Win32 - When recording a movie, add it to recent movies
This commit is contained in:
parent
6c474065fe
commit
191196a2bb
|
@ -1,3 +1,4 @@
|
||||||
|
14-may-2010 - adelikat - Win32 - When recording a movie, add it to recent movies
|
||||||
14-may-2010 - adelikat - Win32 - Replay dialog shows PAL flag & New PPU flag
|
14-may-2010 - adelikat - Win32 - Replay dialog shows PAL flag & New PPU flag
|
||||||
14-may-2010 - adelikat - New PPU flag in movie headers (doesn't change an emulators PPU state when loading a movie)
|
14-may-2010 - adelikat - New PPU flag in movie headers (doesn't change an emulators PPU state when loading a movie)
|
||||||
13-may-2010 - adelikat - input display overhaul - a more desmume style system which shows both keys held the previous frame and immiately held keys that will be put in on the next frame
|
13-may-2010 - adelikat - input display overhaul - a more desmume style system which shows both keys held the previous frame and immiately held keys that will be put in on the next frame
|
||||||
|
|
|
@ -989,6 +989,10 @@ static void openRecordingMovie(const char* fname)
|
||||||
if(!osRecordingMovie)
|
if(!osRecordingMovie)
|
||||||
FCEU_PrintError("Error opening movie output file: %s",fname);
|
FCEU_PrintError("Error opening movie output file: %s",fname);
|
||||||
strcpy(curMovieFilename, fname);
|
strcpy(curMovieFilename, fname);
|
||||||
|
#ifdef WIN32
|
||||||
|
//Add to the recent movie menu
|
||||||
|
AddRecentMovieFile(fname);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue