fix issue with fourscore input not being tied into emulator in windows port
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@ -411,6 +411,7 @@ void InitInputPorts(bool fourscore)
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FCEUI_SetInput(i,(ESI)InputType[i],InputDPtr,attrib);
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}
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}
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FCEUI_SetInputFourscore(fourscore);
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attrib=0;
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InputDPtr=0;
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