ enum
GUI_COLOUR_BLUE GUI_COLOUR_BLUE
}; };
// Protects Lua calls from going nuts. // Protects Lua calls from going nuts.
// We set this to a big number like 1000 and decrement it // We set this to a big number like 1000 and decrement it
// over time. The script gets knifed once this reaches zero. // over time. The script gets knifed once this reaches zero.
@ -135,7 +136,6 @@ static const char *button_mappings[] = {
"A", "B", "select", "start", "up", "down", "left", "right" "A", "B", "select", "start", "up", "down", "left", "right"
}; };
/** /**
* Resets emulator speed / pause states after script exit. * Resets emulator speed / pause states after script exit.
*/ */
@ -238,6 +238,19 @@ void FCEU_LuaWriteInform() {
lua_settop(L, 0); lua_settop(L, 0);
} }
/**
* Toggle certain rendering planes
* FCEU.setrenderingplanes(sprites, background)
* Accepts two (lua) boolean values and acts accordingly
*/
static int fceu_setrenderplanes(lua_State *L) {
bool sprites = (lua_toboolean( L, 1 ) == 1);
bool background = (lua_toboolean( L, 2 ) == 1);
FCEUI_SetRenderPlanes(sprites, background);
return 0;
}
/////////////////////////// ///////////////////////////
@ -617,10 +630,12 @@ static int savestate_load(lua_State *L) {
// //
// Gets the frame counter for the movie, or nil if no movie running. // Gets the frame counter for the movie, or nil if no movie running.
int movie_framecount(lua_State *L) { int movie_framecount(lua_State *L) {
/* // qfox, 08-11-21; fceu now counts the number of frames since the last reset if no movie is playing
if (!FCEUMOV_IsPlaying() && !FCEUMOV_IsRecording()) { if (!FCEUMOV_IsPlaying() && !FCEUMOV_IsRecording()) {
lua_pushnil(L); lua_pushnil(L);
return 1; return 1;
} }
*/
lua_pushinteger(L, FCEUMOV_GetFrame()); lua_pushinteger(L, FCEUMOV_GetFrame());
return 1; return 1;
@ -1505,7 +1520,7 @@ static const struct luaL_reg fceulib [] = {
{"pause", fceu_pause}, {"pause", fceu_pause},
{"exec_count", fceu_exec_count}, {"exec_count", fceu_exec_count},
{"exec_time", fceu_exec_time}, {"exec_time", fceu_exec_time},
{"setrenderplanes", fceu_setrenderplanes},
{"message", fceu_message}, {"message", fceu_message},
{NULL,NULL} {NULL,NULL}
}; };
@ -1531,6 +1546,8 @@ static const struct luaL_reg memorylib [] = {
static const struct luaL_reg joypadlib[] = { static const struct luaL_reg joypadlib[] = {
{"read", joypad_read}, {"read", joypad_read},
{"get", joypad_read},
{"write", joypad_set},
{"set", joypad_set}, {"set", joypad_set},
{NULL,NULL} {NULL,NULL}