readded --input1 and --input2? could someone test?

This commit is contained in:
punkrockguy318 2008-08-13 06:47:15 +00:00
parent 573b55afdd
commit 0797430e99
2 changed files with 7 additions and 3 deletions

View File

@ -170,9 +170,10 @@ InitConfig()
config->addOption('l', "players", "SDL.NetworkNumPlayers", 1);
*/
// input configuration options
config->addOption("SDL.Input.0", "GamePad.0");
config->addOption("SDL.Input.1", "GamePad.1");
config->addOption("SDL.Input.2", "None");
config->addOption("input1", "SDL.Input.0", "GamePad.0");
config->addOption("input2", "SDL.Input.1", "GamePad.1");
config->addOption("input3", "SDL.Input.2", "Gamepad.2");
config->addOption("input4", "SDL.Input.3", "Gamepad.3");
// allow for input configuration
config->addOption('i', "inputcfg", "SDL.InputCfg", InputCfg);

View File

@ -80,6 +80,9 @@ char *DriverUsage="\
--volume {0 - 100} Sets volume.\n\
--lowpass {0|1} Enables low-pass filter if x is nonzero.\n\
--soundrecord f Records sound to file f.\n\
--input1 d Set the input device for controller input1\n\
--input(2,3,4) d Set the input device for controller input(2, 3, 4)\n\
Devices: none, gamepad, zapper, powerpada, powerpadb\n\
--inputcfg d Configures input device d on startup (gamepad1, gamepad2).\n\
--playmov f Plays back a recorded movie from filename f.\n\
--loadlua f Loads lua script from filename f.\n";