fceux/web/help/WhatsNew212.html

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<h2>What's New? 2.1.2 (changelog)</h2>
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<p class="rvps2"><span class="rvts22">What's New? </span><span class="rvts26">2.1.2</span></p>
<p class="rvps2"><span class="rvts6">Released November 3, 2009</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts34">The 2.1.2 release fixes some bugs of 2.1.0a, increases game compatibility, launches a new PPU core, and adds usability enhancements to the windows port.</span></p>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<p class="rvps2"><span class="rvts35">Common&nbsp;</span></p>
<ul style="text-indent: 0px; padding: 0; margin: 0 0 0 24px; list-style-position: outside; list-style-type: disc;">
<li class="rvps2"><span class="rvts34">New PPU is now functional! &nbsp;You can access it by changing the newPPU flag in the config file. &nbsp;Windows users can access it from Config &gt; PPU &gt; New PPU</span></li>
<li class="rvps2"><span class="rvts34">Dragon Ball Z 3 now playable again</span></li>
<li class="rvps2"><span class="rvts34">Fixed action 52 game that was broken in post-FCEUX 2.0.3 versions</span></li>
<li class="rvps2"><span class="rvts34">Mapper 253 mostly implemented</span></li>
<li class="rvps2"><span class="rvts34">Mapper 43 fixed bug</span></li>
</ul>
<p class="rvps2"><span class="rvts36"><br/></span></p>
<p class="rvps2"><span class="rvts36">Win32</span></p>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<ul style="text-indent: 0px; padding: 0; margin: 0 0 0 24px; list-style-position: outside; list-style-type: disc;">
<li class="rvps2"><span class="rvts34">Imported NSF features from FCEUXDSP-NSF. &nbsp;Debugging tools are now compatible with NSF files.</span></li>
<li class="rvps2"><span class="rvts34">Movies now record FDS disk swapping commands</span></li>
<li class="rvps2"><span class="rvts34">Movie play dialog displays movie time based on ~60.1 (~50.1 PAL) instead of 60 &amp; 50</span></li>
<li class="rvps2"><span class="rvts34">Ram Watch and Ram Search dialogs imported from GENS rerecording</span></li>
<li class="rvps2"><span class="rvts34">Ram Filter dialog removed (now redundant compared to both cheat search and ram search)</span></li>
<li class="rvps2"><span class="rvts34">Lua script window ported from GENS</span></li>
<li class="rvps2"><span class="rvts34">Fix for the directory overrides bug that caused overrides to reset</span></li>
<li class="rvps2"><span class="rvts34">Debugger: &nbsp;.deb file saving/loading restored</span></li>
<li class="rvps2"><span class="rvts34">"Save config file" menu item</span></li>
<li class="rvps2"><span class="rvts34">"New PPU" menu item</span></li>
</ul>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<p class="rvps2"><span class="rvts35">Minor Bug fixes</span></p>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<ul style="text-indent: 0px; padding: 0; margin: 0 0 0 24px; list-style-position: outside; list-style-type: disc;">
<li class="rvps2"><span class="rvts34">Minor fixes to recent menus</span></li>
<li class="rvps2"><span class="rvts34">Fixed a bug that prevented the Map Hotkeys dialog's X button from closing the dialog</span></li>
<li class="rvps2"><span class="rvts34">Restored DPCM Logging when Code/Data Logger is active</span></li>
<li class="rvps2"><span class="rvts34">Memory watch - Save Changes Prompt - clicking save will default to quicksave first and save as 2nd (instead of always defaulting to save as)</span></li>
<li class="rvps2"><span class="rvts34">Made Trace Logger refresh adequately when using stepping options in the debugger.</span></li>
</ul>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<p class="rvps2"><span class="rvts36">Lua</span></p>
<ul style="text-indent: 0px; padding: 0; margin: 0 0 0 24px; list-style-position: outside; list-style-type: disc;">
<li class="rvps2"><span class="rvts34">joypad.set() fixed. &nbsp;True,False, and Nil now work properly for all buttons. &nbsp;In addition there is a new "invert" option.</span></li>
<li class="rvps2"><span class="rvts34">Lua5.1.dll no longer required to use lua.</span></li>
<li class="rvps2"><span class="rvts34">fceu.unpause()</span></li>
<li class="rvps2"><span class="rvts34">Added savestate.registerload(), savestate.registersave(), savestate.loadscriptdata()</span></li>
<li class="rvps2"><span class="rvts34">emu. library, has all the same functions as fceu. library for better compatibility between lua emulators</span></li>
<li class="rvps2"><span class="rvts34">Many additional function names to increase consistency with other lua emulators</span></li>
<li class="rvps2"><span class="rvts34">Added movie.recording() and movie.playing()</span></li>
<li class="rvps2"><span class="rvts34">Added memory.getregister() and memory.setregister()</span></li>
<li class="rvps2"><span class="rvts34">Added gui.popup and input.popup</span></li>
<li class="rvps2"><span class="rvts34">Added savestate.registerload(), savestate.registersave(), and savestate.loadscriptdata()</span></li>
</ul>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<p class="rvps2"><span class="rvts36">New Lua Scripts</span></p>
<ul style="text-indent: 0px; padding: 0; margin: 0 0 0 24px; list-style-position: outside; list-style-type: disc;">
<li class="rvps2"><span class="rvts34">A multi-track movie recording tools written by FatRatKnight. &nbsp;Allows input for different players to be recorded separately.</span></li>
<li class="rvps2"><span class="rvts34">A rewinding tool by Antony Lavelle</span></li>
</ul>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<p class="rvps2"><span class="rvts34"><br/></span></p>
<p class="rvps2"><span class="rvts34"></span><span class="rvts6"></span></p>
<p class="rvps4" style="clear: both;"><span class="rvts18">Created with the Personal Edition of HelpNDoc: </span><a class="rvts19" href="https://www.helpndoc.com/help-authoring-tool">Free help authoring environment</a></p>
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