Mapper 134 CHR and PRG masks
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@ -860,32 +860,55 @@ void Mapper119_Init(CartInfo *info) {
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// ---------------------------- Mapper 134 ------------------------------
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static void M134PW(uint32 A, uint8 V) {
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setprg8(A, (V & 0x1F) | ((EXPREGS[0] & 2) << 4));
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if ((EXPREGS[1] & 0x88) == 0x80)
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setprg32(A, (EXPREGS[0] & 0x10) | ((EXPREGS[1] & 2) << 2)); // NROM-256
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else if ((EXPREGS[1] & 0x88) == 0x88)
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setprg16(0x8000 | (A & 0x4000), ((EXPREGS[0] & 0x10) << 1) | ((V & 0x10) >> 1) | ((EXPREGS[1] & 3) << 3)); // NROM-128
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else if (EXPREGS[1] & 4)
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setprg8(A, ((EXPREGS[0] & 0x10) << 2) | (V & 0x0F) | ((EXPREGS[1] & 3) << 4)); // MMC3 128KB mask
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else
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setprg8(A, ((EXPREGS[0] & 0x10) << 2) | (V & 0x1F) | ((EXPREGS[1] & 2) << 4)); // MMC3 256KB mask
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}
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static void M134CW(uint32 A, uint8 V) {
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setchr1(A, (V & 0xFF) | ((EXPREGS[0] & 0x20) << 3));
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/*
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// CNROM mode. Unclear. Untested. Not compatible with some games.
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if (EXPREGS[0] & 0x08)
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setchr8(EXPREGS[2]);
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else
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*/
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if (EXPREGS[1] & 0x40)
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setchr1(A, ((EXPREGS[0] & 0x20) << 4) | (V & 0x7F) | ((EXPREGS[1] & 0x30) << 3)); // 128KB mask
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else
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setchr1(A, ((EXPREGS[0] & 0x20) << 4) | (V & 0xFF) | ((EXPREGS[1] & 0x20) << 3)); // 256KB mask
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}
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static DECLFW(M134Write) {
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EXPREGS[0] = V;
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if (EXPREGS[0] & 0x80)
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{
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// locked (except $6002.0-1)
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if ((A & 3) == 2)
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EXPREGS[2] = (EXPREGS[2] & 0xFC) | (V & 3);
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return;
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}
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EXPREGS[A & 3] = V;
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FixMMC3CHR(MMC3_cmd);
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FixMMC3PRG(MMC3_cmd);
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}
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static void M134Power(void) {
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EXPREGS[0] = 0;
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EXPREGS[0] = EXPREGS[1] = EXPREGS[2] = EXPREGS[3] = 0;
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GenMMC3Power();
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SetWriteHandler(0x6001, 0x6001, M134Write);
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SetWriteHandler(0x6001, 0x7FFF, M134Write);
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}
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static void M134Reset(void) {
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EXPREGS[0] = 0;
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EXPREGS[0] = EXPREGS[1] = EXPREGS[2] = EXPREGS[3] = 0;
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MMC3RegReset();
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}
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void Mapper134_Init(CartInfo *info) {
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GenMMC3_Init(info, 256, 256, 0, 0);
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GenMMC3_Init(info, 512, 512, 0, 0);
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pwrap = M134PW;
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cwrap = M134CW;
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info->Power = M134Power;
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