38 lines
1.3 KiB
Markdown
38 lines
1.3 KiB
Markdown
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Features
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========
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* SDL.Vsync
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* let's wait on this -- there's no simple way to use the OS default in SDL unless we just don't touch it, which might be the best thing to do here.
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GTK
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===
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* Better on-the-fly video resizing with window resize / video config
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* Hotkey remapping GUI
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* Smarter video config (disable widgets that are incompatible with openGL)
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* Options to investigate:
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* bpp
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* scanlines
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* Cheat editor
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SDL 1.3
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=======
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* segfaults when opening a second game
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* segfaults on fullscreen entry
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* haven't tested this in a while
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* not a 2.1.6 target
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BUGS
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====
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* Zipped rom support borked?
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* F1 from terminal-less gui fceux process hangs fceux (since input is required from console in cheat editor)
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OSX
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===
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* Single window mode does not work (the XWINDOWID hack does not work in Apple's X11 server, so this may never get fixed).
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* Zapper input is taken from GTK window instead of X11 window (a workaround could be implemented to resolve with with some #ifdef APPLE etc)
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* Not an "official" target, but testing should be done before release on OS X
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DOCS
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====
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* Be sure to include details about new scons features for package maintainers so that the manpage, luascripts, and auxlib will be included in future packages
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* Docs REALLY need a cleanup/rewrite
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