fceux/conddebug.h

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/* FCEUXD SP - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2005 Sebastian Porst
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CONDDEBUG_H
#define CONDDEBUG_H
#define TYPE_NO 0
#define TYPE_REG 1
#define TYPE_FLAG 2
#define TYPE_NUM 3
#define TYPE_ADDR 4
#define OP_NO 0
#define OP_EQ 1
#define OP_NE 2
#define OP_GE 3
#define OP_LE 4
#define OP_G 5
#define OP_L 6
#define OP_PLUS 7
#define OP_MINUS 8
#define OP_MULT 9
#define OP_DIV 10
#define OP_OR 11
#define OP_AND 12
//mbg merge 7/18/06 turned into sane c++
struct Condition
{
Condition* lhs;
Condition* rhs;
unsigned int type1;
unsigned int value1;
unsigned int op;
unsigned int type2;
unsigned int value2;
};
void freeTree(Condition* c);
Condition* generateCondition(const char* str);
#endif