33 lines
1.4 KiB
Plaintext
33 lines
1.4 KiB
Plaintext
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FCE Ultra was developed with gcc and GNU make in mind. MSVC will probably
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compile the Windows source code with a few modifications, but you'll still
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need to make a project file.
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Several pre-made makefiles are provided:
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Makefile.beos - BeOS(with SDL and SDL_net)
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Makefile.unixsdl - UN*X(FreeBSD/Linux/etc, with SDL)
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Makefile.linuxvga - Linux(with svgalib)
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Makefile.dos - (MS/PC/DR) DOS
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Makefile.win - MS Windows 9x/Me/Xp/2000/etc.(with DirectX).
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Makefile.macosx - Mac OS X(with SDL)
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If you want to use Makefile.beos or Makefile.unixsdl for a cpu type other
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than 80x86, you will need to remove "-DC80x86" from the defines line
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and also remove "-DLSB_FIRST" if your target cpu uses MSB first ordering.
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You'll also need to remove/change "-mcpu=xxx".
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For the Windows port, I use MINGW32. http://www.mingw.org
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To compile the DOS port, you'll need to download the DJGPP package.
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Any version of gcc >=2.95.3 should compile the code without changes, BUT
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the DJGPP versions of gcc have some problems:
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gcc 2.95.3 sometimes breaks when compiling the code. gcc 3.0.2 seems to
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produce bad code for sound.c. So, I recommend using gcc 3.0.4 for
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compiling the DOS version.
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Modifying the "-mcpu=i686" string in the makefiles, to optimize more effectively
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for your cpu type, is a good idea.
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Always do a "make -f Makefile.<platform> clean" before compiling for a
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different platform or if you update via cvs and if you have stale object
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files lying around.
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