fceux/attic/pc/sdl-opengl.h

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void SetOpenGLPalette(uint8 *data);
void BlitOpenGL(uint8 *buf);
void KillOpenGL(void);
int InitOpenGL(int l, int r, int t, int b, double xscale,double yscale, int efx, int ipolate,
int stretchx, int stretchy, SDL_Surface *screen);