fceux/drivers/win/state.cpp

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void FCEUD_SaveStateAs(void)
{
const char filter[]="FCE Ultra Save State(*.fc?)\0*.fc?\0";
char nameo[2048];
OPENFILENAME ofn;
StopSound();
memset(&ofn,0,sizeof(ofn));
ofn.lStructSize=sizeof(ofn);
ofn.hInstance=fceu_hInstance;
ofn.lpstrTitle="Save State As...";
ofn.lpstrFilter=filter;
nameo[0]=0;
ofn.lpstrFile=nameo;
ofn.nMaxFile=256;
ofn.Flags=OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_HIDEREADONLY;
if(GetSaveFileName(&ofn))
FCEUI_SaveState(nameo);
}
void FCEUD_LoadStateFrom(void)
{
const char filter[]="FCE Ultra Save State(*.fc?)\0*.fc?\0";
char nameo[2048];
OPENFILENAME ofn;
StopSound();
memset(&ofn,0,sizeof(ofn));
ofn.lStructSize=sizeof(ofn);
ofn.hInstance=fceu_hInstance;
ofn.lpstrTitle="Load State From...";
ofn.lpstrFilter=filter;
nameo[0]=0;
ofn.lpstrFile=nameo;
ofn.nMaxFile=256;
ofn.Flags=OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_HIDEREADONLY;
if(GetOpenFileName(&ofn))
FCEUI_LoadState(nameo);
}