bugfix: movie recording - loadstate should update input display
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@ -1012,6 +1012,12 @@ int FCEUMOV_ReadState(FILE* st, uint32 size)
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}
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load_successful=1;
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// Maximus: Show the last input combination entered from the
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// movie within the state
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if(current!=0) // <- mz: only if playing or recording a movie
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memcpy(&cur_input_display, joop, 4);
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return 1;
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}
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