fceux/branches/sdl2/output/luaScripts/Excitingbike.lua

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--Exicitebike
--Written by XKeeper
--Shows various stats including a RAM map & speed
require("x_functions");
if not x_requires then
-- Sanity check. If they require a newer version, let them know.
timer = 1;
while (true) do
timer = timer + 1;
for i = 0, 32 do
gui.drawbox( 6, 28 + i, 250, 92 - i, "#000000");
end;
gui.text( 10, 32, string.format("This Lua script requires the x_functions library."));
gui.text( 53, 42, string.format("It appears you do not have it."));
gui.text( 39, 58, "Please get the x_functions library at");
gui.text( 14, 69, "http://xkeeper.shacknet.nu/");
gui.text(114, 78, "emu/nes/lua/x_functions.lua");
warningboxcolor = string.format("%02X", math.floor(math.abs(30 - math.fmod(timer, 60)) / 30 * 0xFF));
gui.drawbox(7, 29, 249, 91, "#ff" .. warningboxcolor .. warningboxcolor);
FCEU.frameadvance();
end;
else
x_requires(4);
end;
function gameloop()
end;
gui.register(gameloop);
barcolors = {};
barcolors[0] = "#000000";
barcolors[1] = "#880000";
barcolors[2] = "#ff0000";
barcolors[3] = "#eeee00";
barcolors[4] = "#00ff00";
barcolors[5] = "#00ffff";
barcolors[6] = "#0000ff";
barcolors[7] = "#ff00ff";
barcolors[8] = "#ffffff";
barcolors[9] = "#123456";
lastvalue = {};
justblinked = {};
lastzero = {};
timer = 0;
speed = 0;
while (true) do
timer = timer + 1;
lastvalue['speed'] = speed;
speed = memory.readbyte(0x0094) * 0x100 + memory.readbyte(0x0090);
positionx = memory.readbyte(0x0050) * 0x100 + memory.readbyte(0x0394);
timerspeed = 3 - memory.readbyte(0x004c);
timerslant = math.max(0, memory.readbyte(0x0026) - 1);
if memory.readbyte(0x0303) ~= 0x8E then
text(255, 181, "Didn't advance this frame");
end;
speedadj1 = math.fmod(speed, 0x100);
speedadj2 = math.fmod(math.floor(speed / 0x100), #barcolors + 1);
speedadj3 = math.fmod(speedadj2 + 1, #barcolors + 1);
lifebar( 61, 11, 100, 4, speedadj1, 0x100, barcolors[speedadj3], barcolors[speedadj2], "#000000", "#ffffff");
text(198, 9, string.format("Speed %2d", timerspeed));
text(196, 17, string.format(" Slant %2d", timerslant));
box( 186, 10, 198, 18, "#000000");
box( 186, 18, 198, 26, "#000000");
if timerspeed == 0 then
filledbox(187, 11, 197, 17, "#00ff00");
if memory.readbyte(0x00B0) ~= 0 then
temp = "->";
else
temp = "(B)";
end;
text( 0, 50, string.format("Hold %s to maintain speed", temp));
else
filledbox(187, 11, 197, 17, "#880000");
end;
if timerslant <= 1 then
filledbox(187, 19, 197, 25, "#00ff00");
text( 0, 58, string.format("Use < + > to modify angle"));
else
filledbox(187, 19, 197, 25, "#880000");
end;
text( 0, 4 + 6, string.format("Speed: %4X", speed));
text( 1, 4 + 14, string.format("S.Chg: %4d", speed - lastvalue['speed']));
value = memory.readbyte(0x0064);
lifebar( 1, 1, 240, 6, value, 0xFF, "#ffffff", "#111144", false, "#000000");
tp = math.floor(value / 255 * 240) + 4;
text(tp, 1, string.format("%02X", value));
drawerpos = memory.readbyte(0x00e8);
screenpos = memory.readbyte(0x00eb);
for x = 0, 0x3F do
for y = 0, 5 do
offset = y * 0x40 + x + 0x400;
value = memory.readbyte(offset);
color = string.format("#%02x%02x%02x", value, value, value);
x = math.fmod(x - screenpos, 0x40);
while (x < 0) do
x = x + 0x40;
end;
box(x * 3 + 8, y * 3 + 28, x * 3 + 9, y * 3 + 30, color);
box(x * 3 + 9, y * 3 + 28, x * 3 +10, y * 3 + 30, color);
-- pixel(x * 3 + 9, y * 3 + 28, color);
end;
end;
drawerpos = drawerpos - screenpos;
while (drawerpos < 0) do
drawerpos = drawerpos + 0x40;
end;
box(math.fmod(drawerpos, 0x40) * 3 + 7, 27, math.fmod(drawerpos, 0x40) * 3 + 11, 5 * 3 + 31, "#dd0000");
-- box(math.fmod(screenpos, 0x40) * 3 + 7, 25, math.fmod(screenpos, 0x40) * 3 + 11, 5 * 3 + 31, "#00ff00");
box(math.fmod(0, 0x40) * 3 + 7, 27, math.fmod(0, 0x40) * 3 + 11, 5 * 3 + 31, "#00ff00");
for i = 0, 5 do
offset = 0x00e8 + i;
if not lastzero[offset] then
lastzero[offset] = {};
end;
value = memory.readbyte(offset);
if lastvalue[offset] and lastvalue[offset] ~= value then
if not justblinked[offset] then
color = "#ffffff";
else
color = "#dd0000";
end;
justblinked[offset] = true;
else
color = "#dd0000";
justblinked[offset] = false;
end;
lifebar( 3, 190 + i * 8, 240, 6, value, 240, color, "#111144", false, "#000000");
tp = math.floor(value / 240 * 240) + 4;
text(tp, 190 + i * 8, string.format("%02X", value));
if lastzero[offset]['time'] then
text(165, 190 + i * 8, string.format("%7sa %4df", string.format("%.2f", (lastzero[offset]['total'] / lastzero[offset]['samples'])), lastzero[offset]['time']));
end;
if value == 0 and not lastzero[offset]['uhoh'] then
if lastzero[offset]['fr'] then
lastzero[offset]['time'] = timer - lastzero[offset]['fr'];
if lastzero[offset]['total'] then
lastzero[offset]['total'] = lastzero[offset]['total'] + lastzero[offset]['time'];
lastzero[offset]['samples'] = lastzero[offset]['samples'] + 1;
else
lastzero[offset]['total'] = lastzero[offset]['time'];
lastzero[offset]['samples'] = 1;
end;
end;
lastzero[offset]['fr'] = timer;
lastzero[offset]['uhoh'] = true;
elseif value ~= 0 then
lastzero[offset]['uhoh'] = false;
end;
lastvalue[offset] = value;
end;
--[[
startoffset = 0x5E0;
s = 0x120;
xs = 0x40;
ys = math.floor(s / xs);
for x = 0, xs - 1 do
for y = 0, ys - 1 do
offset = y * xs + x + startoffset;
value = memory.readbyte(offset);
if value == 0x40 then
color = "clear";
else
value = math.fmod(value * 0x10, 0x100);
color = string.format("#%02x%02x%02x", value, value, value);
end;
box(x * 3 + 8, y * 3 + 64, x * 3 + 10, y * 3 + 66, color);
pixel(x * 3 + 9, y * 3 + 65, color);
end;
end;
]]
FCEU.frameadvance();
end;