A few corrections to the QPainter Video driver.
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@ -40,7 +40,7 @@ ConsoleViewQWidget_t::ConsoleViewQWidget_t(QWidget *parent)
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{
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{
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consoleWin_t *win = qobject_cast <consoleWin_t*>(parent);
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consoleWin_t *win = qobject_cast <consoleWin_t*>(parent);
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printf("Initialing QPainter Video Driver\n");
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printf("Initializing QPainter Video Driver\n");
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QPalette pal = palette();
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QPalette pal = palette();
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@ -152,7 +152,7 @@ consoleWin_t::consoleWin_t(QWidget *parent)
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g_config->getOption( "SDL.Sound.UseGlobalFocus", &soundUseGlobalFocus );
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g_config->getOption( "SDL.Sound.UseGlobalFocus", &soundUseGlobalFocus );
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g_config->getOption ("SDL.VideoDriver", &videoDriver);
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g_config->getOption ("SDL.VideoDriver", &videoDriver);
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if ( videoDriver == 1)
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if ( videoDriver == ConsoleViewerBase::VIDEO_DRIVER_SDL)
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{
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{
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viewport_SDL = new ConsoleViewSDL_t(this);
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viewport_SDL = new ConsoleViewSDL_t(this);
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@ -160,7 +160,7 @@ consoleWin_t::consoleWin_t(QWidget *parent)
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viewport_Interface = static_cast<ConsoleViewerBase*>(viewport_SDL);
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viewport_Interface = static_cast<ConsoleViewerBase*>(viewport_SDL);
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}
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}
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else if ( videoDriver == 2)
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else if ( videoDriver == ConsoleViewerBase::VIDEO_DRIVER_QPAINTER)
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{
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{
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viewport_QWidget = new ConsoleViewQWidget_t(this);
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viewport_QWidget = new ConsoleViewQWidget_t(this);
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