now saves to ~/.fceultra/movie/#.fc2
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7429008e25
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@ -51,7 +51,7 @@ LoadCPalette(const std::string &file)
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static void
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CreateDirs(const std::string &dir)
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{
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char *subs[7]={"fcs","fcm","snaps","gameinfo","sav","cheats","movie"};
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char *subs[7]={"fcs","snaps","gameinfo","sav","cheats","movie"};
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std::string subdir;
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int x;
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@ -224,10 +224,10 @@ KeyboardCommands()
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if(is_shift) {
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char* fname = g_config->getConfigDirectory();
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char fnum[2];
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strcat(fname, "/fcm/");
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strcat(fname, "/movie/");
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sprintf(fnum, "%d", movie_slot);
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strcat(fname, fnum);
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strcat(fname, ".fcm");
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strcat(fname, ".fc2");
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FCEUI_printf("Recording movie to %s\n", fname);
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FCEUI_SaveMovie(fname, MOVIE_FLAG_NONE);
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@ -242,10 +242,10 @@ KeyboardCommands()
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if(is_shift) {
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char* fname = g_config->getConfigDirectory();
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char fnum[2];
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strcat(fname, "/fcm/");
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strcat(fname, "/movie/");
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sprintf(fnum, "%d", movie_slot);
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strcat(fname, fnum);
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strcat(fname, ".fcm");
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strcat(fname, ".fc2");
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FCEUI_printf("Playing back movie located at %s\n", fname);
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FCEUI_LoadMovie(fname , false, false, false);
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