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< h1 > Directories< / h1 >
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< a href = "Config.html" > Config< / a > › › < / div >
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< p > < / p >
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< p > < span class = "rvts17" > Directory Overrides< / span > < / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > This menu sets a default directory override for various files relating to FCEU.< / p >
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< p > < br / > < / p >
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< p > < span class = "rvts16" > Base Directory< / span > < / p >
< p > sets the default directory FCEU will use. It will be the folder that FCEU creates all the sub folders (unless they are also overridden).< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > ROMS< / span > < / p >
< p > where FCEU will look for ROMS by default. (What folder will appear when selecting the Files > Open...)< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > Battery Saves< / span > < / p >
< p > where .sav files will stored and opened from. These files contain the battery backed SRAM used in some games (such as Dragon Warrior).< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > Save States< / span > < / p >
< p > where .fcs (savestate) files will be stored. < / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > FDS BIOS ROM< / span > < / p >
< p > where FCEU can find disksys.rom. disksys.rom is a required file in order to load FDS (Famicom Disk System) games. If not specified, FCEUX will default to the base directory.< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > Screenshots< / span > < / p >
< p > where screen captures (.png) files will be saved.< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > Save Screenshots as "< filebase> -< x> .png"< / span > < / p >
< p > sets how the .png files will be named. Left unchecked, the file names will simply be 0.png, 1.png etc. Checked adds the ROM name into the file as well (such as Double Dragon 2 (U)-0.png)< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > Cheats< / span > < / p >
< p > where .cht files will be stored. .cht files store the active cheats set up in < a class = "rvts18" href = "CheatSearch.html" > Cheat Search< / a > .< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > Movies< / span > < / p >
< p > where .fm2 files will be saved/loaded. These files are the input files used in < a class = "rvts18" href = "MovieRecording.html" > movie recording< / a > .< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > Memory Watch< / span > < / p >
< p > where memory watch files are saved/loaded. These are used by < a class = "rvts18" href = "MemoryWatch.html" > memory watch< / a > .< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > Input Presets< / span > < / p >
< p > where input presets will be saved/loaded. These are used in the presets section on the < a class = "rvts18" href = "Input.html" > input config< / a > window.< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > Lua Scripts< / span > < / p >
< p > where Lua scripts will be saved/loaded. These are used when using the < span class = "rvts18" > Lua Scripting< / span > tool.< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts16" > AVI Output< / span > < / p >
< p > overrides which directory FCEUX will default to when saving a < a class = "rvts18" href = "AVICapturing.html" > .avi file< / a > .< / p >
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< p > < / p >
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< p class = "rvps2" > < span class = "rvts13" > Created with the Personal Edition of HelpNDoc: < / span > < a class = "rvts14" href = "http://www.helpndoc.com/create-epub-ebooks" > Free EPub producer< / a > < / p >
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