fceux/trunk/output/luaScripts/ShowPalette.lua

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Lua
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-- Show Palette
-- Click for other palette boxes
-- P00 - P3F are NES palette values.
-- P40 - P7F are LUA palette values.
-- True or False
ShowTextLabels=true;
function DecToHex(numberin)
if (numberin < 16) then
return string.format("0%X",numberin);
else
return string.format("%X",numberin);
end;
end;
function text(x,y,str,text,back)
if (x > 0 and x < 255 and y > 0 and y < 240) then
gui.text(x,y,str,text,back);
end;
end;
local ButtonWasPressed;
local CurrentPaletteDisplay=0;
while(true) do
FCEU.frameadvance();
for i = 0, 7 do
gui.box(0 + (30*i),0,29 + (30*i),29,"P" .. DecToHex(0+i+(CurrentPaletteDisplay * 8)),"P" .. DecToHex(0+i+(CurrentPaletteDisplay * 8)));
gui.box(0 + (30*i),30,29 + (30*i),59,"P" .. DecToHex(16+i+(CurrentPaletteDisplay * 8)),"P" .. DecToHex(16+i+(CurrentPaletteDisplay * 8)));
gui.box(0 + (30*i),60,29 + (30*i),89,"P" .. DecToHex(32+i+(CurrentPaletteDisplay * 8)),"P" .. DecToHex(32+i+(CurrentPaletteDisplay * 8)));
gui.box(0 + (30*i),90,29 + (30*i),119,"P" .. DecToHex(48+i+(CurrentPaletteDisplay * 8)),"P" .. DecToHex(48+i+(CurrentPaletteDisplay * 8)));
if(ShowTextLabels == true) then
text(6 + (30*i),11,"P" .. DecToHex(0+i+(CurrentPaletteDisplay * 8)))
text(6 + (30*i),41,"P" .. DecToHex(16+i+(CurrentPaletteDisplay * 8)))
text(6 + (30*i),71,"P" .. DecToHex(32+i+(CurrentPaletteDisplay * 8)))
text(6 + (30*i),101,"P" .. DecToHex(48+i+(CurrentPaletteDisplay * 8)))
end;
end;
mousestuff = input.get()
if (not ButtonWasPressed) then
if (mousestuff.leftclick) then
ButtonWasPressed = 1;
CurrentPaletteDisplay=CurrentPaletteDisplay+1;
if (CurrentPaletteDisplay == 2) then
CurrentPaletteDisplay=8;
end;
if (CurrentPaletteDisplay == 10) then
CurrentPaletteDisplay=0;
end;
end;
end
ButtonWasPressed = (mousestuff.leftclick);
end;