73 lines
1.6 KiB
C
73 lines
1.6 KiB
C
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "../common/args.h"
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#include "../common/config.h"
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#include "input.h"
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extern FCEUGI *CurGame;
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extern CFGSTRUCT DriverConfig[];
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extern ARGPSTRUCT DriverArgs[];
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extern char *DriverUsage;
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void DoDriverArgs(void);
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uint8 *GetBaseDirectory(void);
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int InitSound(FCEUGI *gi);
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void WriteSound(int32 *Buffer, int Count);
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int KillSound(void);
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uint32 GetMaxSound(void);
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uint32 GetWriteSound(void);
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void SilenceSound(int s); /* DOS and SDL */
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int InitMouse(void);
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void KillMouse(void);
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void GetMouseData(uint32 *MouseData);
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int InitJoysticks(void);
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int KillJoysticks(void);
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uint32 *GetJSOr(void);
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int InitKeyboard(void);
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int UpdateKeyboard(void);
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char *GetKeyboard(void);
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void KillKeyboard(void);
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int InitVideo(FCEUGI *gi);
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int KillVideo(void);
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void BlitScreen(uint8 *XBuf);
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void LockConsole(void);
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void UnlockConsole(void);
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void ToggleFS(); /* SDL */
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int LoadGame(const char *path);
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int CloseGame(void);
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int GUI_Init(int argc, char **argv, int (*dofunc)(void));
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int GUI_Idle(void);
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int GUI_Update(void);
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void GUI_Hide(int);
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void GUI_RequestExit(void);
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int GUI_SetVideo(int fullscreen, int width, int height);
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char *GUI_GetKeyboard(void);
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void GUI_GetMouseState(uint32 *b, int *x, int *y);
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void UpdatePhysicalInput(void);
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int DTestButton(ButtConfig *bc);
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int DWaitButton(const uint8 *text, ButtConfig *bc, int wb);
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int ButtonConfigBegin(void);
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void ButtonConfigEnd(void);
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void Giggles(int);
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void DoFun(void);
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int FCEUD_NetworkConnect(void);
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#ifdef __cplusplus
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}
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#endif
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